Update 3: Linux is now confirmed for Hero-U and we will be doing an interview!
Another kickstart by some old school game developers, this time Corey and Lori Cole, the people behind the brilliant Quest for Glory series.
QuoteHero-U is a turn-based RPG with adventure game puzzles and immersive story, by the award-winning designers of Quest for Glory.
Its a totally 2D game and as the quote says turn based game and although they are using the Unity engine to make the game they placing Linux on a (yet to be announced) stretch goal, which by now I find silly to do, especially if your using Unity.
Some you may have missed, popular articles from the last month:
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
Me:
Cole:
Me:
Cole:
Me:
Cole:
Me - Note - I of course know many other distros but we all know those two are the most popular.
Cole:
So they will be looking to support Linux from the get go now. Luckily in this case the developer is nice enough to chat and just wasn't educated on it at all, he said it himself he hasn't used Linux.
So in future folks if you see a Linux stretch goal...try just having a simple chat with them.
So even though it requires no extra effort since they use Unity and I pointed that out to them in the conversation, it's still going to be a stretch goal, very dissapointing and a project i won't be contributing to.
Lori and Corey Cole have finished a rather comprehensive revision of the Kickstarter page to more clearly explain the main ideas behind the game and what to expect. Not of the least, the front page now states that the game will now have a Linux version. They will announce it in the next update.
I hope some of you are still interested. They have some very ambitious goals, especially in the role-playing/story (cause and effect) part of the game.
Basically the issue was that the Coles' development partner is a hard-core Windows developer who found dealing with Mac issues to be a struggle in previous games, and found Android even worse due to all the variations in hardware, so didn't even want to think about adding another non-windows platform such as Linux. Finally they came to an agreement where Corey Cole will personally handle the Linux port and related bug-fixing, with Linux users among his backers to help out with pre-release testing. I think it is awesome that Corey cares enough about us Linux backers to handle it personally!
"I have decided to personally commit to bringing Hero-U to Linux. Originally we planned this as part of our first stretch goal, but I came up with a new plan. After Hero-U: Rogue to Redemption is complete and on the way to our Windows and Mac users, I will personally port the game to Linux and - with the help of some of our passionate Linux friends - make sure the game is rock solid.
See, there's a little part of my history that 5 or 6 of you might not have heard yet. Before I was a game designer, I was a system programmer. My first job at Sierra was to translate the SCI game engine to the Atari ST and port the first four SCI games to the ST. I'll just put on my software engineer hat for this task."
yay the interview is up!
I hope more Linux gamers will jump in on Hero U in this final week and drop by the comments to mention being Linux backers... another demonstration that Indie teams adding Linux support is mutually beneficial (i.e. we are appreciative enough of bringing more good games to Linux to actually do pre-orders, so it helps them get funded)