Latest 30 Comments
News - Steam Controller goes out of stock as Valve get a ton of "Game Console" shipments
By Zlopez, 5 May 2026 at 8:04 am UTC
By Zlopez, 5 May 2026 at 8:04 am UTC
I was trying to order the Steam Controller for 3 hours with checkout failing for me and then it was gone. :/ Hopefully I will be able to buy it in next wave.
News - Free creepy Aliens fan game Aliens: Redacted REDUX released
By EWG, 5 May 2026 at 8:03 am UTC
By EWG, 5 May 2026 at 8:03 am UTC
Say it with me:
Redacted REDUX released
Redacted REDUX released
Redacted REDUX released
I just tripped.
🤪
Redacted REDUX released
Redacted REDUX released
Redacted REDUX released
I just tripped.
🤪
News - Linux Mint begin shipping HWE (Hardware Enablement) ISOs for better hardware support
By EWG, 5 May 2026 at 7:59 am UTC
By EWG, 5 May 2026 at 7:59 am UTC
Quoting: kaktuspalmeAye. It does. I think distros should be doing this on a monthly basis. A user shouldn't have to install 1-3GB of updates during install... especially if there are more than security changes to the kernel or drivers because, as the post states, that has a practical affect on hardware performance or if something will work or not.Quoting: EWGSo wait, I don't get it. Are they just updating the ISO to ship with the latest kernel that's regularly available to update to? So, basically, during install it'll have broader and better support for hardware depending on the kernel? Is that it?Yes and I think that's a good idea. Since people who already have installed it probably don't need newer Kernels. But new users might need it. This makes perfect sense.
News - The new Steam Controller from Valve is out now - some early thoughts
By Liam Dawe, 5 May 2026 at 7:56 am UTC
By Liam Dawe, 5 May 2026 at 7:56 am UTC
Quoting: YasriHey Liam question, how loud are all the buttons. I use the DualSense now and the PS4 controller in the past. All other modern dualstick controllers that I have tried have been louder. Help a can only play games when people are sleeping gamer out.Hmm. It's mostly quiet. The thumbsticks have an audible click, as do the triggers when you pull them right down to the casing but neither are particularly loud. The back buttons have a slight click to them, but it's reasonably muted.
News - The new Steam Controller from Valve is out now - some early thoughts
By Mal, 5 May 2026 at 7:52 am UTC
It was a to messy solution to setup everytime (just starting windows was woah) and I think we never went past the first boss.
Games that I remember were better with SC were Portal 2 ofc but also Magika 2. Which also was using steam controller api btw. It was awesome on any controller really (every player had the actual controller layout on the hud: like player 1 steam controller buttons, player 2 xbox buttons, player 3 dualshock buttons. At the same time on the same screen. Awesome.
By Mal, 5 May 2026 at 7:52 am UTC
Quoting: Craggles086Think Borderlands 2 had native Steam Controller support. Had to do some work for Borderlands 3 to get Steam Input configs to work well with the first Steam Controller, but since Steam Controller 1 was basically unsupported by this time hardly surprising.Really? I think I always played it with 2 xbox controllers. And on windows: the game had no local coop, you needed a crazy hack where you had to start to local instances at the same time, connect them via multiplayer and shape the windows to use half the screen. And even like that the HUD was not scaled correctly.
It was a to messy solution to setup everytime (just starting windows was woah) and I think we never went past the first boss.
Games that I remember were better with SC were Portal 2 ofc but also Magika 2. Which also was using steam controller api btw. It was awesome on any controller really (every player had the actual controller layout on the hud: like player 1 steam controller buttons, player 2 xbox buttons, player 3 dualshock buttons. At the same time on the same screen. Awesome.
News - The new Steam Controller from Valve is out now - some early thoughts
By Chrisznix, 5 May 2026 at 7:43 am UTC
By Chrisznix, 5 May 2026 at 7:43 am UTC
Thank you for that very cool review! I got lucky yesterday, even if it took 20 uneasy minutes to get over the order screen. Hope for everyone that they stock up very soon!
News - Upcoming tycoon sim Steam To Electric has gotten me real excited about trains
By Phlebiac, 5 May 2026 at 6:51 am UTC
By Phlebiac, 5 May 2026 at 6:51 am UTC
Quoting: JarmerI absolutely love Town to City and think it's a wonderful game (from the demo) ... BUT ... this whole thing gives me pause. This is a very small dev studio who has a current game (town to city) in early access, and is making announcements and starting work (I guess not "starting" but rather way into) into a completely different separate game? I know they say this is a separate group of devs but still. I don't think it's good. Time will tell.Obviously it very much depends on the specific situation for the studio, but I don't think it's unusual for them to be planning production of game N+1 while game N is finishing up. That keeps people employed, rather than having those horrible cycles of layoffs and onboarding new people.
