Latest Comments
Desura and what annoys me
By Bumadar, 5 February 2013 at 4:48 pm UTC
By Bumadar, 5 February 2013 at 4:48 pm UTC
it might have a few issues but at least its no DRM and truly for all linux flavors. Heck its even open source now :) I love it, thanks for the heads up though on the 64/32 bit :)
Desura and what annoys me
By Liam Dawe, 5 February 2013 at 4:48 pm UTC
By Liam Dawe, 5 February 2013 at 4:48 pm UTC
Quoting: avarisclariI haven't had an issue with it, as even my 32 games ARE showing with my 64. I dunno what I'm doing different. Never mind, I remember now. I "managed my platform selection" so that 32 bit games show up instead of 64 so I see all Linux games.So when you login, up the top right on the Linux icon do you have 32 or 64 on the Linux icon?
Desura and what annoys me
By avarisclari, 5 February 2013 at 4:26 pm UTC
By avarisclari, 5 February 2013 at 4:26 pm UTC
I haven't had an issue with it, as even my 32 games ARE showing with my 64. I dunno what I'm doing different. Never mind, I remember now. I "managed my platform selection" so that 32 bit games show up instead of 64 so I see all Linux games.
Desura and what annoys me
By , 5 February 2013 at 4:26 pm UTC
By , 5 February 2013 at 4:26 pm UTC
Yes. In fact, this is one of the reasons I don't use Desura any more. Another is broken dependencies. Games should come with everything they need included.
Desura and what annoys me
By Xpander, 5 February 2013 at 3:48 pm UTC
By Xpander, 5 February 2013 at 3:48 pm UTC
ahh thats whats going on. i was always wondering why i dont see some games.
dang it..that needs a fix asap.
dang it..that needs a fix asap.
John Carmack of id software chimes in on Wine gaming
By aaannz, 5 February 2013 at 2:53 pm UTC
By aaannz, 5 February 2013 at 2:53 pm UTC
I like wine and how it expands possibilities. However I also like the idea, that wine is sort of last resort. I'm all for improving wine, but I'm strongly against advertising it as preferred solution.
Funny how thinking about wine produce so opposite reactions. Maybe I should just start drinking :D
Funny how thinking about wine produce so opposite reactions. Maybe I should just start drinking :D
John Carmack of id software chimes in on Wine gaming
By Xpander, 5 February 2013 at 1:27 pm UTC
By Xpander, 5 February 2013 at 1:27 pm UTC
still wine is nice alternative to play the games that never get ported and it works really well with older games anyway.
i wouldnt mind if some good games are wrappen in wine, if we dont get limited features with it.
ofc i would take native ports over wineports every time.
sadly some of the native ports recently (hint HumbleBundle) have been so bad quality that the games run even better under wine :(
i wouldnt mind if some good games are wrappen in wine, if we dont get limited features with it.
ofc i would take native ports over wineports every time.
sadly some of the native ports recently (hint HumbleBundle) have been so bad quality that the games run even better under wine :(
John Carmack of id software chimes in on Wine gaming
By , 5 February 2013 at 1:04 pm UTC
By , 5 February 2013 at 1:04 pm UTC
Non Native clients on any platform are no excuse for a solution.
John Carmack of id software chimes in on Wine gaming
By , 5 February 2013 at 12:59 pm UTC
By , 5 February 2013 at 12:59 pm UTC
Why is that guy still making games!?? Wine will never be what we want it to be. You can still get windows viruses while using wine. He didn't see the Linux purchases from his products because he never charged for those Native Client installers. Ugh...he makes me so mad.
John Carmack of id software chimes in on Wine gaming
By , 5 February 2013 at 12:02 pm UTC
By , 5 February 2013 at 12:02 pm UTC
The biggest problem is that Wine doesn't even work constistently. I get difrent results on the same machine depending on the distro, installation date and the configuration of the starts in the sky.
And it's only a compatibility layers. They're always two-steps behind and can never be flawless.
If Carmack wanted to judge the Linux market, they'd be doing proper ports, not as an afterthought. If you release some random biniries you don't even support, you cnt expect much!
And it's only a compatibility layers. They're always two-steps behind and can never be flawless.
If Carmack wanted to judge the Linux market, they'd be doing proper ports, not as an afterthought. If you release some random biniries you don't even support, you cnt expect much!
John Carmack of id software chimes in on Wine gaming
By malkien, 5 February 2013 at 11:51 am UTC
By malkien, 5 February 2013 at 11:51 am UTC
"So there will always be developers who have been brought up on Windows and know nothing of the world outside of it".
Saying anything will *always* be is hardly realistic.
While the trend is slow, the importance of Windows has decreased in the last decade.
I don't expect it to go away in my lifetime, but OS awareness is on the rise among developers and Windows is looking more and more like an anomaly, technically speaking (it's either some-Unix-or-other with openGL or Windows with Direct3D).
