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Pixel Piracy Sandbox Game Linux Video, Thoughts & Keys To Give-away!
By wolfyrion, 23 April 2014 at 8:29 pm UTC

Liam The Fearsome Pirate Captain

Pirate 1: Captainnnnn , Captain ......... a ship to our right!!!!

Captain Liam : Take out the cannons and bring me the RED SHIRT!

The fight goes on and after a while the fight ends with Liam the Fearsome Captain as the Winner

Pirate 1: Captainnnn , all went good we won , but why you wanted the RED Shirt?

Captain Liam: In case I was going to get shot by a bullet I didnt want my crew to see any blood on me and panic.....Yarrrrr!
I am the Fearsome Captain Liam.....I dont afraid of death.....Yarrr!

After a while...........

Pirate2 : Captaiiiiiiiiiiinnnnnnnnnnnn................ CAPTAINNNNNNNNNNNNNNN!!!!!!!!!!!!!!!!! 10 Navy Warships to our LEFT!!!!!


Captain Liam : TAKE OUT THE CANNONS AND HARRY UP BRING ME THE BROWN PANTS!!!!!!!!

Don't Get Your Hopes Up On Borderlands 2 On Linux Says Randy From Gearbox
By philip550c, 23 April 2014 at 8:28 pm UTC Likes: 2

Quoting: scaineI am in awe of what Icculus does, but I've yet to play a single one UE3 game that didn't have horrible, often game-breaking bugs.

Examples :

Killing Floor - missing textures on all maps, West London is nearly unplayable as a result. I can see the invisible monsters. But I can't see through some scopes...

Sanctum 2 - Textures missing (minor), collision issues (player and monsters falling through the world) and many, many random crashes. This one is still in beta, but it's been like that for weeks without any updates.

Killing Floor doesnt have those bugs anymore. The textures have been fixed and the scope has been fixed, even the invisible monsters are fixed. Sanctum 2 is still beta and you cant really judge it yet.

Pixel Piracy Sandbox Game Linux Video, Thoughts & Keys To Give-away!
By Sn3ipen, 23 April 2014 at 7:49 pm UTC

Help Microsoft fight piracy: Give Linux to a friend!

Oh, you mean the olden times pirates?

What kind of ships do pirates have trouble with? Relationships!

Pixel Piracy Sandbox Game Linux Video, Thoughts & Keys To Give-away!
By JoZ3, 23 April 2014 at 7:29 pm UTC

Not official OST :D

View video on youtube.com

A good game to play with music from Alestorm!!!!

Los piratas también hablan español :)

Pixel Piracy Sandbox Game Linux Video, Thoughts & Keys To Give-away!
By southernfriedbb, 23 April 2014 at 7:20 pm UTC

A pirate joke, huh?
Why did the pirate fail English?
His grade was below C level.

Why couldn't the pirate go to the movie?
It was rated Arrrr.

I'm sorry those are horrid, but I'm doing it for the booty :D

Pixel Piracy Sandbox Game Linux Video, Thoughts & Keys To Give-away!
By JayBeee, 23 April 2014 at 7:20 pm UTC

What's a horny pirate's worst nightmare?

A sunken chest with no booty!

Pixel Piracy Sandbox Game Linux Video, Thoughts & Keys To Give-away!
By rodvil, 23 April 2014 at 7:15 pm UTC

Believe it or not I was actually in my blue pirate outfit when I read the article!
My pirate photo

Great work with the website by the way!

Don't Get Your Hopes Up On Borderlands 2 On Linux Says Randy From Gearbox
By , 23 April 2014 at 7:13 pm UTC Likes: 2

Quoting: entropyWasn't Gabe Newell saying recently that it turned out to be easy to convince publishers to support Linux? Gearbox obviously disagrees.

convincing to do new game for it is 100x easier than convincing for late port

when you do new game (if done correctly) you'll need minimal work. it will share marketing expense and you'll sell over all platforms. this is simple win which is not hard to persuade into

late port needs extra work, extra marketing... and there is a fact of how many people will buy it. lots of people already bought windows version to play native or on wine. now... this is where persuading over risk gets trickier

Pixel Piracy Sandbox Game Linux Video, Thoughts & Keys To Give-away!
By P4R4D0X, 23 April 2014 at 7:06 pm UTC

Quoting: ttyborgYou can also listen to this while you are playing Pixel Piracy! :D

