In celebration of hitting their Kickstarter goal for Ensign 1, Only Human Studios have set their first game Helena the 3rd as pay what you want for a limited time until January 15th!
You can also buy from Indievania.
Videos and pictures don't do it justice, it needs more people to play and review it!
You can also buy from Indievania.
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Videos and pictures don't do it justice, it needs more people to play and review it!
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6 comments
Ooooh, might want to mention that this is a limited time thing though (until Jan 15th), this isn't a permanent change.
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Its also pay what you want on Indievania if you prefer http://www.indievania.com/games/helena-3rd
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Done.
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I just donwloaded and testing the paid version! But I have some problems.
How can I get the game run in full screen mode? I didn't saw the option anywhere, nor in the game option neither in re README
Anywhere, if I try to run, after selecting new game, It crashes saying "Failed to load resource image"
And if I run the game from a terminal, It says:
$ ./Helena32
(Helena32:7426): Gdk-CRITICAL **: IA__gdk_pixmap_foreign_new_for_display: assertion `(anid != 0)' failed
(Helena32:7426): Gdk-CRITICAL **: IA__gdk_draw_drawable: assertion `GDK_IS_DRAWABLE (src)' failed
(Helena32:7426): GLib-GObject-CRITICAL **: g_object_unref: assertion `G_IS_OBJECT (object)' failed
(Helena32:7426): Gdk-CRITICAL **: IA__gdk_pixmap_foreign_new_for_display: assertion `(anid != 0)' failed
(Helena32:7426): Gdk-CRITICAL **: IA__gdk_draw_drawable: assertion `GDK_IS_DRAWABLE (src)' failed
(Helena32:7426): GLib-GObject-CRITICAL **: g_object_unref: assertion `G_IS_OBJECT (object)' failed
(Helena32:7426): Gdk-CRITICAL **: IA__gdk_pixmap_foreign_new_for_display: assertion `(anid != 0)' failed
(Helena32:7426): Gdk-CRITICAL **: IA__gdk_draw_drawable: assertion `GDK_IS_DRAWABLE (src)' failed
(Helena32:7426): GLib-GObject-CRITICAL **: g_object_unref: assertion `G_IS_OBJECT (object)' failed
(Helena32:7426): Gdk-CRITICAL **: IA__gdk_pixmap_foreign_new_for_display: assertion `(anid != 0)' failed
(Helena32:7426): Gdk-CRITICAL **: IA__gdk_draw_drawable: assertion `GDK_IS_DRAWABLE (src)' failed
(Helena32:7426): GLib-GObject-CRITICAL **: g_object_unref: assertion `G_IS_OBJECT (object)' failed
Violación de segmento
Regards
Angel
How can I get the game run in full screen mode? I didn't saw the option anywhere, nor in the game option neither in re README
Anywhere, if I try to run, after selecting new game, It crashes saying "Failed to load resource image"
And if I run the game from a terminal, It says:
$ ./Helena32
(Helena32:7426): Gdk-CRITICAL **: IA__gdk_pixmap_foreign_new_for_display: assertion `(anid != 0)' failed
(Helena32:7426): Gdk-CRITICAL **: IA__gdk_draw_drawable: assertion `GDK_IS_DRAWABLE (src)' failed
(Helena32:7426): GLib-GObject-CRITICAL **: g_object_unref: assertion `G_IS_OBJECT (object)' failed
(Helena32:7426): Gdk-CRITICAL **: IA__gdk_pixmap_foreign_new_for_display: assertion `(anid != 0)' failed
(Helena32:7426): Gdk-CRITICAL **: IA__gdk_draw_drawable: assertion `GDK_IS_DRAWABLE (src)' failed
(Helena32:7426): GLib-GObject-CRITICAL **: g_object_unref: assertion `G_IS_OBJECT (object)' failed
(Helena32:7426): Gdk-CRITICAL **: IA__gdk_pixmap_foreign_new_for_display: assertion `(anid != 0)' failed
(Helena32:7426): Gdk-CRITICAL **: IA__gdk_draw_drawable: assertion `GDK_IS_DRAWABLE (src)' failed
(Helena32:7426): GLib-GObject-CRITICAL **: g_object_unref: assertion `G_IS_OBJECT (object)' failed
(Helena32:7426): Gdk-CRITICAL **: IA__gdk_pixmap_foreign_new_for_display: assertion `(anid != 0)' failed
(Helena32:7426): Gdk-CRITICAL **: IA__gdk_draw_drawable: assertion `GDK_IS_DRAWABLE (src)' failed
(Helena32:7426): GLib-GObject-CRITICAL **: g_object_unref: assertion `G_IS_OBJECT (object)' failed
Violación de segmento
Regards
Angel
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Hi, can you let me know which distro you are running on please?
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Hi there!
Im running Arch Linux 32 bit with a 3.1.6 kernel.
Do you need more info?
Regards,
Angel
Im running Arch Linux 32 bit with a 3.1.6 kernel.
Do you need more info?
Regards,
Angel
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