Good news everyone!
The wise folk over at Tripwire have put up the binaries for Killing Floor and Red Orchestra on Steam so you can now play them if you own them and aren't in the BETA for Steam.
I can personally say Killing Floor is awesome, have played it for a long time now and I will be picking up Red Orchestra as well at some point when I have money!
The wise folk over at Tripwire have put up the binaries for Killing Floor and Red Orchestra on Steam so you can now play them if you own them and aren't in the BETA for Steam.
I can personally say Killing Floor is awesome, have played it for a long time now and I will be picking up Red Orchestra as well at some point when I have money!
Some you may have missed, popular articles from the last month:
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Yes i've had the problem with id games of trying to find the downloads before, it was annoying so i agree there that was part of their issue.
Now Steam is out there so to speak it will be easier for them anyway and anyone big really, i say big because indies have to kind of beg still with greenlight.
Now Steam is out there so to speak it will be easier for them anyway and anyone big really, i say big because indies have to kind of beg still with greenlight.
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Steam also requires a level of maintenance and service that perhaps goes beyond the attention that Linux ports generally get (same goes for Desura). If you don't keep your game up to date/fix bugs, it's going to cause more problems for you on those platforms compared to if you were distributing them yourself..
I don't think that learning from mistakes is enough. If they'd just stuffed up and made some bad decisions that only impacted on the quality of their products, that'd be fine, but there were promised and statements that were never fulfilled and made into lies by their lack of communication. I (amongst others, I'm sure) went out and pre-ordered UT3 based off Mark Rein's (one of the head guys at Epic) comments in the now long-gone unrealtournament.com forums about the Linux client being included on the retail disc. If something like that happened on Windows, gamers would be calling for blood. Why are Linux users comparatively happy to be walked all over like that?
I don't think that learning from mistakes is enough. If they'd just stuffed up and made some bad decisions that only impacted on the quality of their products, that'd be fine, but there were promised and statements that were never fulfilled and made into lies by their lack of communication. I (amongst others, I'm sure) went out and pre-ordered UT3 based off Mark Rein's (one of the head guys at Epic) comments in the now long-gone unrealtournament.com forums about the Linux client being included on the retail disc. If something like that happened on Windows, gamers would be calling for blood. Why are Linux users comparatively happy to be walked all over like that?
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I also purchased UT3 in the hopes of then Linux client, the game pretty much sucked anyway for me I really wasn't a fan of it - mainly why i'm not that bothered about that one heh.
I always think learning from mistake is enough - if people learn and do better then what's not to like. Some people expect too much, i don't expect perfection, people are human, companies are out to get money only and nothing else if a platform isn't in their eyes a money maker they will drop support for it.
Thankfully Linux in the past year or so is proving to be a money maker so things will only get better.
I always think learning from mistake is enough - if people learn and do better then what's not to like. Some people expect too much, i don't expect perfection, people are human, companies are out to get money only and nothing else if a platform isn't in their eyes a money maker they will drop support for it.
Thankfully Linux in the past year or so is proving to be a money maker so things will only get better.
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I always think learning from mistake is enough - if people learn and do better then what's not to like. Some people expect too much, i don't expect perfection, people are human, companies are out to get money only and nothing else if a platform isn't in their eyes a money maker they will drop support for it.
If Epic change their ways, that only impacts on future titles. It doesn't make up for the money, passion and enthusiasm that they effectively stole from some of their most loyal fans. The lesson that they obviously haven't learned is that one should apologise for one's mistakes, and I haven't seen any evidence to suggest that that's going to change.
The real mistake made was that Linux users assumed that Epic could be taken at their word, and by the looks of things, there won't be any learning from that either :/
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