Since some games have started listing Linux as a supported platform in the Steam CDR, we can now keep track of what games will be there. Currently, the list goes:
The list is likely to grow during the next couple of weeks, since it's still missing most of the Humble Bundles - hopefully the devs will be putting their builds there.
- World of Goo (+ demo)
- Eversion - new to Linux
- Trine 2
- Serious Sam 3: BFE (+ dedicated server) - new to Linux
- Galcon Fusion
- SpaceChem
- Steel Storm
- Solar 2 - new to Linux
- Dynamite Jack
- Crusader Kings II - new to Linux
- Superbrothers: Sword & Sworcery EP
- Waveform - new to Linux
- Cubemen
The list is likely to grow during the next couple of weeks, since it's still missing most of the Humble Bundles - hopefully the devs will be putting their builds there.
Some you may have missed, popular articles from the last month:
When was the last time you tried updating with Desurium? To my knowledge, lodle's fixes were added to Desurium around/before the official client got its update fixes.
I was just curious as to why Trine 2 was on there but Trine hadn't yet made it. Thanks. :p
Oh, you mean issue #325? In that case, yeah, that's still outstanding.
Exactly why I am looking forward to Steam for all the Desurium guys efforts it's coming up short for me.
Also i edited the original post to link to the correct place now.
Still, I for one definitely do hope that not everyone gives up on Desura when Steam arrives. It is a good service and I trust it far more than I do Valve - even with their latest overtures.
Valve also aren't currently doing anything on the DRM-free front, and I hope that the presence of steam will not overshadow the value of DRM-free software for the majority of Linux users.
We have very few Desurium contributors, and little to no development support from DesuraNET at the moment. As a result, things are moving pretty slowly at the moment, but we're pretty close to our 0.8 milestone, and restoring cross platform support will be our next major task moving forwards.
Those of us contributing to Desurium are hopeful that this will change as the community helps DesuraNET understand how Open Source development works and how direct input from them can inspire/empower additional community development. I don't see that happening without patience and a bit of forgiveness though.
Personally, I'd much rather see the Humble Bundle guys work on a F/OSS generic self-updater library (Mojo-update? :D ) that that each game could take advantage of than a monolithic launcher/updater.
Randomly, what's the installer they used in the latest bundle for Shatter and Torchlight? It wasn't as annoying as Mojo.