Latest Comments
Killing Floor and Red Orchestra on Steam for non-BETA users
By Cheeseness, 12 November 2012 at 9:09 pm UTC
By Cheeseness, 12 November 2012 at 9:09 pm UTC
Steam also requires a level of maintenance and service that perhaps goes beyond the attention that Linux ports generally get (same goes for Desura). If you don't keep your game up to date/fix bugs, it's going to cause more problems for you on those platforms compared to if you were distributing them yourself..
I don't think that learning from mistakes is enough. If they'd just stuffed up and made some bad decisions that only impacted on the quality of their products, that'd be fine, but there were promised and statements that were never fulfilled and made into lies by their lack of communication. I (amongst others, I'm sure) went out and pre-ordered UT3 based off Mark Rein's (one of the head guys at Epic) comments in the now long-gone unrealtournament.com forums about the Linux client being included on the retail disc. If something like that happened on Windows, gamers would be calling for blood. Why are Linux users comparatively happy to be walked all over like that?
I don't think that learning from mistakes is enough. If they'd just stuffed up and made some bad decisions that only impacted on the quality of their products, that'd be fine, but there were promised and statements that were never fulfilled and made into lies by their lack of communication. I (amongst others, I'm sure) went out and pre-ordered UT3 based off Mark Rein's (one of the head guys at Epic) comments in the now long-gone unrealtournament.com forums about the Linux client being included on the retail disc. If something like that happened on Windows, gamers would be calling for blood. Why are Linux users comparatively happy to be walked all over like that?
OpenMW 0.19.0
By , 12 November 2012 at 7:58 pm UTC
By , 12 November 2012 at 7:58 pm UTC
Thank you for keeping working on this! I love Morrowind and I hope to play it natively some time again, and you're making it possible.
Hero-U: rogue to redemption
By , 12 November 2012 at 7:12 pm UTC
yay the interview is up!
By , 12 November 2012 at 7:12 pm UTC
Quoting: "liamdawe, post: 6221, member: 1"It's all good news and now I project I personally support to the point of gol doing an interview :D
yay the interview is up!
Q&A with Hero-U's Corey & Lori Cole
By , 12 November 2012 at 7:04 pm UTC
You're never supposed to actually believe kicktraq (and I especially don't know why they still show the 'trend' when the so-called experimental projection cones are a much better wag at how things are going), but it is interesting to compare results against other finished projects. This is the point where every new backer counts, especially if they tell a few friends... could actually make the difference between success and failure
http://www.kicktraq.com/projects/10x10room/conclave/
HTML5 game I pledged for that barely made it on the last day at 101% of minimum! I could totally see Hero U going down to the wire like this, once the end-of-project burst starts kicking in.
By , 12 November 2012 at 7:04 pm UTC
Quoting: "Bumadar, post: 6314, member: 93"I almost forgot about this, there been so much linux gaming news since then. Sadly it seems they won't reach it if you believe [URL='http://www.kicktraq.com/projects/1878147873/hero-u-rogue-to-redemption/']kicktraq[/URL], but it has been wrong before so fingers crossed :)
You're never supposed to actually believe kicktraq (and I especially don't know why they still show the 'trend' when the so-called experimental projection cones are a much better wag at how things are going), but it is interesting to compare results against other finished projects. This is the point where every new backer counts, especially if they tell a few friends... could actually make the difference between success and failure
http://www.kicktraq.com/projects/10x10room/conclave/
HTML5 game I pledged for that barely made it on the last day at 101% of minimum! I could totally see Hero U going down to the wire like this, once the end-of-project burst starts kicking in.
Humble Bundle For Android 4!
By Liam Dawe, 12 November 2012 at 6:49 pm UTC
By Liam Dawe, 12 November 2012 at 6:49 pm UTC
Yes they need a much better system.
I have emailed them about it asking if they have anything in the pipeline and suggestion to put them onto their blog and main website to start with.
I have emailed them about it asking if they have anything in the pipeline and suggestion to put them onto their blog and main website to start with.
Humble Bundle For Android 4!
By Bumadar, 12 November 2012 at 4:50 pm UTC
By Bumadar, 12 November 2012 at 4:50 pm UTC
they should somehow send you these update mails or on the download page show something like "you downloaded 1.0.3"
Q&A with Hero-U's Corey & Lori Cole
By Bumadar, 12 November 2012 at 3:54 pm UTC
By Bumadar, 12 November 2012 at 3:54 pm UTC
I almost forgot about this, there been so much linux gaming news since then. Sadly it seems they won't reach it if you believe [URL='http://www.kicktraq.com/projects/1878147873/hero-u-rogue-to-redemption/']kicktraq[/URL], but it has been wrong before so fingers crossed :)
Killing Floor and Red Orchestra on Steam for non-BETA users
By Liam Dawe, 12 November 2012 at 3:37 pm UTC
By Liam Dawe, 12 November 2012 at 3:37 pm UTC
Yes i've had the problem with id games of trying to find the downloads before, it was annoying so i agree there that was part of their issue.