News - The new Steam Controller from Valve is out now - some early thoughts
By hardpenguin, 5 May 2026 at 6:46 am UTC
By hardpenguin, 5 May 2026 at 6:46 am UTC
Oh Liam... Gyro aiming is the best! I use it with the original SC for some time alraedy. But yeah not as mouse emulation as you realized in your review.
News - Expanded AMD HDMI 2.1 support is coming to Linux
By Gerarderloper, 5 May 2026 at 5:57 am UTC
By Gerarderloper, 5 May 2026 at 5:57 am UTC
Please PLEASE bring this to all the iGPU's as well and not very specific cards. Got a pretty recent NUC/Mini-PC here and I tried the patchset out earlier and well, it didn't work.
News - The new Steam Controller from Valve is out now - some early thoughts
By NoSt, 5 May 2026 at 5:57 am UTC
By NoSt, 5 May 2026 at 5:57 am UTC
It took me almost an hour to be able to order a Steam Controller, but I'm glad I was able to do it. Who knows when they'll have more stock available?
I was actually more excited about the new Steam Controller than I was about either Steam Machine or Steam Frame.
I was actually more excited about the new Steam Controller than I was about either Steam Machine or Steam Frame.
News - The new Steam Controller from Valve is out now - some early thoughts
By Gerarderloper, 5 May 2026 at 5:55 am UTC
By Gerarderloper, 5 May 2026 at 5:55 am UTC
Didn't last long. None available now.
News - Wine 11.8 brings updates for Mono, MSXML, VBScript and more
By FinixFighter, 5 May 2026 at 5:35 am UTC
By FinixFighter, 5 May 2026 at 5:35 am UTC
Can't wait for being able to play CrossFire on Linux! I've been waiting for years! I think since 2019 XD
News - Upcoming tycoon sim Steam To Electric has gotten me real excited about trains
By Jarmer, 5 May 2026 at 4:01 am UTC
By Jarmer, 5 May 2026 at 4:01 am UTC
I absolutely love Town to City and think it's a wonderful game (from the demo) ... BUT ... this whole thing gives me pause. This is a very small dev studio who has a current game (town to city) in early access, and is making announcements and starting work (I guess not "starting" but rather way into) into a completely different separate game? I know they say this is a separate group of devs but still. I don't think it's good. Time will tell.
News - The new Steam Controller from Valve is out now - some early thoughts
By Craggles086, 5 May 2026 at 3:49 am UTC
Will agree that hardly any game targeted what the first Steam Controller was capable of.
Still dreaming of getting native support on the trackpad for steering in a racing game.
I was getting a bit tired of having to go into Steam Input to get any game to work, but if the new one automatically inherits Steam Controller configs then this should be less of an issue.
By Craggles086, 5 May 2026 at 3:49 am UTC
Quoting: MalCool. I also had 2 steam controllers. Must admit the second one was useless. The first I used to play PC games, mostly strategy, on my TV, single player. All multiplayer stuff however, was meant to be played with a standard controller, and indeed I always went better with multiple xbox one controllers.Think Borderlands 2 had native Steam Controller support. Had to do some work for Borderlands 3 to get Steam Input configs to work well with the first Steam Controller, but since Steam Controller 1 was basically unsupported by this time hardly surprising.
The thing is no game was ever developed to take advantage of the full featureset of the steam controller, not even Valve ones. Ok, portal 2 was definitely better with steam controller, but not a must. And I expect the same to be true for this new version too. Thus, in my modest opinion, 1 controller is enough a gamer arsenal to enable you to play PC games on your TV (without K&M ofc). If game developers decide to push their game designs further, and take advantage of valve controllers also for coop games, I'm always in time to get a second one.
I think I will get mine when I buy the steam box.
Will agree that hardly any game targeted what the first Steam Controller was capable of.
Still dreaming of getting native support on the trackpad for steering in a racing game.
I was getting a bit tired of having to go into Steam Input to get any game to work, but if the new one automatically inherits Steam Controller configs then this should be less of an issue.
News - Upcoming tycoon sim Steam To Electric has gotten me real excited about trains
By Linux_Rocks, 5 May 2026 at 3:35 am UTC
By Linux_Rocks, 5 May 2026 at 3:35 am UTC
Choo-choo.
News - The new Steam Controller from Valve is out now - some early thoughts
By GustyGhost, 5 May 2026 at 3:35 am UTC
If the device is sold out there would be a notification, right?
By GustyGhost, 5 May 2026 at 3:35 am UTC
Quoting: detrout"There seems to have been an error initializing or updating your transaction. Please wait a minute and try again or contact support for assistance".Yes, it just refreshes the Cart page when I click "Continue to payment". Both in the Steam client and in a web browser.
