Latest Comments
Cold War (LGP) released on Desura DRM Free
By , 9 October 2012 at 12:34 pm UTC
By , 9 October 2012 at 12:34 pm UTC
Lovely, DRM-free! I hope the others will eventually get such an update.
I guess the situation here is different, compared to paying someone to port a game to Linux. I'd obviously prefer cross-platform, but well. This will certainly make it impossible to release the versions of those games on Steam, or at least with Steamplay.
I guess the situation here is different, compared to paying someone to port a game to Linux. I'd obviously prefer cross-platform, but well. This will certainly make it impossible to release the versions of those games on Steam, or at least with Steamplay.
Liberate Monster RPG 2!
By trentg, 9 October 2012 at 9:56 am UTC
By trentg, 9 October 2012 at 9:56 am UTC
Thanks! I hope not to disappoint anyone. The game will be in development for quite a while still before version 1.0.
Liberate Monster RPG 2!
By Liam Dawe, 9 October 2012 at 9:50 am UTC
By Liam Dawe, 9 October 2012 at 9:50 am UTC
Sounds like a good deal I will be selecting that ^_^
Legend of the....knightwasher?
By Bumadar, 9 October 2012 at 6:12 am UTC
By Bumadar, 9 October 2012 at 6:12 am UTC
grrrrr seems hotel is blocking youtube vids, cant get the thing to play and you got me all exited, guess has to wait till am home
Liberate Monster RPG 2!
By trentg, 9 October 2012 at 4:20 am UTC
By trentg, 9 October 2012 at 4:20 am UTC
I just added a new perk that the GAMERS here will probably like: alpha access to the game we've been secretly developing for the past year or so. It's still in the early stages (being a very large scale game), but there's enough meat on it that I decided it's ready for some other eyes to see. Every contribution to the IndieGoGo campaign of $5 or more gets you alpha access starting December 1st. But the campaign must reach the $1500 goal or none of the perks will be realized, so spread the word on Twitter, Facebook, Google Plus, your blog, to your dog AND your fish!
Legend of the....knightwasher?
By , 8 October 2012 at 7:46 pm UTC
By , 8 October 2012 at 7:46 pm UTC
I can't wait for this game to be released. It just looks too amazing.
More games coming to Linux (via Steam)
By , 8 October 2012 at 7:33 pm UTC
By , 8 October 2012 at 7:33 pm UTC
5 more games were added to the list, all Introversion games (Multiwinia, Darwinia, Uplink, DEFCON) and Braid. So far no new, never-before-seen-on-Linux games.
Legend of the....knightwasher?
By Cheeseness, 8 October 2012 at 7:16 pm UTC
By Cheeseness, 8 October 2012 at 7:16 pm UTC
This is more awesome that I can possibly comprehend.
Liberate Monster RPG 2!
By , 8 October 2012 at 3:50 pm UTC
By , 8 October 2012 at 3:50 pm UTC
Oh my, I must have confused this with Cardinal Quest 2. It also had such a campaign recently (except for the opensourcing part), but the game was based on AIR. Thanks for clearing it up!
Liberate Monster RPG 2!
By Liam Dawe, 8 October 2012 at 2:59 pm UTC
By Liam Dawe, 8 October 2012 at 2:59 pm UTC
Lua was a good choice, should make other people jumping into it not too hard.
Liberate Monster RPG 2!
By trentg, 8 October 2012 at 2:21 pm UTC
By trentg, 8 October 2012 at 2:21 pm UTC
Thanks for posting this, and yes, Monster RPG 2 is based on Allegro 5.1, no flash involved. It also uses Lua for scripting.
Liberate Monster RPG 2!
By Hyeron, 8 October 2012 at 2:13 pm UTC
By Hyeron, 8 October 2012 at 2:13 pm UTC
Huh? Monster RPG2 is based on Allegro, not on AIR. Oo
Liberate Monster RPG 2!
By , 8 October 2012 at 1:13 pm UTC
By , 8 October 2012 at 1:13 pm UTC
Yay! Any idea whether this means that it won't be based on Adobe AIR?
Cortex Command 1.0 available!
By , 7 October 2012 at 7:44 pm UTC
By , 7 October 2012 at 7:44 pm UTC
I can't tell myself, crashes the instant I turn it on. In the comments they said that they're working on it, but well...
Cortex Command 1.0 available!
By , 7 October 2012 at 7:01 pm UTC
By , 7 October 2012 at 7:01 pm UTC
based on the early comments, it still suffers from performance problems and e. g. crab-kill-crash issue..
Could gog.com be close to supporting Linux?
