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Indie Royale includes Lume for Linux

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The Valentines day Indie Royale bundle of 5 games includes native linux game Lume which can at the moment be purchased for a minimum of £2.71. Looking at the trailer below Lume is quite an attractive looking game and looks to be worth the £2.71 not sure if the other games can be played through wine, but its still not a bad price.
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QuoteWith a set built entirely out of paper and cardboard, and sumptuously filmed, Lume is an adventure game with a style unlike any other. Power to your grandad’s house has failed. What’s more, he’s nowhere to be seen. Immerse yourself in Lume’s photoreal world, solve perplexing paper puzzles to help restore the power, and uncover a deeper mystery behind the blackout. This game forms Part 1 of a larger, ongoing story. ***Nominated for Excellence in Visual Art – IGF Awards 2012***

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Other games in the bundle.
Quote[LIST=1]
    Hoard for: steam (pc and mac)
*BONUS* Includes individual keys for two DLC packs.
    Lume for: windows, mac, linux, desura, steam (pc and mac)
[/LIST]
We're providing a special bonusfor anyone who pays over the minimum price during the Valentine's Bundle - One Life Left's eclectic 'Music To Play


http://www.indieroyale.com/

UPDATE - Lume can now be purchased directly from Desura. Article taken from GamingOnLinux.com.
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Hamish 10 Feb 2012
I am sorry, I would not support this. If it takes a bit more money to buy it straight from Desura itself, I would say go for it.

Still, you can all do what you want...
buschap 10 Feb 2012
Why wouldn't you, Hamish? Indie Royale is co-created by Desura, so they are still directly part of it. If you're worried about supporting Windows devs, send them a tweet or an e-mail saying you bought the bundle as a Linux user. If you're worried the dev will get less profit this way, they will probably make it up by people buying the bundle for Zeno Clash, for example.
Hamish 10 Feb 2012
Indie Royale is competition to Humble Bundle, which has firm policies about Linux support and brings new games over. Indie Royale only has a Linux game in its list due to serendipity. Plus, I think the Bundle clones are getting a bit out of hand.

I support Desura, it is Linux friendly. Indie Royale is not. I do not care if they are from the same company.
Xpander 10 Feb 2012
im with Hamish on thisone. Alltho i buy some windows games also and play them with wine.
This still is not a good sign for me.. i better buy it with full price off the desura than supporting the devs who dont make linux ports of their games.
specially those small indie games which allready have mac port and dont have linux port.
whizse 10 Feb 2012
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It's a Flash game, so it's not really a port.
KIAaze 10 Feb 2012
It's a Flash game, so it's not really a port.



Yes, there have been quite a few flash games in the bundles. More games seem to be appearing through NaCl as well. And then there are things like OnLive.
Not sure how much I like this evolution... :/
None of those things are really "native".
What's the difference between playing a game through Flash or NaCl and using Wine? (Desura even sells GNU/Linux games using Wine)
If anything, Flash being proprietary, it's probably the worst of all options... (Unless the games run well with Gnash&co)
(Onlive is a special case, since it means the game is not even local)

As for the Royal Bundle, I probably also won't buy it. Although Lume does look interesting.
Beherit 11 Feb 2012
I can see not wanting to buy the Indie Royale Bundle mainly because of the bad games it includes, but not because it's in competition with Humble Bundle.

I bought this one to check out Lume since it was cheaper than buying it on its own, but other than that, I won't be playing any of the other games it includes.

Indie Royale needs better games to compete with the humble bundle.
Eddward 11 Feb 2012
I didn't see Lume pop on on Desura. I have to agree with the crowd that won't be buying from Indie Royal. I don't see the point in paying for games I can't play. It's rewarding developers for nothing. I don't have anything against those developers. They just haven't done anything for me to deserve my money. Lume's available on it's own. I'll buy it on Desura.

