Back in June, I participated in the 7 Day FPS Challenge (7DFPS), and developed, along with two other talented people, a first person ice skating combat game called FLAT in under a week. We also had Anton Riehl (composer for the Wolfire game Receiver) volunteer to contribute some music.
After taking a month or two to recover and look at things objectively, we decided to release FLAT under the GPL and put it out there for the rest of the world do play with. We're not sure if we'll have time to continue active development, but at the very least, I'm happy to review/accept pull requests.
The source and assets can be found on GitHub, and information, screenshots, videos and so forth can be found on the new FLAT website!
Enjoy!
P.S. I wasn't originally going to post this here, but Liam suggested I should ^_^
After taking a month or two to recover and look at things objectively, we decided to release FLAT under the GPL and put it out there for the rest of the world do play with. We're not sure if we'll have time to continue active development, but at the very least, I'm happy to review/accept pull requests.
The source and assets can be found on GitHub, and information, screenshots, videos and so forth can be found on the new FLAT website!
Enjoy!
P.S. I wasn't originally going to post this here, but Liam suggested I should ^_^
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3 comments
Cheensness under SUSE I needed
liballegro_main-devel
liballegro_primitives-devel
liballegro_ttf-devel
liballegro_image-devel
liballegro_font-devel
liballegro_audio-devel
liballegro_acodec-devel
all from the 5.0 series of course to make the compile work, fun game though and mighty impressive for such a short develop time.
liballegro_main-devel
liballegro_primitives-devel
liballegro_ttf-devel
liballegro_image-devel
liballegro_font-devel
liballegro_audio-devel
liballegro_acodec-devel
all from the 5.0 series of course to make the compile work, fun game though and mighty impressive for such a short develop time.
0 Likes
Thats radical. And made in 7 days thats nuts.
0 Likes
Cheensness under SUSE I needed
Thanks for that! I'll update the README :)
I think that the font plugin is a dependency of the ttf plugin. We used to have primitives in our list of deps, but we stopped including it at some stage during development (I can't recall why at the moment).
fun game though and mighty impressive for such a short develop time.
Thats radical. And made in 7 days thats nuts.
Thanks guys :D
It was pretty gruelling at some points, but it was definitely worth it and enjoyable overall. I reckon I'll probably participate again next year ^_^
0 Likes
Currently working on Winter's Wake, a first person text adventure thing and its engine Icicle. Also making a little bee themed base builder called Hive Time :)
I do more stuff than could ever fit into a bio.
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