Okay the up and coming dungeon crawler Tomes of Mephistopheles from Kot-In-Action (Makers of Steel Storm series) has had a few updates including a new video and a new version for pre-order customers!
For a 3D indie game it has some very nice looking graphics (which is hard to find in 3D indie titles!).
Patch notes for the new version can be found here.
Starting to come together quite nicely, am watching this closely!
Now go pre-order yourself a copy to keep the developer in business! Alex is looking to get 3000 pre-orders to make sure he can really properly work on the game.
For a 3D indie game it has some very nice looking graphics (which is hard to find in 3D indie titles!).
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Direct Link
Direct Link
Patch notes for the new version can be found here.
Starting to come together quite nicely, am watching this closely!
Now go pre-order yourself a copy to keep the developer in business! Alex is looking to get 3000 pre-orders to make sure he can really properly work on the game.
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Looks good to me Beherit. I read through most of the comment thread too, personally I didn't see any trolls, they were just people with legit opinions I thought. I actually felt it was more or less an intelligent discussion, as good as you can have on the internet.
I think you should look at the good side here motorstep, that there's a 6 page long thread of people talking about you game, which is hardly a bad thing.
I think you should look at the good side here motorstep, that there's a 6 page long thread of people talking about you game, which is hardly a bad thing.
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I like the look of the shock wave after the explosions. It's a nice touch.
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Thanks! :)
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posted this in the Alpha #1 thread as there was no #2 yet :)
Alpha #2:
1- I would really appreciate some sort of log or readme about what is new/added/changed, right now its just a mail that I can download it but not what has changed or what you wanted tested....
2- where to report bugs or results ? I can't find a readme about that so hence post it here again.
3- door bug still remains
4- locked doors making me dig around them with bombs, think that is new (or did I miss that in A1), cool though
5- new stuff in the dungeon, pillars, lowered floors, again seems new but maybe I was just unlucky on A1 with the random map, either way, looks good
Alpha #2:
1- I would really appreciate some sort of log or readme about what is new/added/changed, right now its just a mail that I can download it but not what has changed or what you wanted tested....
2- where to report bugs or results ? I can't find a readme about that so hence post it here again.
3- door bug still remains
4- locked doors making me dig around them with bombs, think that is new (or did I miss that in A1), cool though
5- new stuff in the dungeon, pillars, lowered floors, again seems new but maybe I was just unlucky on A1 with the random map, either way, looks good
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Wao, Motorsep...
I am really getting dissapointed with you.
Defence, like, 'open source project devs were saying my project looked better than theirs' doesn't say much.
While Phoronix does wake up trolls, just because someone is trolling you - doesn't automatically make them wrong. That's for starter. Second of all, trolling trolls back, how exactly does it make you any better?
And third of all...
REMOVED - we are an english speaking website, please do not use other languages.
I am really getting dissapointed with you.
Defence, like, 'open source project devs were saying my project looked better than theirs' doesn't say much.
While Phoronix does wake up trolls, just because someone is trolling you - doesn't automatically make them wrong. That's for starter. Second of all, trolling trolls back, how exactly does it make you any better?
And third of all...
REMOVED - we are an english speaking website, please do not use other languages.
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Changelog in there on the game's site, all the updates are mentioned in it.
I am the developer, not PR guru. If I were one, I would not be indie game developer, would I ?
I think customers are so spoiled by this "customer is always right" idea that thy lost common sense. I know that only few people really understand what it takes to make a game on such scale having only 2 people on board. So all this trolling, aka "feedback" comes from the lack of common sense. And that fine, you can defend trolls or your point of view on how I deal with customers.
Customers pay $60 for AAA games, and no one listens to them. They still keep on buying these $60 games.
We do listen to constructive feedback and we do add features community ask for. We did that for Steel Storm.
I guess I am in the wrong business because I will never accept "customer is always right" concept of the capitalistic world.
Double Fine got $2 millions without even having a game in production. No one questions them. And don't tell me that they made many good games. Every great company can make crappy game. History knows plenty of examples. We are asking for way less than that, offering playable game, and that's what we get?
Kot-in-Action will shut its "doors" in April if we continue seeing such "support". Our game will come out "when it's done", no matter how long it will take.
here I go again.. who cares, right? just another greedy indie will shut down.
I am the developer, not PR guru. If I were one, I would not be indie game developer, would I ?
I think customers are so spoiled by this "customer is always right" idea that thy lost common sense. I know that only few people really understand what it takes to make a game on such scale having only 2 people on board. So all this trolling, aka "feedback" comes from the lack of common sense. And that fine, you can defend trolls or your point of view on how I deal with customers.
Customers pay $60 for AAA games, and no one listens to them. They still keep on buying these $60 games.
We do listen to constructive feedback and we do add features community ask for. We did that for Steel Storm.
I guess I am in the wrong business because I will never accept "customer is always right" concept of the capitalistic world.
Double Fine got $2 millions without even having a game in production. No one questions them. And don't tell me that they made many good games. Every great company can make crappy game. History knows plenty of examples. We are asking for way less than that, offering playable game, and that's what we get?
Kot-in-Action will shut its "doors" in April if we continue seeing such "support". Our game will come out "when it's done", no matter how long it will take.
here I go again.. who cares, right? just another greedy indie will shut down.
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Again not doing yourself any favours Alex, your right you are not a PR guru...don't you think that means you should try a little less of it, since it is getting noticed quite a lot now that your feeding trolls?
Comments like "we will drop support", "we will shut down" etc don't paint you in a very good light.
As much as i like your games and appreciated you commenting and visiting us here, i hope you don't take my comments the wrong way but you are putting yourself in a bad light here.
I will close this thread for a day or so to let everyone cool off and learn to respect eachother.
Think before you post people.
Comments like "we will drop support", "we will shut down" etc don't paint you in a very good light.
As much as i like your games and appreciated you commenting and visiting us here, i hope you don't take my comments the wrong way but you are putting yourself in a bad light here.
I will close this thread for a day or so to let everyone cool off and learn to respect eachother.
Think before you post people.
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