Now Steam is out there so to speak it will be easier for them anyway and anyone big really, i say big because indies have to kind of beg still with greenlight.
Now Steam is out there so to speak it will be easier for them anyway and anyone big really, i say big because indies have to kind of beg still with greenlight.
Humble Bundle For Android 4!
By Liam Dawe, 12 November 2012 at 3:34 pm UTC
By Liam Dawe, 12 November 2012 at 3:34 pm UTC
There is a new Waking Mars build out (and others): http://support.humblebundle.com/customer/portal/articles/838261-various-humble-bundle-for-android-4-changelogs
Will be trying it again once i've built my new PC either tomorrow or the day after :)
Will be trying it again once i've built my new PC either tomorrow or the day after :)
Latest Indie Royale bundle has a whopping 1 Linux game!
By Liam Dawe, 12 November 2012 at 3:33 pm UTC
By Liam Dawe, 12 November 2012 at 3:33 pm UTC
Hah yeah this is better than usual but then their main mission is Money not like Humble part of their mission is multiplatform.
Killing Floor and Red Orchestra on Steam for non-BETA users
By , 12 November 2012 at 3:31 pm UTC
You might just as well expect id (and Carmack) to realize that the almost non-existent Linux usage of their ports (in their eyes) is not due to the small amounts of Linux users but due to releasing shoddy ports that don't work for anyone and are mostly hosted on other sites (thus making them harder to track).
I just wish that if such a situation were to happen again, at least there will be a proper reason given, not the 'we won't release it' crap with no explanations.
By , 12 November 2012 at 3:31 pm UTC
Quoting: "liamdawe, post: 6307, member: 1"Yes it was done piss poorly in my eyes but hopefully they will learn from their mistakes.
You might just as well expect id (and Carmack) to realize that the almost non-existent Linux usage of their ports (in their eyes) is not due to the small amounts of Linux users but due to releasing shoddy ports that don't work for anyone and are mostly hosted on other sites (thus making them harder to track).
I just wish that if such a situation were to happen again, at least there will be a proper reason given, not the 'we won't release it' crap with no explanations.
Killing Floor and Red Orchestra on Steam for non-BETA users
By Liam Dawe, 12 November 2012 at 11:20 am UTC
By Liam Dawe, 12 November 2012 at 11:20 am UTC
Yes it was done piss poorly in my eyes but hopefully they will learn from their mistakes.
Killing Floor and Red Orchestra on Steam for non-BETA users
By Cheeseness, 12 November 2012 at 6:05 am UTC
Rumour based on some of Ryan's comments (which were pretty vague - to be expected as he is/was most likely under an NDA) pointed towards it being to do with some middleware that had been ported, but couldn't be licenced. I've seen SpeedTree, GameSpy, Microsoft, and a few others suggested, but it's all speculation, which only highlights that Epic didn't step in to a) clarify the situation, b) look after their contractor, who shouldn't have been in a position where he the only person fielding questions, or c) officially axe the project or choose to migrate to some different tech.
By Cheeseness, 12 November 2012 at 6:05 am UTC
Quoting: "Anon, post: 6305"Hm, I always thought I read somewhere that it was because of a deal with MS, but reading wikipedia I see it is unclear. Well, we'll see.
Rumour based on some of Ryan's comments (which were pretty vague - to be expected as he is/was most likely under an NDA) pointed towards it being to do with some middleware that had been ported, but couldn't be licenced. I've seen SpeedTree, GameSpy, Microsoft, and a few others suggested, but it's all speculation, which only highlights that Epic didn't step in to a) clarify the situation, b) look after their contractor, who shouldn't have been in a position where he the only person fielding questions, or c) officially axe the project or choose to migrate to some different tech.
Killing Floor and Red Orchestra on Steam for non-BETA users
By , 12 November 2012 at 5:26 am UTC
By , 12 November 2012 at 5:26 am UTC
Hm, I always thought I read somewhere that it was because of a deal with MS, but reading wikipedia I see it is unclear. Well, we'll see.
Killing Floor and Red Orchestra on Steam for non-BETA users
By Cheeseness, 11 November 2012 at 11:46 pm UTC
Actually, there's not enough information available to point blame at anybody. From what's available, it could just as easily be Gamespy as Microsoft.
