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Latest 30 Comments

News - The striking-looking number puzzle game Stip is more than meets the eye
By scaine, 12 Jan 2026 at 3:36 pm UTC

Oh god, that looks really good. If it was just a numbers puzzle game, I'd be vaguely interested... but the sub-narrative reminds me of things like Doki Doki, or Antichamber.

And argh!!! Just went to buy it, and you've sold me a dummy! It's "out in 2026". What does that mean!?!? Goddamit!! 😆

News - European Commission gathering feedback on the importance of open source
By Liam Dawe, 12 Jan 2026 at 3:36 pm UTC

Quoting: LoudTechieOn the nitpicky side, the call for evidence is for how to steer european open source toward their objectives, not the importance.
Well, it's both. It's clearly important because they're looking to base their future on it, and they want to steer people to them.

News - European Commission gathering feedback on the importance of open source
By LoudTechie, 12 Jan 2026 at 3:22 pm UTC

Quoting: syylkThe sooner the EU realizes that the US are not an ally anymore, the better.
That sound like input that's best directed at the "strategic foresight report" call for evidence.

News - European Commission gathering feedback on the importance of open source
By syylk, 12 Jan 2026 at 2:37 pm UTC

The sooner the EU realizes that the US are not an ally anymore, the better.

News - European Commission gathering feedback on the importance of open source
By LoudTechie, 12 Jan 2026 at 2:17 pm UTC

Quoting: vic-bayTo force tech giants contribute back to open source, the open source projects should force GPLv2 licence. And have actual auditing entity to ensure compliance. EU can enforce that. MIT licence and similar ones won't work, they don't require even crediting authors and contributors. That's why I don't like those "permissive" licences. We don't need another intel management engine, also known as Minix.
What could the EU do to help achieve this?

News - Goverlay for managing tools like MangoHud gets a major new release and it's finally on Flathub
By Stella, 12 Jan 2026 at 2:16 pm UTC

this looks interesting, right now i'm editing my mangohud config per hand and sometimes with mangojuice. but sometimes mangojuice messes up the UI for like no reason

News - Goverlay for managing tools like MangoHud gets a major new release and it's finally on Flathub
By BrandonGene, 12 Jan 2026 at 2:13 pm UTC

Quoting: benjamimgoisThanks for the post Liam ! GamingonLinux recognition makes a lot of difference.

Goverlay started as a GUI for overlay (mangohud), but the scope got broader. I'm thinking about rebrand the project. Maybe some community feedback / suggestions would be cool.
I like the word conductor for an app like this, as it's managing many parts of a performance. Game Conductor is the obvious choice if that word is included, but I'm sure there are other variations that would work too. I'll admit, Goverlay was a technical enough sounding name that I did not do the research I should have when hearing it for the first time. I assumed this was something lower in the stack that I wouldn't be interested in configuring, but it's quite the opposite and I'll be trying it out immediately!

News - European Commission gathering feedback on the importance of open source
By vic-bay, 12 Jan 2026 at 2:13 pm UTC

To force tech giants contribute back to open source, the open source projects should force GPLv2 licence. And have actual auditing entity to ensure compliance. EU can enforce that. MIT licence and similar ones won't work, they don't require even crediting authors and contributors. That's why I don't like those "permissive" licences. We don't need another intel management engine, also known as Minix.

News - European Commission gathering feedback on the importance of open source
By LoudTechie, 12 Jan 2026 at 2:02 pm UTC

My proposals were.
Publish cryptographic hashes of restricted material, so small player can collaborate to implement filters for illegal information like CSAM and copyright protected material allowing them to more cheaply preform moderation responsibilities.
Back export controls up with sovereign hosting, iron clad NDA's and money.
Simplify copyleft enforcement.

Edit:
What would you guys propose?

News - Goverlay for managing tools like MangoHud gets a major new release and it's finally on Flathub
By rcrit, 12 Jan 2026 at 1:50 pm UTC

I wonder if there is a way in goverlay to not save the configuration on every change to make it easier to try out other modes without zapping the current config. Maybe I'm missing something obvious.

News - European Commission gathering feedback on the importance of open source
By LoudTechie, 12 Jan 2026 at 1:44 pm UTC

Yeah, I was pretty enthusiastic when I read that call and send some proposals and praise their way.

Edit: Also you don't have to be an EU-citizen to support feedback.
They've a seperate category for that.