By FutureSuture, 7 October 2012 at 6:54 pm UTC
By FutureSuture, 7 October 2012 at 6:54 pm UTC
I don't know what is happening but I think it's great. The Linux request on GOG is now getting votes every few seconds, has gotten over 150 votes today, and has moved to being the top most voted request this week. Keep it up you guys. Show GOG it's worth it.
I guess we'll have to wait till the 18th to get an answer as to whether Linux support is close or still far away. Also, there seem to be more and more complaints regarding GOG only supporting Windows while selling games that have Mac OS and Linux versions as well and that will only increase. Regarding the issue of Steam, I do understand, but that will change as well. It's only going to get better so people should start coming out of their hiding places!
Quoting: "Anon, post: 5678"Yep, at the moment the Linux request has more than the Mac and Windows 8 request combined. But that still doesn't mean anything. It'd be nice if GOG.com just dropped a nice hint so we'll know and either be very excited or just stop thinking about it.
Still I don't see how would GOG see us, other than a few posts about running on Linux on every forum, the wishlists and the game lists as well, there was no indication that Linux users are a large part of that community. Maybe the numbers of users visiting from Linux was large, who knows.
The Steam hardware surveys might have provided Valve with some insight as to what percentage of their users uses Linux, but taking in account that a lot of people just dual-boot, hardly any care to join the groups (I still don't see the point) and then there's the issue that most just won't run Steam at all - because what's the point, if it's not native and requires you to mess around with Wine.
I guess we'll have to wait till the 18th to get an answer as to whether Linux support is close or still far away. Also, there seem to be more and more complaints regarding GOG only supporting Windows while selling games that have Mac OS and Linux versions as well and that will only increase. Regarding the issue of Steam, I do understand, but that will change as well. It's only going to get better so people should start coming out of their hiding places!
More games coming to Linux (via Steam)
By Xpander, 7 October 2012 at 3:32 pm UTC
By Xpander, 7 October 2012 at 3:32 pm UTC
my personal preference is nixinstaller or mojosetup ... i hate to have prop software(including steam) installed to my root (/) partion which is done via rpms/debs.
those installers let me choose where i want to install them and in my case im using /home on different hdd so i can install the games/steam to $HOME/Games
but its a matter of personal preference i guess.
i dont remember having troubles with mojosetup tho.
those installers let me choose where i want to install them and in my case im using /home on different hdd so i can install the games/steam to $HOME/Games
but its a matter of personal preference i guess.
i dont remember having troubles with mojosetup tho.
Arakion RPG fully funded and coming to Linux!
By FutureSuture, 7 October 2012 at 2:44 pm UTC
By FutureSuture, 7 October 2012 at 2:44 pm UTC
The game managed to reach three of its stretch goals after being funded. Nevertheless, what's this?
Guess that's five stretch goals met. ;)
Quoting: Chris TaylorNow that the campaign is wrapped up there are a few things I want to mention. First and foremost is that since we got so close to the $50,000 being met, and because so many people have said they're going to pledge through paypal, I'm going to go ahead and include Fates Change and Tablet Support in Arakion!
Guess that's five stretch goals met. ;)
Cortex Command 1.0 available!
By , 7 October 2012 at 9:35 am UTC
By , 7 October 2012 at 9:35 am UTC
Well, that took them only about 14 months since the last Linux build. I hope that the future updates are more timely, now that it's 1.0
More games coming to Linux (via Steam)
By , 7 October 2012 at 9:03 am UTC
By , 7 October 2012 at 9:03 am UTC
I don't know, MojoSetup just always seemed problematic to me, and it definitely required more of the average user. I guess it's all just a matter of personal preference, I'd say tars, debs and rpms would be the nicest combination.
More games coming to Linux (via Steam)
By Cheeseness, 7 October 2012 at 7:33 am UTC
The issue is not that it's open source or that it accepts community contribution, but instead that to many, it appears that the client has been abandoned by the organisation whose business it is meant to support.
The Desura client essentially has no function or usefulness beyond providing access to the Desura content servers/online store, so from some perspectives, it does seem fair to say that it's not so cool for the project to be essentially 100% community developed since the source was released. If I didn't personally believe there was hope for changing that situation, I would be probably staying as far away from it as possible.
Is there anything specifically preventing people from applying their own branding to Nixtaller (its sources and assets are available for modification after all)? I was under the impression that most developers/packagers just didn't bother doing so.
By Cheeseness, 7 October 2012 at 7:33 am UTC
Quoting: "Hamish, post: 5683, member: 6"Posting this on a Linux forum = epic troll. Picking on something for being open source? Really? :rolleyes:
The issue is not that it's open source or that it accepts community contribution, but instead that to many, it appears that the client has been abandoned by the organisation whose business it is meant to support.