Being a flash game doesn't bother me. I assumed the game's already proprietary. I guess I don't care what they write it in as long as I don't have to know it. If I have to tinker with the flash runtime (or jvm or clr or grab a newer version of libstdc++ than my system provides) then I get irked. Open Source software get some extra leeway there that proprietary software doesn't.
Hamish 11 Feb 2012
What's the difference between playing a game through Flash or NaCl and using Wine? (Desura even sells GNU/Linux games using Wine)


Well, NaCl is a bit different, as it simply launches from the browser. It then uses your native system to actually execute the game in a similar manner to QuakeLive. Or at least, that is the impression I got from what I read.
alexThunder 11 Feb 2012
Indie Royale is competition to Humble Bundle, which has firm policies about Linux support and brings new games over. Indie Royale only has a Linux game in its list due to serendipity. Plus, I think the Bundle clones are getting a bit out of hand.

I support Desura, it is Linux friendly. Indie Royale is not. I do not care if they are from the same company.


Agreed. Furthermore you would pay for a couple of games you can't play (as wine is not an alternative to native games, I don't count on it). In the End you wouldn't even (directly) support Linux Gaming.

But if the game will be released on Desura, I'll buy it :)
CzarnyNalesnik 11 Feb 2012
Well.. GOL is about Linux games, but this is (CENSORED) up flash-paper game. I never buy anything like this, because it doesn't help the development of Linux games.
Rustybolts 11 Feb 2012
Please no bad Language. Flash runs on linux , I personally dont see why running on flash makes it a bad game, especially with games like Machinarium.
Beherit 11 Feb 2012
So turns out Lume is waaaay too short to buy. Feels more like a demo. Once again, the Indie Royale is not wrth buying
whizse 11 Feb 2012
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Being a flash game doesn't bother me. I assumed the game's already proprietary. I guess I don't care what they write it in as long as I don't have to know it. If I have to tinker with the flash runtime (or jvm or clr or grab a newer version of libstdc++ than my system provides) then I get irked. Open Source software get some extra leeway there that proprietary software doesn't.

I was mostly pointing out that it being a Flash game means that it was just wrapped up with a linux flash runtime, and wasn't ported as such.

This is in contrast to the HiB were they actually convince the developers to do a port, or do it themselves.
Rustybolts 11 Feb 2012
Revenge of the titans, Samorost and Machinarium have all been in HIB and are flash games
Beherit 11 Feb 2012
Revenge of the titans is java actually. In my book java is about as native as flash
whizse 11 Feb 2012
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Titans was Java IIRC. Anyway, that's still a pretty low number compared with all the native ports.
Rustybolts 11 Feb 2012
Java huh, still its cross platform, dont understand all the flash hate
Eddward 11 Feb 2012
Trauma was in adobe air. Atom Zombie Smasher and Space Chem are in Mono. And Yet It Moves and Frozen Synapse used Torque game engines. Are Torque games just scripts running in a portable engine? (If so, sounds like flash, java, etc.) I can't fault a company from using a portable runtime environment as long as it is appropriate for the game and I don't have to mess with.

Now if the game has problems due to the engine (like flash, Air or Java non-portability) then it's a bug in the game as far as I'm concerned and it's the developers problem because they chose the technology. Likewise, if they don't ship the runtime or if I have to mess with the runtime to make it work because they didn't deal with the it, that's also their fault.

Give me an executable to run, binary or script and make it work. If that happens, I don't care if it uses C, C++, java, flash, lisp or bourne shell under the covers. For that matter, if they ship wine with the game AND they support the wine they ship such that it works well and I don't need to know it's there, I don't see how I can complain. I'd consider it foolish on a developer's part, but it's not my problem.
Eddward 11 Feb 2012
Java huh, still its cross platform, dont understand all the flash hate

Adobe hasn't always provided the best support for Linux. Developers will then some times point the finger at flash when their software has problems on Linux. It's not unreasonable but users to be irritated.

If it were native and it worked on some version Linux, the user at least as the ability to get the right dependencies to make it work on their system. Regardless of whether you want to blame the developer or Adobe, it's not the user's fault when a flash program fails. The user is usually pretty powerless to do anything about it aside from switch OSes to something Adobe and/or the developer supports better.
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