Receiver was created for the 7-day FPS challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. Armed only with a Colt 1911 A1 and an audiocassette player, you must uncover the secrets of the Mindkill in a building complex infested with automated turrets and hovering shock drones. If you'd like to try making a mod for Receiver, click here to check out the source code repository.
It is made in Unity so thanks to Unity3D 4's Linux publishing, the game is now on Linux!
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It is made in Unity so thanks to Unity3D 4's Linux publishing, the game is now on Linux!
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6 comments
bought it but the linux version is poorly made once again.
no way to change resolution or graphical settings.. locks to 1024x768 windowed.
windows version works fine with wine tho and can change resolution ang graphics quality settings.
its a pitty to play it through wine if it has a native client tho:(
no way to change resolution or graphical settings.. locks to 1024x768 windowed.
windows version works fine with wine tho and can change resolution ang graphics quality settings.
its a pitty to play it through wine if it has a native client tho:(
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Make sure you submit the problems to them, use the github link on their page.
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done ;)
Edit: seems there are command line options for sceen size. too bad they didnt include the readme.txt with the commands to use then.
launcher would be better still
Edit: seems there are command line options for sceen size. too bad they didnt include the readme.txt with the commands to use then.
launcher would be better still
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The lack of the gui launcher is an issue with unity, unity 4 (and especially the linux exporter) are still very much beta.
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The game itself looks kind of neat - although it does take the first person ghost effect to an almost unhealthy extreme.
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It's worth noting that Receiver was originally made for the 7 Day FPS Challenge (and has only received minor updates since then). It's got some really interesting concepts and mechanics, but I suck at it tremendously :D
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