The Desura client essentially has no function or usefulness beyond providing access to the Desura content servers/online store, so from some perspectives, it does seem fair to say that it's not so cool for the project to be essentially 100% community developed since the source was released. If I didn't personally believe there was hope for changing that situation, I would be probably staying as far away from it as possible.
Quoting: "Hamish, post: 5683, member: 6"Personally, they both have benefits and flaws. Nixinstaller has more features but looks less professional as it leaves it's own branding in, while Mojosetup is more seamless and does not toot it's own horn. At least, that has been my experience.
Is there anything specifically preventing people from applying their own branding to Nixtaller (its sources and assets are available for modification after all)? I was under the impression that most developers/packagers just didn't bother doing so.
Linux overtakes Mac on Humble Indie Bundle 6!
By berarma, 7 October 2012 at 6:42 am UTC
This is a quote from the Torchlight porter at http://forums.runicgames.com/viewtopic.php?f=24&t=33348&start=100
I'll have to agree with those saying they're going too fast. It doesn't make sense that they're already busy with the next bundle when there's still important bugs to fix and even a game still not released at all in the current one.
By berarma, 7 October 2012 at 6:42 am UTC
QuoteThanks, I've been working hard.. And I do apologize for all of the issues so far on this port. This port has not been very kind to me compared to the rest of the ports I've done, but it will get there in short order. (which Dustforce and Shatter where mine as well). I am still working through remaining bugs, so expect some more updates over the next few weeks.. they probably won't be coming out as often as things have already started ramping up for the next bundle.
This is a quote from the Torchlight porter at http://forums.runicgames.com/viewtopic.php?f=24&t=33348&start=100
I'll have to agree with those saying they're going too fast. It doesn't make sense that they're already busy with the next bundle when there's still important bugs to fix and even a game still not released at all in the current one.
More games coming to Linux (via Steam)
By Hamish, 7 October 2012 at 12:21 am UTC
Posting this on a Linux forum = epic troll. Picking on something for being open source? Really? :rolleyes:
Their web interface is also getting better and better so if this upsets you so much you do not even need the client. Running with Scissors's recently dumped their own online download feature from their store in favour of Desura because you can just use it's web interface if you want. Plus, there is also the client if you want automatic update notifications and the like.
Edward Rudd uses Nixinstaller for his ports while Ryan Gordon uses MojoSetup. Rudd has been more active lately on the porting front (I guess Ryan having a wife and kid has finally managed to slow down his legendary prowess somewhat) so more and more of the Humble Bundle games are using Nixinstaller.
Personally, they both have benefits and flaws. Nixinstaller has more features but looks less professional as it leaves it's own branding in, while Mojosetup is more seamless and does not toot it's own horn. At least, that has been my experience.
By Hamish, 7 October 2012 at 12:21 am UTC
Quoting: "Guest, post: 5679"See, that's the issue. If DesuraNET relies on outside contributors on writing their applications, they cannot be taken seriously.
Posting this on a Linux forum = epic troll. Picking on something for being open source? Really? :rolleyes:
Their web interface is also getting better and better so if this upsets you so much you do not even need the client. Running with Scissors's recently dumped their own online download feature from their store in favour of Desura because you can just use it's web interface if you want. Plus, there is also the client if you want automatic update notifications and the like.
Quoting: "Cheeseness, post: 5682, member: 122"I believe it was [URL='http://nixstaller.sourceforge.net/news.php']Nixstaller[/URL]. It also has the ability to generate .deb, .rpm and a bunch of other package types on the fly that can be registered with distro package managers
Edward Rudd uses Nixinstaller for his ports while Ryan Gordon uses MojoSetup. Rudd has been more active lately on the porting front (I guess Ryan having a wife and kid has finally managed to slow down his legendary prowess somewhat) so more and more of the Humble Bundle games are using Nixinstaller.
Personally, they both have benefits and flaws. Nixinstaller has more features but looks less professional as it leaves it's own branding in, while Mojosetup is more seamless and does not toot it's own horn. At least, that has been my experience.
More games coming to Linux (via Steam)
By Cheeseness, 6 October 2012 at 11:08 pm UTC
By Cheeseness, 6 October 2012 at 11:08 pm UTC
I believe it was [URL='http://nixstaller.sourceforge.net/news.php']Nixstaller[/URL]. It also has the ability to generate .deb, .rpm and a bunch of other package types on the fly that can be registered with distro package managers.
By the way, what do you find annoying about MojoSetup?