There are better pirate songs than that. Thank god that LimeWire is gone! Check this song out if you are a geek, you probably understand what they are saying. :D

View video on youtube.com

Pixel Piracy Sandbox Game Linux Video, Thoughts & Keys To Give-away!
By tuxisagamer, 23 April 2014 at 7:01 pm UTC

Q:Where do pirates go to gamble?
A:ARGosy Casino

Pixel Piracy Sandbox Game Linux Video, Thoughts & Keys To Give-away!
By ttyborg, 23 April 2014 at 6:59 pm UTC

You can also listen to this while you are playing Pixel Piracy! :D

Pixel Piracy Sandbox Game Linux Video, Thoughts & Keys To Give-away!
By uytko, 23 April 2014 at 6:44 pm UTC

Q: Why does it take pirates so long to learn the alphabet?
A: Because they can spend years at C

Pixel Piracy Sandbox Game Linux Video, Thoughts & Keys To Give-away!
By hardpenguin, 23 April 2014 at 6:37 pm UTC

Quoting: P4R4D0XHow does a pirate archive his files?
He TAAAARRRRs them!
This one's brilliant :D

Pixel Piracy Sandbox Game Linux Video, Thoughts & Keys To Give-away!
By P4R4D0X, 23 April 2014 at 6:36 pm UTC

Quoting: GuestLook behind you!! A three-headed monkey!!!

Great Monkey Island reference! Guybrush wasn't joking... :D

Pixel Piracy Sandbox Game Linux Video, Thoughts & Keys To Give-away!
By goat, 23 April 2014 at 6:34 pm UTC

What's a pirate's favorite piano key?

The high C

Pixel Piracy Sandbox Game Linux Video, Thoughts & Keys To Give-away!
By Projectile Vomit, 23 April 2014 at 6:34 pm UTC

Pirates are self-aware because they think, therefore they arrrrrre.

Pixel Piracy Sandbox Game Linux Video, Thoughts & Keys To Give-away!
By , 23 April 2014 at 6:32 pm UTC

Look behind you!! A three-headed monkey!!!

Pixel Piracy Sandbox Game Linux Video, Thoughts & Keys To Give-away!
By P4R4D0X, 23 April 2014 at 6:26 pm UTC

How does a pirate archive his files?
He TAAAARRRRs them!

Also... Don't be a pirate! Go Open Source!

Pixel Piracy Sandbox Game Linux Video, Thoughts & Keys To Give-away!
By nbehary, 23 April 2014 at 6:24 pm UTC Likes: 1

How much does it cost a pirate to get a piercing?


A buck an ear!

Pixel Piracy Sandbox Game Linux Video, Thoughts & Keys To Give-away!
By hardpenguin, 23 April 2014 at 6:17 pm UTC

Where do pirates supply their alcohol storage?

In RUMania! :S: :D

New Major Steam Client Update
By GoCorinthians, 23 April 2014 at 6:09 pm UTC

Damn, that got me. I thought that was someone hacking my PC! lol

New Major Steam Client Update
By , 23 April 2014 at 5:43 pm UTC

I love this update

Want A Free Strife MOBA Closed Beta Key?
By Liam Dawe, 23 April 2014 at 5:25 pm UTC

Sorry folks all gone now.

Don't Get Your Hopes Up On Borderlands 2 On Linux Says Randy From Gearbox
By scaine, 23 April 2014 at 5:05 pm UTC

Quoting: Half-Shot
Quoting: liamdawe
Quoting: scaineBottom line - it's amazing what Icculus does, but porting a game as an after thought is NOT easy and will never have the same quality as a game developed natively. Even Ryan Gordon isn't that good.
It's not a question of how good he is, he is certainly capable. The question is support costs, developers like Tripwire (Killing Floor) would have paid him to port it, not to support it. So once a developer thinks it's good enough Ryan will get his money and then they would part ways.
I don't think he charges amazingly high that gearbox could take a loss on it though, isn't it just the case of sending him the code and getting a game back? I mean there is bug testing, QA and more but thats the basic gist.

No idea what he charges, but he certainly does support the games. However, for long, I have no idea, or even if he's actually paid for providing that support. I assume so, but since Killing Floor has been out for Linux for over a year and it still has the same issues, it's anyone's guess.

In fact, taking a look - https://bugzilla.icculus.org/describecomponents.cgi, while anyone can file a bug report, it doesn't look like Ryan ever responds. And certainly, looking at Killing Floor, the texture bugs were reported over a year ago, but the bug's never had an update.