What we can hope for in the near future is a culture where cross platform programming becomes the norm.
Of course in the meantime we will keep gratefully using Wine.
Saying anything will *always* be is hardly realistic.
While the trend is slow, the importance of Windows has decreased in the last decade.
I don't expect it to go away in my lifetime, but OS awareness is on the rise among developers and Windows is looking more and more like an anomaly, technically speaking (it's either some-Unix-or-other with openGL or Windows with Direct3D).
What we can hope for in the near future is a culture where cross platform programming becomes the norm.
Of course in the meantime we will keep gratefully using Wine.
John Carmack of id software chimes in on Wine gaming
By Liam Dawe, 5 February 2013 at 11:31 am UTC
By Liam Dawe, 5 February 2013 at 11:31 am UTC
I'm sure Steam will set the record straight for the Linux market, will be interesting to follow the market share it has on Steam.
McDroid on IndieGameStand
By , 5 February 2013 at 10:16 am UTC
By , 5 February 2013 at 10:16 am UTC
I freakin love this game. Wish our currency was based on strawberries.
McDroid on IndieGameStand
By muntdefems, 5 February 2013 at 9:28 am UTC
By muntdefems, 5 February 2013 at 9:28 am UTC
Not only for today, but for the next 4 days! (until late friday night UTC or early saturday morning UTC, as you prefer).
Aeon Command on the Green Light Bundle
By muntdefems, 5 February 2013 at 8:27 am UTC
Thanks, Hamish. Now I realize that I did actually read this article when it was published, but had forgotten completely about it. According to this, then, a native port of Paranormal is not to be expected on the near future.
By muntdefems, 5 February 2013 at 8:27 am UTC
Quoting: Hamishhttp://www.gamingonlinux.com/articles/icculuss-thoughts-on-unreal-engine-3-games-on-linux.1593
Thanks, Hamish. Now I realize that I did actually read this article when it was published, but had forgotten completely about it. According to this, then, a native port of Paranormal is not to be expected on the near future.
Aeon Command on the Green Light Bundle
By Hamish, 5 February 2013 at 2:40 am UTC
http://www.gamingonlinux.com/articles/icculuss-thoughts-on-unreal-engine-3-games-on-linux.1593
By Hamish, 5 February 2013 at 2:40 am UTC
Quoting: muntdefemsPS: I thought that Dungeon Defenders uses the Unreal engine, and it was released on Linux as part of the HIB7. Was that a custom port of the engine specifically for this game in particular?
http://www.gamingonlinux.com/articles/icculuss-thoughts-on-unreal-engine-3-games-on-linux.1593
Aeon Command on the Green Light Bundle
By muntdefems, 4 February 2013 at 10:23 pm UTC
By muntdefems, 4 February 2013 at 10:23 pm UTC
Minor update
Both Dwarf Quest and Paranormal creators have spoken on their respective Greenlight pages about a possible Linux port of their games.
Wild Card Games, authors of Dwarf Quest, commented that they would look into Linux support if there's enough interest (as vague as that may sound).
On the other hand MattDementous, developer of Paranormal, said that he'll be porting his game to Linux as soon as the Unreal Development Kit supports our favourite OS.
PS: I thought that Dungeon Defenders uses the Unreal engine, and it was released on Linux as part of the HIB7. Was that a custom port of the engine specifically for this game in particular?
Both Dwarf Quest and Paranormal creators have spoken on their respective Greenlight pages about a possible Linux port of their games.
Wild Card Games, authors of Dwarf Quest, commented that they would look into Linux support if there's enough interest (as vague as that may sound).
On the other hand MattDementous, developer of Paranormal, said that he'll be porting his game to Linux as soon as the Unreal Development Kit supports our favourite OS.
PS: I thought that Dungeon Defenders uses the Unreal engine, and it was released on Linux as part of the HIB7. Was that a custom port of the engine specifically for this game in particular?
Humble PCGamingWiki Enhancement Initiative!
By Cheeseness, 4 February 2013 at 11:28 am UTC
By Cheeseness, 4 February 2013 at 11:28 am UTC
We've had a bunch of articles created and updated. Great to see things moving forward :)
Cheese Talks: More Cross-platform Humble Bundle Details Than You Ever Wanted To Know!
By Cheeseness, 4 February 2013 at 11:05 am UTC
By Cheeseness, 4 February 2013 at 11:05 am UTC
Oh whoops. I imagine that everybody has seen it already, but for the sake of completeness, here's the announcement: http://www.gamingonlinux.com/articles/humble-pcgamingwiki-enhancement-initiative.1698
Aeon Command on the Green Light Bundle
By , 4 February 2013 at 1:42 am UTC
By , 4 February 2013 at 1:42 am UTC
Deep Black, creators of Depth Hunter say the port is on hold because they want to finish their mobile version. We have been waiting a very long time, and i dont think we will ever see it.