On the nitpicky side, the call for evidence is for how to steer european open source toward their objectives, not the importance.

News - Goverlay for managing tools like MangoHud gets a major new release and it's finally on Flathub
By benjamimgois, 12 Jan 2026 at 1:29 pm UTC

Thanks for the post Liam ! GamingonLinux recognition makes a lot of difference.

Goverlay started as a GUI for overlay (mangohud), but the scope got broader. I'm thinking about rebrand the project. Maybe some community feedback / suggestions would be cool.

News - Canonical call for testing their Steam gaming Snap for Arm Linux
By rustynail, 12 Jan 2026 at 12:44 pm UTC

It seems that for major corporate distros flathub has a fatal flaw of being outside of the distro's control, which is why fedora also has its own flatpak repo, and Ubuntu has snap.
In the long term it seems snap will replace deb for system and server software, which is fine, but for apps I also hope that most devs will always choose flathub over snap to the point that snap is pointless for that

News - Steam begins 2026 by smashing the users online record again
By scaine, 12 Jan 2026 at 12:25 pm UTC

ONE OF US! ONE OF US!

The idea of over a million gamers, gaming on Linux. Love it. Still a long road before we see vendor support, or anti-cheat budging, but that's a big proportion, and should be celebrated.

News - NVIDIA announce a native Linux app for GeForce NOW
By sherminator, 12 Jan 2026 at 12:12 pm UTC

how thoughtful of nvidia, you'll own nothing and be happy

News - Steam begins 2026 by smashing the users online record again
By rea987, 12 Jan 2026 at 11:40 am UTC

Makes sense. Snowy winter in Europe that closed roads and schools; severe inflation that rendered socialising outside near-impossible. I can't think of better way to kill time. Heck, even I returned to Overcooked 2 and finally started playing Victor Vran after years of delaying.

News - Steam Frame and Steam Machine will be another good boost for Flatpaks and desktop Linux overall too
By Cyril, 12 Jan 2026 at 2:21 am UTC

I think the only thing that worries me about the Steam Machine, right now, is its price and performances.
- If you're already a PC gamer (whatever the OS) and know about hardware stuff etc., if the price is too high, I don't see why you'd purchase one: you'd just buy a custom PC for lower price and better performances.
- If you're a console gamer, like you have a PS5 or Xbox Series X, I don't see why you'd purchase a Steam Machine that isn't really better that your 5 years old console and for a higher price too, when you would have to buy all your games again.

News - Canonical call for testing their Steam gaming Snap for Arm Linux
By Bestia, 11 Jan 2026 at 10:44 pm UTC

Quoting: CaldathrasFALSE. Been a while since you've looked at AppImage, I'm guessing? Most modern AppImage files are shipping with built-in update support (0 A.D. For example). There are two ways that I'm aware of to get AppImage updating these days. One is the official [AppImageUpdate](https://github.com/AppImageCommunity/AppImageUpdate) (which is distributed via an AppImage and can also update itself). This is still considered to be in beta. The other is to use [AM / AppMan (AppImage Package Manager)](https://github.com/ivan-hc/AM).
Exactly I'm using AM and mostly install AppImages with AppMan in my home folder and it handles updates. It doesn't do it automatically like snap, but I don't mind running am -u from time to time.

I also used the AppImageUpdate for a time, but it wasn't working quite right. Maybe it is better now, but looking at the GitHub it is still in alpha stage.

News - Canonical call for testing their Steam gaming Snap for Arm Linux
By Lofty, 11 Jan 2026 at 9:24 pm UTC

Snap? Uh, no. No thanks.
don't we want more choice in computing, whatever the platform ?

News - Popular mobile creature collector EvoCreo now available on PC
By sana-chan, 11 Jan 2026 at 8:45 pm UTC

I've been on a Pokemon kick lately, and I'm looking forward to trying this! The price seems quite reasonable, and since it was a mobile game, I imagine it won't tax my Steam Deck's battery.

News - Canonical call for testing their Steam gaming Snap for Arm Linux
By Caldathras, 11 Jan 2026 at 7:07 pm UTC

Quoting: dziadulewiczWhat are you ppl up there talking about? Nothing needs to die, snap and flatpak are also very different. Both have their place and more. This is important. Everything is important to get to work correctly and well on Linux and we should support Canonical on this effort!
I'm with @dziadulewicz on this. The objections to Snap seem idealogical and polarized rather than practical. There doesn't have to be one solution to the packaging "problem". In fact, it is more resilient if there isn't. Use the solution that works best for you and leave it to others to make their own choice.