That's beside the point though, Epic could have announced that there were holdups without revealing who was responsible. There were no official statements until a year or two ago that said anything other than "It's still coming," and after promises that it would be on the disc, online in time for launch, etc. etc., that lack of communication is something they should have to atone for.
What little we were told came from Ryan (who wasn't even an employee/representative of Epic), which I imagine put some pretty uncool pressure on him as well. Also, if anybody's not aware, they got somebody else to do the Mac port that eventually got released from scratch according to a brief discussion I had with him, so I imagine that if a Linux port were to be made, the previous porting work wouldn't be used either.
It's sad, but likely :(
By Cheeseness, 11 November 2012 at 11:46 pm UTC
Quoting: "Anon, post: 6302"Thank Microsoft for that, they're the ones responsible.
Actually, there's not enough information available to point blame at anybody. From what's available, it could just as easily be Gamespy as Microsoft.
That's beside the point though, Epic could have announced that there were holdups without revealing who was responsible. There were no official statements until a year or two ago that said anything other than "It's still coming," and after promises that it would be on the disc, online in time for launch, etc. etc., that lack of communication is something they should have to atone for.
What little we were told came from Ryan (who wasn't even an employee/representative of Epic), which I imagine put some pretty uncool pressure on him as well. Also, if anybody's not aware, they got somebody else to do the Mac port that eventually got released from scratch according to a brief discussion I had with him, so I imagine that if a Linux port were to be made, the previous porting work wouldn't be used either.
Quoting: "Anon, post: 6302"I do expect that most won't complain about their behaviour though, unfortunately.
It's sad, but likely :(
Killing Floor and Red Orchestra on Steam for non-BETA users
By , 11 November 2012 at 10:00 pm UTC
Thank Microsoft for that, they're the ones responsible.
I won't support them for doing so, but I'll be happy to finally play some of those games. I do expect that most won't complain about their behaviour though, unfortunately.
(also, maybe this would mean Dishonored! then again, Dishonored isn't even on Mac)
By , 11 November 2012 at 10:00 pm UTC
Quoting: "Cheeseness, post: 6298, member: 122"I honestly hope that Linux users would not be satisfied with that unless it were accompanied with a very sincere and gracious apology for their massively disrespectful behaviour regarding the status of the original Linux port. There's too little accountability with regards to Linux support as it is. To say as a community that we're happy to be treated like that would be incredibly demeaning :/
Thank Microsoft for that, they're the ones responsible.
I won't support them for doing so, but I'll be happy to finally play some of those games. I do expect that most won't complain about their behaviour though, unfortunately.
(also, maybe this would mean Dishonored! then again, Dishonored isn't even on Mac)
Killing Floor and Red Orchestra on Steam for non-BETA users
By Hyeron, 11 November 2012 at 1:57 pm UTC
By Hyeron, 11 November 2012 at 1:57 pm UTC
Ten to one that's exactly what happens.
Oh well.
Real happy to see Killing Floor running. It has a few graphical glitches here and there, but other than that... It runs super smooth. :)
Oh well.
Real happy to see Killing Floor running. It has a few graphical glitches here and there, but other than that... It runs super smooth. :)
Killing Floor and Red Orchestra on Steam for non-BETA users
By Cheeseness, 11 November 2012 at 1:54 pm UTC
I honestly hope that Linux users would not be satisfied with that unless it were accompanied with a very sincere and gracious apology for their massively disrespectful behaviour regarding the status of the original Linux port. There's too little accountability with regards to Linux support as it is. To say as a community that we're happy to be treated like that would be incredibly demeaning :/
By Cheeseness, 11 November 2012 at 1:54 pm UTC
Quoting: "Anon, post: 6284"I hope that since Epic eventually ported UE3 again to Mac, maybe they'll actually release the Linux port now.
I honestly hope that Linux users would not be satisfied with that unless it were accompanied with a very sincere and gracious apology for their massively disrespectful behaviour regarding the status of the original Linux port. There's too little accountability with regards to Linux support as it is. To say as a community that we're happy to be treated like that would be incredibly demeaning :/
Killing Floor and Red Orchestra on Steam for non-BETA users
By , 11 November 2012 at 6:49 am UTC
By , 11 November 2012 at 6:49 am UTC
Hello, everybody! There is another [URL='http://openite.com/en/games_en/2012/11/11/beginning-of-expansion-critically-acclaimed-company-tripwire-interactive-on-the-linux-platform.html']news about Red Orchestra and Killing Floor [/URL]on openite site, for that people who interested in additional info about these games.
Killing Floor and Red Orchestra on Steam for non-BETA users
By , 11 November 2012 at 5:01 am UTC
I was playing Steel Storm all day yesterday via steam. Yes it works fine.