So, "best effort" might be putting it optimistically.

Don't Get Your Hopes Up On Borderlands 2 On Linux Says Randy From Gearbox
By Half-Shot, 23 April 2014 at 4:57 pm UTC

Quoting: liamdawe
Quoting: scaineBottom line - it's amazing what Icculus does, but porting a game as an after thought is NOT easy and will never have the same quality as a game developed natively. Even Ryan Gordon isn't that good.
It's not a question of how good he is, he is certainly capable. The question is support costs, developers like Tripwire (Killing Floor) would have paid him to port it, not to support it. So once a developer thinks it's good enough Ryan will get his money and then they would part ways.

I don't think he charges amazingly high that gearbox could take a loss on it though, isn't it just the case of sending him the code and getting a game back? I mean there is bug testing, QA and more but thats the basic gist.

Don't Get Your Hopes Up On Borderlands 2 On Linux Says Randy From Gearbox
By Half-Shot, 23 April 2014 at 4:56 pm UTC Likes: 1

Quoting: Radegast
QuoteI wouldn't get your hopes up too much...
Hehe, Gearbox could use this as their company motto

Made my day. It's a dishardening fact that this is the truth.

Don't Get Your Hopes Up On Borderlands 2 On Linux Says Randy From Gearbox
By Liam Dawe, 23 April 2014 at 4:21 pm UTC

Quoting: scaineBottom line - it's amazing what Icculus does, but porting a game as an after thought is NOT easy and will never have the same quality as a game developed natively. Even Ryan Gordon isn't that good.

It's not a question of how good he is, he is certainly capable. The question is support costs, developers like Tripwire (Killing Floor) would have paid him to port it, not to support it. So once a developer thinks it's good enough Ryan will get his money and then they would part ways.

Don't Get Your Hopes Up On Borderlands 2 On Linux Says Randy From Gearbox
By scaine, 23 April 2014 at 4:15 pm UTC

Quoting: entropy
Quoting: manny
Quoting: entropyWasn't Gabe Newell saying recently that it turned out to be easy to convince publishers to support Linux? Gearbox obviously disagrees.
Engines my friend, engines.

Unreal engine3 doesn't have linux support out of the box. So porting takes more efforts and time.

I expect we'll get more support with UE4 games. I expect chances will be higher once they start using UE4 for games, (maybe a future borderlands3).
If Icculus as a single developer can port UE3 games, a big company like Gearbox should be able too without "wasting" too many resources.

Apart from that, I agree. Having engines supporting Linux as a target out-of-the-box might help significantly. Same goes for the other major game engines that have announced Linux support.

I am in awe of what Icculus does, but I've yet to play a single one UE3 game that didn't have horrible, often game-breaking bugs.

Examples :

Killing Floor - missing textures on all maps, West London is nearly unplayable as a result. I can see the invisible monsters. But I can't see through some scopes...

Sanctum 2 - Textures missing (minor), collision issues (player and monsters falling through the world) and many, many random crashes. This one is still in beta, but it's been like that for weeks without any updates.

Dungeon Defenders - Lots of random crashes, weird mouse sensitivity, poorer performance than what you'd expect.

As for his other non-UE ports, such as Psychonauts or Frozen Synapse, there are other smaller issues. Mouse tracking issues. Gamepad issues. Resolution issues.

Bottom line - it's amazing what Icculus does, but porting a game as an after thought is NOT easy and will never have the same quality as a game developed natively. Even Ryan Gordon isn't that good.

DRM Boosts Profits & It's Here To Stay
By Shmerl, 23 April 2014 at 3:21 pm UTC

To clarify. DRM is not about security. Security means protecting the user from various threats. DRM means "protecting" some external entities from the user. Or to put it more correctly - taking away control over the system and software from the user (in various degrees). Note the key difference. Security is important, as long as user can control how it's handled. If control is taken away, it's not about security anymore.

That's exactly why DRM should never be trusted and should always be seen as a malware - because trust is a mutual relation. Here is a very good video, which summarizes all these points:
https://youtube.com/watch?v=XgFbqSYdNK4

Jagged Alliance Gold Released On Steam For Linux
By Hamish, 23 April 2014 at 2:32 pm UTC

And yet Desura does have Descent for Linux, which is strange:
http://www.desura.com/games/descent-1-2