Last month saw the 0.8 branch of Desurium receive final polishes after entering a "feature freeze". We are on our third Release Candidate and are seeking feedback before moving to General Availability for our 0.8 release.
We have closed all of the remaining bugs in our 0.8 milestone, and we now need as much testing feedback as possible to make sure that Desurium 0.8 is stable and ready for release.
Full details, builds and repositories can be found over the the Desurium group on Desura!
http://www.desura.com/groups/desurium/news/desurium-08-rc3-call-for-testing
P.S. Apologies for the mixup a few days back. At that time, we didn't have a clear picture of when package maintainers would be making RC3 builds available, and we didn't want to put the call out before people had something to test with.
We have closed all of the remaining bugs in our 0.8 milestone, and we now need as much testing feedback as possible to make sure that Desurium 0.8 is stable and ready for release.
Full details, builds and repositories can be found over the the Desurium group on Desura!
http://www.desura.com/groups/desurium/news/desurium-08-rc3-call-for-testing
P.S. Apologies for the mixup a few days back. At that time, we didn't have a clear picture of when package maintainers would be making RC3 builds available, and we didn't want to put the call out before people had something to test with.
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Thanks for the reply. It seems it can't work because of the gtk2 dependency.
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Sorry for the thread revival, but there is something I have noticed when it comes to the display bugs - letting the program login to the Desura server even with the garbled text seems to increase the chances of it displaying right the next time you launch it.
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Currently working on Winter's Wake, a first person text adventure thing and its engine Icicle. Also making a little bee themed base builder called Hive Time :)
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