Our much covered favourite little indie game is nearing completion!
Website:
http://www.helenathe3rd.com/
QuoteHelena the 3rd is now in the final production stages, we have started work on our final world (Lava
World). Lava world will feature fiery projectiles that will shoot from the lava bed. A new power-
up for our hero a rocket pack, which gives our hero a fun double boost to his jump. The final
showdown with our as of yet unnamed end of game boss.
The final world will be more FPS orientated to get the full use of our heroes new rocket pack. The
new special ability will also have a influence on how we will design the new levels, the new power-
up will allow the levels to be more platform based, which will also leave you quite vulnerable
jumping from platform to platform above steamy hot fiery lava.
We have also been working on a new hero model who will be made from sugar and spice and all
things nice, yes our hero will be of the female orientation. Along with the new hero model we have
been working on some new enemies and power-ups that will be distributed evenly between all
the worlds. We will be introducing a tutorial world that will introduce you to the fundamentals of
playing Helena. The graphics will be spruced up with anti-aliasing and we will be revisiting some
of the the other worlds to polish them up.
I have saved the news that we are most excited to tell you about till last. Upon the next release you
will be able to play co-operatively with your friends over the internet with tcp multi-play. Brandon
and myself have been playing this quite a bit lately when we should of been working on Helena.
Website:
http://www.helenathe3rd.com/
Some you may have missed, popular articles from the last month:
That's true, in that it probably won't impact sales of the Linux version. There just isn't much competition - unfortunately. Maybe for Mac and Windows it would be different - since gamers have a much bigger choice of where to spend their money. But on the other hand, like you say, the target audiences are a bit different (though I did deliberately design Dirk 2 to appeal to a wider audience, not just kids).
At any rate, sorry to hijack your thread. Helena looks good! Any thoughts on how you're going to sell it yet? I'm secretly hoping you're planning to sell it through a payment provider like BMT Micro or Plimus, so I can affiliate it and add it to my catalog!
At any rate, sorry to hijack your thread. Helena looks good! Any thoughts on how you're going to sell it yet? I'm secretly hoping you're planning to sell it through a payment provider like BMT Micro or Plimus, so I can affiliate it and add it to my catalog!
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We're currently looking into several different options as far as digital distribution goes, but currently the game is simply for sale through paypal on the game's site. We'd love to be listed in your catalog. Why don't you send me an email or private message or such, and let me know what we need to do for that to happen.
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