Anyone else having trouble buying a steam controller?
Is there a digital thundering herd buying them all?
If the device is sold out there would be a notification, right?
News - If you value your free time don't install the Pegs X Stickers demo
By Linux_Rocks, 5 May 2026 at 3:35 am UTC
By Linux_Rocks, 5 May 2026 at 3:35 am UTC
Pegging.
News - The new Steam Controller from Valve is out now - some early thoughts
By Mal, 5 May 2026 at 12:58 am UTC
Paleolithic aside, local coop games are all regular controller designed (and until very recently local coop was always castrated from PC versions so that's already a huge improvement - thank you steam).
That means that 1 steam controller is enough: only one single player at a time when playing single player games. When I share my screen with my wife or my daughters for a local coop it's 1 steam + 1 regular controller. If more players, more regulat controllers. Another steam controller it's a waste of money. And for old steam controller a worse experience (probably the new controller not so much, I guess just more confusing).
So until games start to be designed to take advantage of the full steam controller interface, 1 steam controller is all one needs in his own house imho.
Back at the time of steam controller 1 I did not thought about that and bought 2 out of enthusiasm when all that I really ever needed (and actually used in practice) was 1 controller. I have a virtually unused steam controller 1 at home (anyone interested? :) )
By Mal, 5 May 2026 at 12:58 am UTC
Quoting: Renzatic GearIn short, there's nothing built for the Steam Controller, but the Steam Controller is pretty much built for everything, and is pretty good at of it in my opinion.Yes... probably I should have argued better my point. K&M games, aren't local coop games. They are all single player games. Not since long long long time ago at least, when I was playing wasd and my brother up left down right arrows (for those who are old enough to remember).
Paleolithic aside, local coop games are all regular controller designed (and until very recently local coop was always castrated from PC versions so that's already a huge improvement - thank you steam).
That means that 1 steam controller is enough: only one single player at a time when playing single player games. When I share my screen with my wife or my daughters for a local coop it's 1 steam + 1 regular controller. If more players, more regulat controllers. Another steam controller it's a waste of money. And for old steam controller a worse experience (probably the new controller not so much, I guess just more confusing).
So until games start to be designed to take advantage of the full steam controller interface, 1 steam controller is all one needs in his own house imho.
Back at the time of steam controller 1 I did not thought about that and bought 2 out of enthusiasm when all that I really ever needed (and actually used in practice) was 1 controller. I have a virtually unused steam controller 1 at home (anyone interested? :) )
News - The new Steam Controller from Valve is out now - some early thoughts
By Renzatic Gear, 5 May 2026 at 12:03 am UTC
The Steam Deck fixed that issue by providing you with almost all the input methods you could ever possibly want, and the means to do whatever you want with them. It's what got me clamoring for the SC2, and now that it's out, I'm tickled freaking pink!
In short, there's nothing built for the Steam Controller, but the Steam Controller is pretty much built for everything, and is pretty good at of it in my opinion.
By Renzatic Gear, 5 May 2026 at 12:03 am UTC
Quoting: MalThe thing is no game was ever developed to take advantage of the full featureset of the steam controllerI always thought the original SC was great for any games that leverage the mouse and keyboard, but fell short when it came to more console-centric, standard controller style games. I'd argue that I'm actually better with the trackpad and gryo in game like Boltgun and Doom these days than I am with the tried and true kb/m setup, but using the old SC with a twinstick shooter would be an exercise in suck.
The Steam Deck fixed that issue by providing you with almost all the input methods you could ever possibly want, and the means to do whatever you want with them. It's what got me clamoring for the SC2, and now that it's out, I'm tickled freaking pink!
In short, there's nothing built for the Steam Controller, but the Steam Controller is pretty much built for everything, and is pretty good at of it in my opinion.
News - The new Steam Controller from Valve is out now - some early thoughts
By Mal, 4 May 2026 at 10:45 pm UTC
By Mal, 4 May 2026 at 10:45 pm UTC
Cool. I also had 2 steam controllers. Must admit the second one was useless. The first I used to play PC games, mostly strategy, on my TV, single player. All multiplayer stuff however, was meant to be played with a standard controller, and indeed I always went better with multiple xbox one controllers.
The thing is no game was ever developed to take advantage of the full featureset of the steam controller, not even Valve ones. Ok, portal 2 was definitely better with steam controller, but not a must. And I expect the same to be true for this new version too. Thus, in my modest opinion, 1 controller is enough a gamer arsenal to enable you to play PC games on your TV (without K&M ofc). If game developers decide to push their game designs further, and take advantage of valve controllers also for coop games, I'm always in time to get a second one.
I think I will get mine when I buy the steam box.