Personally, I find the design of flatpaks to be complicated and wasteful of system resources. Storage is at a premium on my systems. The sandboxing, well laudable, is quite annoying when you want to integrate the app into your system. It is like you are running two operating systems instead of one.

AppImages, on the other hand, are all contained in one file. You mark it as executable and run it. If you want to sandbox it, you can. There are several excellent tools to manage integration and updating too. Personally, I prefer to control my updating and download and replace the files by hand. You can place the AppImage file wherever you want. It doesn't have to be in the file system partition at all. AppImages are intuitive and very simple to use.

I have no experience with Snaps, as I don't use a distribution they ship with. I cannot comment, as they do not effect me (:winks: at @scaine).

News - Canonical call for testing their Steam gaming Snap for Arm Linux
By Caldathras, 11 Jan 2026 at 6:41 pm UTC

Quoting: phil995511I don't like using AppImage either, it's too cumbersome to use for launching applications and there's no built-in application update system.

FALSE. Been a while since you've looked at AppImage, I'm guessing? Most modern AppImage files are shipping with built-in update support (0 A.D. For example). There are two ways that I'm aware of to get AppImage updating these days. One is the official [AppImageUpdate](https://github.com/AppImageCommunity/AppImageUpdate) (which is distributed via an AppImage and can also update itself). This is still considered to be in beta. The other is to use [AM / AppMan (AppImage Package Manager)](https://github.com/ivan-hc/AM).

AM is a command line tool that aims to be the "APT" of AppImages. This tool also offers the choice to use "AppMan", a portable version of "AM", limited to installing and managing apps only locally and without root privileges. It is quite extensive & powerful: installs, integrates, updates and uninstalls, utilizing a main database registry. The user can assign their own folders and integrate via the launch parameter.

It is even possible to sandbox your AppImages, if you crave that flatpak experience (I don't). Read [this](https://appimage.github.io/AppImageUpdate/) to update your knowledge of the state of AppImage updating and AppImages in general.

I don't get that old saw that AppImages are too cumbersome to use for launching applications. Simply right click on the file, select properties, go to the permissions tab and check the "run as executive" box. Not hard at all. If you want it integrated into the DE's menu, do it manually or install AM / AppMan, AppImagelauncher, Gear-Lever (I recommend the [unofficial AppImage version](https://github.com/pkgforge-dev/Gear-Lever-AppImage)) or even the very basic appimaged.

News - Bosslords and Architect of Ruin from Hooded Horse look great as they refuse to sign AI "art"
By Bestia, 11 Jan 2026 at 6:17 pm UTC

Quoting: GerarderloperOne thing I'd like developers to use which has yet to catch on is training VOICE models and getting much more voice acting into games, something that smaller dev studios normally can't afford due to high cost of human VA. Fact is, VA need to just live with this consequence of AI impacting their jobs.

Your voice is NOT all that unique, many people share extremely similar voice patterns and voice actors have been replicating other peoples voices for a long time in comedy. Should someone be sued if they sound like a famous actor? it all comes down to the sourced training data and consent! not if a AI-Voice sounds similar to someone else!
You want a crappy, woeful AI voice over in games, because I absolutely don't want that. Better no VA than that shit.

You either do it properly or you don't do it all.

I already hate all the YouTube channels with AI voice over and don't even talk about that autodub they introduced.

News - Canonical call for testing their Steam gaming Snap for Arm Linux
By Tuxee, 11 Jan 2026 at 5:46 pm UTC

Quoting: phil995511Snaps = non-free (proprietary) file format belonging to Canonical

That's BS. But if it gives you the opportunity to complain about something you apparently not even use - why not? For others: Snap is ofc open source. What is proprietary is the backend for Snap distribution. But even so you could implement your very own backend.
Years ago Alan Pope explained the why:

https://www.youtube.com/watch?v=x8MgktKqjsU

News - Linaro reveal they're collaborating with Valve for the Steam Frame
By tfk, 11 Jan 2026 at 3:07 pm UTC

