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Civilization VI has been announced, the publisher has confirmed to me that Linux will be supported and the official twitter account has also confirmed Linux will be supported.
Moebius: Empire Rising is the adventure game with a story written by Jane Jensen (Gabriel Knight, Gray Matter) and it's supposed to be releasing for Linux soon.
Back in April I let you guys know about RUINER, an incredibly stylish looking cyberpunk shooter built with Unreal Engine. It seems IGN had a little hands-on time with it, and it looks really fun.
The folks Unity3D are currently doing a "HackWeek" when they work on special projects. It looks like the Linux team are working on using SDL instead of X11 directly which will bring Mir & Wayland support amongst other things.
I recently covered Solar Division and while I liked most of what it had to offer, the game was just too easy. The developers agreed with me and they have not only balanced some tower types, they have also introduced difficulty levels.
An action platformer MMO isn't something you see very often, but StarBreak hopes to pull it off. It's free to play too, so you have nothing to lose by trying it out.
Distance was a surprise hit with me when I picked it up and it's really pleasing to see it get some big updates. The "Creativity Update" was released yesterday and I've checked it out.
I am not usually a fan of speedrunning or platformers, but SEUM: Speedrunners from Hell not only sounds good it looks awesome too. I can already hear the frustration brewing in me at failing so much in it.
Infinium Strike is a pretty damn interesting looking space action and strategy game. I like the mix of styles the game has and it will include a proper campaign, sold!
Good news zombie slaying fans, as it looks like both Dead Island Definitive Edition and Dead Island Riptide Definitive Edition are coming to SteamOS and Linux.
Stellaris is the brand new space strategy game from Paradox that will launch today with day 1 Linux support. I was able to play it and livestream it before release, so here are some thoughts.
I actually really liked where XCOM went with X-COM: Apocalypse, it had issues sure, but it had some interesting features. Like OpenXcom, OpenApoc will be a fully featured open source engine. The new video showing their progress is fantastic.
It's Sunday, I'm extremely tired after a long day and I've been coding away at the new PC Specifications feature for user profiles so I don't really have time to post up news articles tonight (it's getting late). So I ask you: What are you playing, and what do you think?