The developers of Signs of Life switched from XNA to MonoGame a few months ago and now the Linux build has been promoted to an officially supported platform.
A few days ago I wrote about 'River City Ransom: Underground' not getting day-1 Linux support, but it seems it will and the developer had their wires crossed somewhere. Note: Article updated.
GOL follower 'Beer' wrote in to let us know that 'The Wild Eight', a game I was previously excited about has decided to delay the Linux version because doing builds for different systems is 'too hard'.
Neon Drive was sent in by GOL reader Cybolic as they have officially released their Linux version. The developers say it will make your brain melt and they aren't wrong.
Exciting week ahead folks! We have HITMAN releasing on Thursday, so Feral Interactive are going to demo it on a livestream on Wednesday!
An indie puzzle platformer, where you must control the world around you with words, by the name of Typoman: Revised has made its way onto Linux via Steam.
This action-adventure platformer Gunmetal Arcadia, with smooth retro-styled art, was released earlier in the week.
'The Dweller' is one of those obscure games that for some reason, despite being well made and original they pass completely unnoticed under the radar, and once you finally play them you not only feel you've spent a couple of hours on a worthy title, but also the fact itself of finding them is totally rewarding.
Tonight I shall be continuing my weekly game of Half-Life 2: Update and Rocket League online with the community! Join me at 8PM UTC.
Timothee Besset sent word that Rocket League has now been updated to fix some issues Mesa users were having with radeonsi.
It's official! Steam has hit another milestone for Linux games. We now have over 3,000 Linux games to fill our time with.
Into The Breach has been announced by Subset Games, the creators of the excellent FTL. It will support Linux, but not at day-1.
There’s been a fair bit of talk recently about attempting to multi-thread using OpenGL so I thought I’d write a bit more about what “multi-threading” an OpenGL game is, what’s normally done, and how it compares to multi-threading in Vulkan. Here's an attempt to explain it a little.
Valve have finally announced what they suggested they would do at the first SteamDevDays, Greenlight is being thrown out. It will be replaced by 'Steam Direct', which may still require a payment from developers.
Hooray, it's Friday again and it's time for the Friday Livestream once more! Linux games will once again be played and nonsense will be discussed on our live show of Linux gaming! Reserve your seats and point your browsers towards our Twitch for tonight's show!
River City Ransom: Underground, the crowdfunded follow-up to the original will see a delay in the Linux version.
You may remember recently I wrote about 'threaded GL dispatch' in Mesa possibly getting merged, after AMD's Marek suggested it and there was some backlash, well, it has continued.
Day of Infamy, the WWII FPS from the Insurgency developers has a big update including new maps, updated game-modes, performance improvements and more.
Now that Aspyr Media have ported Civilization VI to Linux, it’s time to publish our interview! Grab a coffee and come learn some things.
Continuing my love for Croteam, today it was pointed out on reddit that the Croteam developers have been talking quite a bit more about Vulkan on one of their Steam forums. They also stated that Serious Sam HD: The First Encounter should have the Fusion update with Linux & Vulkan in 'weeks'.