Noctemis the pretty much funded indie platformer
By s_d, 3 February 2013 at 8:50 pm UTC
By s_d, 3 February 2013 at 8:50 pm UTC
Funded, and beyond with 23 hours to go! Folks can pile on if they want to help make it better :D
Cheese Talks: The Biggest Humble Bundle Chart Ever!
By Cheeseness, 3 February 2013 at 7:50 pm UTC
By Cheeseness, 3 February 2013 at 7:50 pm UTC
My pleasure :)
Cheese Talks: The Biggest Humble Bundle Chart Ever!
By Xpander, 3 February 2013 at 3:43 pm UTC
By Xpander, 3 February 2013 at 3:43 pm UTC
works fine here with opera web browser and also with GQviewer:)
nice stats btw
thanks for doing this
nice stats btw
thanks for doing this
Windward development stopped and it's now free
By , 3 February 2013 at 2:48 pm UTC
By , 3 February 2013 at 2:48 pm UTC
Games like these will die without financial backing or going open source. Tarshen should open source it.
The Cave indie game delayed a week!
By s_d, 3 February 2013 at 8:51 am UTC
Yeah, I'm kind of afraid that this delayed release (due to bugs) is going to put a serious dent in the launch numbers. I feel that Linux frequently gets an unfair shake due to these kinds of shenanigans. It's been stated on the Double Fine forums (in a reply by Ron, to members' questions) that one of the ways Valve determines these numbers is by adding up how much time Steam folks play each game within the first few weeks after launch.
What are the chances that gamers like Bumadar are going to then spend weeks, and dozens of hours, playing a game they've already beaten (and find boring, in parts)?
:(
By s_d, 3 February 2013 at 8:51 am UTC
Quoting: Bumadarfinished it on the ps3 (sorry but was free a few days and as it did not pop up for linux when released)
Yeah, I'm kind of afraid that this delayed release (due to bugs) is going to put a serious dent in the launch numbers. I feel that Linux frequently gets an unfair shake due to these kinds of shenanigans. It's been stated on the Double Fine forums (in a reply by Ron, to members' questions) that one of the ways Valve determines these numbers is by adding up how much time Steam folks play each game within the first few weeks after launch.
What are the chances that gamers like Bumadar are going to then spend weeks, and dozens of hours, playing a game they've already beaten (and find boring, in parts)?
:(
Wargame European Escalation is coming to Linux
By , 3 February 2013 at 4:01 am UTC
By , 3 February 2013 at 4:01 am UTC
Looks like an interesting game as I've really enjoyed World in Conflict. Great to see it coming to Linux.
Cheese Talks: The Biggest Humble Bundle Chart Ever!
By Cheeseness, 3 February 2013 at 1:23 am UTC
Originally I was aiming for double that resolution :O
By Cheeseness, 3 February 2013 at 1:23 am UTC
Quoting: Yulikehaha, the image keeps crashing my Image Viewer. I'll download Inkscape. Thanks for doing thisSorry! :D
Originally I was aiming for double that resolution :O
Cheese Talks: The Biggest Humble Bundle Chart Ever!
By Yulike, 2 February 2013 at 11:15 pm UTC
By Yulike, 2 February 2013 at 11:15 pm UTC
haha, the image keeps crashing my Image Viewer. I'll download Inkscape. Thanks for doing this :D
Anodyne a 16bit style adventure soon to be released!
By Kame, 2 February 2013 at 9:09 pm UTC
By Kame, 2 February 2013 at 9:09 pm UTC
Sigh, what was even Adobes goal in making Adobe Air?
Livalink released for Linux on Desura
By Liam Dawe, 2 February 2013 at 7:17 pm UTC
By Liam Dawe, 2 February 2013 at 7:17 pm UTC
It's good but it needs more, will be following it closely. I added my video to the post btw ;)
- Fedora KDE gets approval to be upgraded to sit alongside Fedora Workstation
- Steam gets new tools for game devs to offer players version switching in-game
- Palworld dev details the patents Nintendo and The Pokemon Company are suing for
- GOG launch their Preservation Program to make games live forever with a hundred classics being 're-released'
- Sony say their PSN account requirement on PC is so you can enjoy their games 'safely'
- > See more over 30 days here
-
Old Skies from Wadjet Eye Games looks like one to remem…
- emphy -
Classic Unreal Tournament and Unreal now easier to down…
- emphy -
Minecraft-like free and open source game VoxeLibre (for…
- kneekoo -
Mesa 24.2.7 out now and Mesa 24.3 may come sooner than …
- nnohonsjnhtsylay -
Civilization VI, Civilization V, lots of DLC and other …
- Pompesdesky - > See more comments
- Steam and offline gaming
- missingno - Does Sinden Lightgun work?
- helloCLD - No more posting on X / Twitter
- Liam Dawe - Weekend Players' Club 10/11/2024
- Pengling - Upped the limit on article titles
- eldaking - See more posts