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Sir, You Are Being Hunted will be available on Windows, Mac and Linux, and will be available sometime next year. Details are a bit sketchy at the moment it appears to be some kind of fps game set in England, but whats interesting is that the landscapes are procedurally generated.
QuoteYes, Big Robot is going to make a game featuring robots. It’s called Sir, You Are Being Hunted, and it taps into a rich seam of tweed-loving British science fiction to conjure a sinister reality where artificial gentlemen hunt humans for sport.
From a development point of view, Hunted is a stepping stone to what we want to do with our procedural-world generation project, Lodestone. The world-building tech for Lodestone is well developed, but actually we wanted to do so much with it that breaking down some of the tasks into entire spin-off games made sense. Hunted, therefore, is an experiment in the kind of intelligence required for robots to hunt each other – and you – in a dynamic open world.
Hunted is set in a recognisably British landscape. Its inhabitants are a mockery of the aristocratic country gent and his ecosystem. Robots that ape tea-drinking, poachers that lurk in reed-beds, and red-eyed hounds that patrol the moor: these are the things you will be dealing with as you fight for survival. The game gathers up elements of my favourite things: exploration, AI interaction, survival, robots, hot drinks, and blends them into a rich pixelly pulp. (A “British indie S.T.A.L.K.E.R.” might have been something we said in the design meetings…)
So that’s Hunted. You can expect tonnes of detailed information on this – videos, details about the release of it, and so on – in the coming days. We’re also going to update this blog with a load of details about how we’re making this game. Regular development diaries will become a feature, and we hope to give everyone an insight into the process we’re going through to get this lo-fi indie open-world shooter made.
Link:
http://www.big-robot.com/2012/08/07/sir-you-are-being-hunted-2/
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2 comments
I'm really glad to see this one get a Linux port!
[LEFT]RPS: How many DRMs will your game include?[/LEFT]
[LEFT]Rossignol: When we’ve worked out what the most controversial DRM solution is, we’ll use that. I was thinking some kind of red hot robotic desktop hook that removes the eyes of legitimate users, but leaves pirates unscathed?[/LEFT]
From http://www.rockpapershotgun.com/2012/03/30/interview-jim-rossignol-on-sir-you-are-being-hunted/