By the way, what do you find annoying about MojoSetup?
More games coming to Linux (via Steam)
By , 6 October 2012 at 10:01 pm UTC
By , 6 October 2012 at 10:01 pm UTC
Yeah, would be nice. I usually just check once a month or so, and redownload every thing updated. God, the space this takes. Maybe they could make some repositories for Debian and whatever way it would work for rpm based distros. Can't see that happening, I guess at least USC is nice.
Randomly, what's the installer they used in the latest bundle for Shatter and Torchlight? It wasn't as annoying as Mojo.
Randomly, what's the installer they used in the latest bundle for Shatter and Torchlight? It wasn't as annoying as Mojo.
More games coming to Linux (via Steam)
By Cheeseness, 6 October 2012 at 9:30 pm UTC
Those of us contributing to Desurium are hopeful that this will change as the community helps DesuraNET understand how Open Source development works and how direct input from them can inspire/empower additional community development. I don't see that happening without patience and a bit of forgiveness though.
Personally, I'd much rather see the Humble Bundle guys work on a F/OSS generic self-updater library (Mojo-update? :D ) that that each game could take advantage of than a monolithic launcher/updater.
By Cheeseness, 6 October 2012 at 9:30 pm UTC
Quoting: "Guest, post: 5679"See, that's the issue. If DesuraNET relies on outside contributors on writing their applications, they cannot be taken seriously.
Those of us contributing to Desurium are hopeful that this will change as the community helps DesuraNET understand how Open Source development works and how direct input from them can inspire/empower additional community development. I don't see that happening without patience and a bit of forgiveness though.
Personally, I'd much rather see the Humble Bundle guys work on a F/OSS generic self-updater library (Mojo-update? :D ) that that each game could take advantage of than a monolithic launcher/updater.
More games coming to Linux (via Steam)
By , 6 October 2012 at 7:18 pm UTC
By , 6 October 2012 at 7:18 pm UTC
See, that's the issue. If DesuraNET relies on outside contributors on writing their applications, they cannot be taken seriously. Hopefully Humble finally launches their store (a centralized one), but we'll see about that.
Could gog.com be close to supporting Linux?
By , 6 October 2012 at 6:39 pm UTC
By , 6 October 2012 at 6:39 pm UTC
Yep, at the moment the Linux request has more than the Mac and Windows 8 request combined. But that still doesn't mean anything. It'd be nice if GOG.com just dropped a nice hint so we'll know and either be very excited or just stop thinking about it.
Still I don't see how would GOG see us, other than a few posts about running on Linux on every forum, the wishlists and the game lists as well, there was no indication that Linux users are a large part of that community. Maybe the numbers of users visiting from Linux was large, who knows.
The Steam hardware surveys might have provided Valve with some insight as to what percentage of their users uses Linux, but taking in account that a lot of people just dual-boot, hardly any care to join the groups (I still don't see the point) and then there's the issue that most just won't run Steam at all - because what's the point, if it's not native and requires you to mess around with Wine.
Still I don't see how would GOG see us, other than a few posts about running on Linux on every forum, the wishlists and the game lists as well, there was no indication that Linux users are a large part of that community. Maybe the numbers of users visiting from Linux was large, who knows.
The Steam hardware surveys might have provided Valve with some insight as to what percentage of their users uses Linux, but taking in account that a lot of people just dual-boot, hardly any care to join the groups (I still don't see the point) and then there's the issue that most just won't run Steam at all - because what's the point, if it's not native and requires you to mess around with Wine.
More games coming to Linux (via Steam)
By Cheeseness, 6 October 2012 at 6:38 pm UTC
Valve also aren't currently doing anything on the DRM-free front, and I hope that the presence of steam will not overshadow the value of DRM-free software for the majority of Linux users.
We have very few Desurium contributors, and little to no development support from DesuraNET at the moment. As a result, things are moving pretty slowly at the moment, but we're pretty close to our 0.8 milestone, and restoring cross platform support will be our next major task moving forwards.
By Cheeseness, 6 October 2012 at 6:38 pm UTC
Quoting: "Hamish, post: 5673, member: 6"Still, I for one definitely do hope that not everyone gives up on Desura when Steam arrives. It is a good service and I trust it far more than I do Valve - even with their latest overtures.
Valve also aren't currently doing anything on the DRM-free front, and I hope that the presence of steam will not overshadow the value of DRM-free software for the majority of Linux users.
We have very few Desurium contributors, and little to no development support from DesuraNET at the moment. As a result, things are moving pretty slowly at the moment, but we're pretty close to our 0.8 milestone, and restoring cross platform support will be our next major task moving forwards.
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