By , 11 November 2012 at 5:01 am UTC
Quoting: "motorsep, post: 6292, member: 154"Can someone who owns Steel Storm on Steam verify that they also have it on Linux (cos Valve told me it suppose to be on it, regardless if person is in beta program or not, however I haven't seen any Linux resource, including this one, ever mentioning it) ?
I was playing Steel Storm all day yesterday via steam. Yes it works fine.
Killing Floor and Red Orchestra on Steam for non-BETA users
By , 11 November 2012 at 3:28 am UTC
Uhh, no. No they are not. But in my experience it was sometimes really glitchy about perk level.
Do note that only certain maps and mutators are "Whitelisted" for experience gain. Any map the game comes with and a fair portion of community maps are whitelisted. Most mutators are not whitelisted.
By , 11 November 2012 at 3:28 am UTC
Quoting: "Kame, post: 6294, member: 102"On killing floor: Maybe I just don't understand how this game works, but are your perk/skill things supposed to reset after every game?
Uhh, no. No they are not. But in my experience it was sometimes really glitchy about perk level.
Do note that only certain maps and mutators are "Whitelisted" for experience gain. Any map the game comes with and a fair portion of community maps are whitelisted. Most mutators are not whitelisted.
Killing Floor and Red Orchestra on Steam for non-BETA users
By Kame, 11 November 2012 at 12:30 am UTC
Works fine.
On killing floor: Maybe I just don't understand how this game works, but are your perk/skill things supposed to reset after every game?
By Kame, 11 November 2012 at 12:30 am UTC
Quoting: "motorsep, post: 6292, member: 154"Can someone who owns Steel Storm on Steam verify that they also have it on Linux (cos Valve told me it suppose to be on it, regardless if person is in beta program or not, however I haven't seen any Linux resource, including this one, ever mentioning it) ?
Works fine.
On killing floor: Maybe I just don't understand how this game works, but are your perk/skill things supposed to reset after every game?
Killing Floor and Red Orchestra on Steam for non-BETA users
By motorsep, 11 November 2012 at 12:12 am UTC
By motorsep, 11 November 2012 at 12:12 am UTC
Can someone who owns Steel Storm on Steam verify that they also have it on Linux (cos Valve told me it suppose to be on it, regardless if person is in beta program or not, however I haven't seen any Linux resource, including this one, ever mentioning it) ?
Killing Floor and Red Orchestra on Steam for non-BETA users
By , 10 November 2012 at 11:28 pm UTC
By , 10 November 2012 at 11:28 pm UTC
Yep, I was misinterpreting what you meant by non-Beta user. I have no interest in bypassing the beta limitations, because if they wanted everyone just diving in they would've just let everyone dive in. So I guess I'll wait for now. I'm hearing it has great performance though, which is awesome. Hopefully it won't be long until I'll join all you Beta-users and By-passers in some Zombie slaying fun!
Killing Floor and Red Orchestra on Steam for non-BETA users
By Liam Dawe, 10 November 2012 at 10:48 pm UTC
By Liam Dawe, 10 November 2012 at 10:48 pm UTC
Well you buy it and its then in your Steam library.
See above comment.
See above comment.
Killing Floor and Red Orchestra on Steam for non-BETA users
By , 10 November 2012 at 10:48 pm UTC
By , 10 November 2012 at 10:48 pm UTC
Hello, you can currently use steam without beta access. You need to use the work around by launching steam via typing in the terminal "steam steam://games,"
If you own the game, it'll show up in your library and you can install it from there.
If you own the game, it'll show up in your library and you can install it from there.
Killing Floor and Red Orchestra on Steam for non-BETA users
By , 10 November 2012 at 10:45 pm UTC
As in, I don't see WHERE in Steam or on their Website I can get it as a non-Beta user. Unless I'm misinterpreting what you mean by non-Beta user.
By , 10 November 2012 at 10:45 pm UTC
Quoting: "liamdawe, post: 6286, member: 1"From steam...
As in, I don't see WHERE in Steam or on their Website I can get it as a non-Beta user. Unless I'm misinterpreting what you mean by non-Beta user.
Killing Floor and Red Orchestra on Steam for non-BETA users
By Liam Dawe, 10 November 2012 at 10:41 pm UTC
From steam...
By Liam Dawe, 10 November 2012 at 10:41 pm UTC
Quoting: "Spummy, post: 6285"Where does one acquire this binary? It'd be great to finally not have to use WINE for this game.
From steam...
Killing Floor and Red Orchestra on Steam for non-BETA users
By , 10 November 2012 at 10:37 pm UTC
By , 10 November 2012 at 10:37 pm UTC
Where does one acquire this binary? It'd be great to finally not have to use WINE for this game.
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