The thing is no game was ever developed to take advantage of the full featureset of the steam controller, not even Valve ones. Ok, portal 2 was definitely better with steam controller, but not a must. And I expect the same to be true for this new version too. Thus, in my modest opinion, 1 controller is enough a gamer arsenal to enable you to play PC games on your TV (without K&M ofc). If game developers decide to push their game designs further, and take advantage of valve controllers also for coop games, I'm always in time to get a second one.
I think I will get mine when I buy the steam box.
News - The new Steam Controller from Valve is out now - some early thoughts
By Mountain Man, 4 May 2026 at 10:38 pm UTC
By Mountain Man, 4 May 2026 at 10:38 pm UTC
Quoting: mseashorJust let us pay money and enter a queue to send it whenever it's ready. I'm so tired of having to mash buttons and deal with systems going down, monitoring alerts, etc. Just take my money, Valve!I'm honestly surprised there isn't something like that. Only way I can figure it is that Valve greatly underestimated the demand, which is understandable when you remember that demand for the original Steam Controller was so low, they ended up having to all but give it away.
News - Expanded AMD HDMI 2.1 support is coming to Linux
By StalePopcorn, 4 May 2026 at 10:01 pm UTC
By StalePopcorn, 4 May 2026 at 10:01 pm UTC
"…and why we much prefer DisplayPort on PC."
Indeed!
Indeed!
News - The new Steam Controller from Valve is out now - some early thoughts
By tmtvl, 4 May 2026 at 9:51 pm UTC
By tmtvl, 4 May 2026 at 9:51 pm UTC
Wonder when the next batch comes in. It's very positive, though, that there is a clear demand for high-tech, properly laid out (symmetric) controllers.
News - The new Steam Controller from Valve is out now - some early thoughts
By Yasri, 4 May 2026 at 9:27 pm UTC
By Yasri, 4 May 2026 at 9:27 pm UTC
Hey Liam question, how loud are all the buttons. I use the DualSense now and the PS4 controller in the past. All other modern dualstick controllers that I have tried have been louder. Help a can only play games when people are sleeping gamer out.
News - The new Steam Controller from Valve is out now - some early thoughts
By nondetect, 4 May 2026 at 8:38 pm UTC
By nondetect, 4 May 2026 at 8:38 pm UTC
Quoting: Liam Daweit's not to scary you, it's a harsh realityQuoting: sarmadYou have a typo in the title: you wrote "out now" instead of "out of stock".Don’t scare me like that 😅
News - The new Steam Controller from Valve is out now - some early thoughts
By mseashor, 4 May 2026 at 8:22 pm UTC
By mseashor, 4 May 2026 at 8:22 pm UTC
Just let us pay money and enter a queue to send it whenever it's ready. I'm so tired of having to mash buttons and deal with systems going down, monitoring alerts, etc. Just take my money, Valve!
News - The new Steam Controller from Valve is out now - some early thoughts
By Drakker, 4 May 2026 at 8:18 pm UTC
By Drakker, 4 May 2026 at 8:18 pm UTC
Soooo... if its fully repairable and easy to work on, it should be pretty easy to get rid of the haptic motors. That would lighten the controller considerably. I know other controllers won't work without their damned motors. Is it the case with the Steam controller? Anyone wants to try it before I buy one? 😁
News - The new Steam Controller from Valve is out now - some early thoughts
By Liam Dawe, 4 May 2026 at 8:09 pm UTC
By Liam Dawe, 4 May 2026 at 8:09 pm UTC
Quoting: sarmadYou have a typo in the title: you wrote "out now" instead of "out of stock".Don’t scare me like that 😅
News - The new Steam Controller from Valve is out now - some early thoughts
By GoEsr, 4 May 2026 at 8:03 pm UTC
By GoEsr, 4 May 2026 at 8:03 pm UTC
Quoting: tarmo888That's a shame, we've been getting lots of new binary options in new controllers but no new analog inputs.Quoting: GoEsrDo you know if the capacitive grips have configuration or are they just binary?Their newest video shows the configuration https://youtu.be/a55UIaiTE-A?t=162
News - The new Steam Controller from Valve is out now - some early thoughts
By tarmo888, 4 May 2026 at 7:57 pm UTC
By tarmo888, 4 May 2026 at 7:57 pm UTC
Quoting: Renzatic GearLuckily, most games have deadzone setting and now it can be lowered a lot thanks to TMR joysticks.Quoting: tarmo888Gyro as Joystick Camera on the other hand, just does micro-adjustments by default - adjustments that joystick isn't accurate enough to do.I've had the opposite experience. Gyro to Mouse works great once you set it up right, but I've never been able to get Gyro to joystick camera to work the way I'd like. It feels floaty to me, and if the game you're playing uses a built in deadzone, you'll always have trouble zeroing in those super tight aims.
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