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Viewing articles tagged for Maia
This may not be all of them, it depends on articles being correctly tagged.

Colony builder Maia gets big optimizations, along with controller and Steam Deck support

By Liam Dawe,
A name I've not heard for a while that I seemed to miss some emails on recently. Colony building sim Maia, from developer Simon Roth, had a rather big upgrade.

Colony building sim Maia surprises with a big feature release, gets ray-marched shadows

By Liam Dawe,
I always have a soft spot for Maia, a colony building sim from Simon Roth of Machine Studios with its very different take on building up a space colony on a distant world.
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Colony building sim 'Maia' has a huge free update with more world simulation

By Liam Dawe,
With a very tough looking release behind them, developer Simon Roth release a huge free update for their colony building sim Maia.

For a few days you can grab a free copy of 'Maia' - go build a base on a hostile world

By Liam Dawe,
Maia from Machine Studios (Simon Roth), is a hard sc-fi base builder set on a hostile world. It released in full back in 2018 and now you can get a free copy for the next few days.

Space colony sim 'Maia' shows reasonable sales on Linux

By Liam Dawe,
Simon Roth, developer of space colony sim Maia sent a tweet out recently showing some sales data, Linux is doing reasonably well.

Space colony sim 'Maia' updated with lots of new goodies, screw the damn lava

By Liam Dawe,
Maia, the space colony sim currently in Early Access has another big update with new features, quality of life fixes and bug fixes.

Space colony building sim 'Maia' has another massive update

By Liam Dawe,
Maia is a personal favourite as a game I really love to see grow and it just got a big update. It comes with lots of new and very useful features.

Colony building sim ‘Maia’ huge update released featuring Lava and colonist relationships

By Liam Dawe,
Maia, the colony building simulation from Simon Roth has a huge update which includes Lava and colonist relationships. It’s sounding more and more like a heavily simulated version of ‘the sims in space’.

An interview with Simon Roth, the developer of space colony simulator 'Maia'

By Liam Dawe,
I had the pleasure of talking to Simon Roth, a developer I've followed for quite some time now about his game 'Maia', about Linux and other bits. Linux sales for Simon are 'approaching ten thousand', which is impressive.
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