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X-Plane 10

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While not my cup-o-tea X-Plane 10 the realistic flight sim has been release for Linux, Mac and Windows.

It sure does look pretty, I mean seriously pretty but to me there is never a point to these types of games apart from well....flying around?

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They have a nice wiki here to explain what is new about this version:
http://wiki.x-plane.com/What's_New_in_X-Plane_10
The jist of it:
QuoteWondering what's changed from Version 9 to Version 10? The biggest new features are:
      a brand new system for auto-generating plausible scenery for the entire world,
      a new, highly-detailed cloud and weather rendering system,
      a flight model with improved accuracy and even greater power,
      a completely redone ATC and AI Aircraft system, and
      the ability to more fully utilize multi-core CPUs for enhanced realism.


It is also available at quite steep a price (compared to any other game I know of under Linux) at $79.99 shipping on December 7th.

Has anyone tested it, is it worth the money?

Linux Demo: http://dev.x-plane.com/update/installers10/X-Plane10DemoInstallerLinux.zip

System Requirements:
QuoteX-Plane 10 requires, at the minimum,
      a 2 GHz, single-core CPU,
      2 GB of RAM, and
      a DirectX 9-capable video card with 128 MB of on-board, dedicated video RAM (VRAM).

However, for the best experience, we recommend the following:
      a 3 GHz, multi-core CPU (or, even better, multiple processors),
      4 GB of RAM, and
      a DirectX 10-capable (DX11 preferred) video card with 1 GB of on-board, dedicated VRAM.

X-Plane will take advantage of as many cores or distinct processors as you can afford. Having 16 cores split among 4 CPUs is not required by any means, but Version 10 would be able to use every one. No more than 4 GB of RAM is necessary, but the more VRAM you have, the better–X-Plane 10 can easily use 1.5 GB of VRAM at the maximum settings.
Article taken from GamingOnLinux.com.
Tags: Misc
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
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