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D9VK for D3D9 over Vulkan in Wine has another release out, advancing quickly

By Liam Dawe,
Developer Joshua Ashton sure is a busy bee, with D9VK advancing very quickly with a second release out in the space of a week.

D9VK sees a first actual release for getting Direct3D 9 games running on Vulkan with Wine

By Liam Dawe,
D9VK, the project based on DXVK to provide Vulkan for running Direct3D 9 games in Wine has an actual release now.

DXVK 1.1.1 is out with major features, acting as the re-release of 1.1 for Vulkan-based D3D11/10 in Wine

By Liam Dawe,
DXVK has levelled up once again, as release 1.1.1 is out and it's a major update that also acts as the re-release of DXVK 1.1 which was removed due to issues.

Steam Play just got two updates with 4.2-3 and 3.16-9, some great stuff included

By Liam Dawe,
Valve and CodeWeavers are doing some great work for Linux gaming, with Steam Play seeing two updates in a single day.

DXVK 1.0.3 is released while work towards fixing up DXVK 1.1 continues

By Liam Dawe,
DXVK, the incredible project kicking over Direct3D 10/11 to Vulkan for use in Wine has a fresh point release available now.

DXVK, the Vulkan-based layer for Direct3D 10/11 in Wine has a major 1.1 release out now (updated)

By Liam Dawe,
DXVK, the awesome project that has helped push Linux gaming further has a new release out and it sounds pretty huge.

DXVK 1.0.2 is out with some bug fixes, d9vk seems to be progressing nicely

By Liam Dawe,
Two bits of Wine-related news today with both DXVK for Vulkan-based D3D11 and D3D10 and d9vk for Vulkan-based D3D9 coming along.

CodeWeavers on how Proton (Steam Play) helped improve Wine 4.2

By Liam Dawe,
CodeWeavers, specifically developer Andrew Eikum, has written a blog post giving a little more detail on how working with Valve on Proton (Steam Play) has helped shape Wine.

Valve just released a big Steam Play update with Proton now based on Wine 4.2 & more

By Liam Dawe,
This is quite an exciting release for Steam Play, as Valve just put out a brand new release of Proton.

DXVK 1.0.1 is out for Vulkan-based D3D11 and D3D10 with Wine

By Liam Dawe,
Today we have the first bug-fix update for DXVK since the big 1.0 last month. It's not a huge release but as always it's a good one.

Linux Gaming News Punch - Episode 3

By Liam Dawe,
It's the weekend again and that means another episode of the Linux Gaming News Punch, a bite-sized podcast giving those with little time a chance to keep up. Coming in at just under 8 minutes, here is Episode 3.

Proton 3.16-8 beta is out for Steam Play with DXVK 1.0 and game fixes

By Liam Dawe,
Just before the weekend appears, we have the brand new Proton 3.16-8 beta available for Valve's Steam Play. This release includes some mighty fine fixes and updates.

Linux Gaming News Punch - Episode 2

By Liam Dawe,
Since the first episode was so well received, here's the second episode of the Linux Gaming News Punch, a bite-sized look at some interesting Linux gaming news in both video and audio-only forms.

d9vk, a project based on DXVK for Direct3D 9 over Vulkan

By Liam Dawe,
d9vk, from developer Joshua Ashton who works for both CodeWeavers and the game developer Puny Human, is a new personal project aimed at running Direct3D 9 over Vulkan.

DXVK, the project for D3D11 and D3D10 over Vulkan hits the big 1.0

By Liam Dawe,
The day has finally arrived for the DXVK project to put on its big boy pants, as it has hit the 1.0 release and it's full of interesting changes.

NVIDIA have released the 418.43 driver, includes support for the just released GeForce GTX 1660

By Liam Dawe,
Two bits of NVIDIA news for you today, not only have they released a new stable driver, they've also put out their latest GPU with the GTX 1660.

NVIDIA has a new Vulkan beta driver, fixes for Hitman 2 with DXVK and Total War Warhammer II

By Liam Dawe,
NVIDIA have again pushed out a brand new Vulkan beta driver, with version 418.31.03 now available with game fixes and new extensions.

The first Steam Play update for this year is out with Proton 3.16-7 beta

By Liam Dawe,
Valve have pushed out a Steam Play beta update with Proton 3.16-7 now available for testing. Lots of fixes!

A discussion on Native vs DXVK for Linux gaming

By ,
That some titles perform better, from an FPS number perspective, when using DXVK is clear, which has lead to some people asking why this is the case. It's the why that I'd like to discuss here; why DXVK is a winner in some cases, why native wins in others, and some of the drawbacks of each approach.

DXVK 0.96 is now officially out with CPU & GPU overhead improvements plus plenty more

By Liam Dawe,
Hot on the heels of Wine 4.0, the excellent DXVK project has another fresh release available this weekend.
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