Quoting: fabertawe
Quoting: tfk
Quoting: LoudTechie
Quoting: tfkI've ordered the FLX1s bundle. Let's see if this phone will set me free of Google's claws.
Can we see too, when you do?
Documenting your experience in a forum post or something can really help others.
Well, the forum is back online, so I think I can do that. While it is in transit, I can think about how to do this while keeping things private. One thing I can already tell you is that you have to calculate in the import costs. I expect those to be around 160 extra.
The import costs are unfortunate but I paid those with the PinePhone as well. For a very small team they're doing wonders, I really hope it takes off this year and they can get established. I know you'll enjoy the FLX1s 😀
Yeah. Just wanted to be transparent when looking at the price. But I am excited about this device. The hardware switches to switch off stuff on the hardware level is very nice. I hope the experience will be almost the same as on my desktop machines. A device which I am the administrator of, not Google and definitely not Microsoft. Me. And being able to install common Linux apps via an open repository.

I've tested Pure Maps on my desktop. That looks like the perfect replacement of Google Maps. Nice map view, and it turns into a 3D map mode when entering a route. Very cool.

But now I have to wait for the shipping to complete.

News - Linaro reveal they're collaborating with Valve for the Steam Frame
By fabertawe, 11 Jan 2026 at 2:12 pm UTC

Quoting: tfk
Quoting: LoudTechie
Quoting: tfkI've ordered the FLX1s bundle. Let's see if this phone will set me free of Google's claws.
Can we see too, when you do?
Documenting your experience in a forum post or something can really help others.
Well, the forum is back online, so I think I can do that. While it is in transit, I can think about how to do this while keeping things private. One thing I can already tell you is that you have to calculate in the import costs. I expect those to be around 160 extra.
The import costs are unfortunate but I paid those with the PinePhone as well. For a very small team they're doing wonders, I really hope it takes off this year and they can get established. I know you'll enjoy the FLX1s 😀

News - Canonical call for testing their Steam gaming Snap for Arm Linux
By Mohandevir, 11 Jan 2026 at 1:46 pm UTC

All that stuff about Steam and Arm got me thinking... SteamOS on rpi for light gaming and emulation purpose... Sounds like something I will be willing to try. 🤔

News - Canonical call for testing their Steam gaming Snap for Arm Linux
By Bestia, 11 Jan 2026 at 1:11 pm UTC

Quoting: rea987Yup, Firefox gargled by snap issue is what forced me to quit Ubuntu and migrate to Debian couple months ago. The issue might be fixed for the latest versions of Ubuntu but it still was there for 24.04 LTS release.
I didn't have problems with snap Firefox startup on 24.04 LTS and I upgraded in October to Ubuntu 25.10 and it still starts fast.

Also when I installed Strawberry music player snap and started it for the first time, there was a warning popup that it might be slow (and so on) because it is installed as a snap package. It isn't packaged as snap by the developer of the program, but I am certain that the warning is from the developer. And gues what I can't tell a difference beetween the .deb install of Strawberry and the snap one.

News - Steam Frame and Steam Machine will be another good boost for Flatpaks and desktop Linux overall too
By such, 11 Jan 2026 at 12:50 pm UTC

Quoting: Purple Library Guy
Quoting: Eike
Quoting: Tethys84Except nobody will be able to afford the Steam Machine. I would be surprised if Valve didn't indefinitely delay or even eventually cancel it because of the skyrocketing prices on RAM alone.
It depends. If they made a fixed price contract early enough, they might be able to offer their boxes cheap.
Yeah. After all, this is not a cost of production problem, it is a "what the traffic will bear" supply and demand problem. So if some manufacturer has a contract to deliver hardware for $X, they will still make money doing that, just not as much money as they think they can bilk us for.
They need to have at least some RAM stocked up for production, considering they announced it, so the design was finalised etc.

If anyone's familiar with how this works I'd be curious to learn what happens typically (insofar as "typically" can apply here).

I think the issue isn't even the high RAM prices - it's the instability of the market. After they burn through whatever stock they secured they might get more, they might not, at least not immediately. They might get it at this price, or they might get it at that price, or at some different price entirely day to day. I assume they can't sell the Gabecube at what they originally expected to sell it at and then just adjust the pricing as they go along, but the real question is what do you even sell it for when you can't know your costs or plan for stock (I assume). No subsidising complicates this further, I think. The Steam Deck was just a Valve thing, so if they decide to eat the price of the instability of the market here they effectively abandon their entire concept for the Steam Machine (anyone can make one, but not everyone can afford to leverage their empire of a video game distribution platform). It could actually be better to hold off until the market stabilises, whatever that stability entails.