Veteran game designer American McGee (Quake, Alice, Grimm) and Spicy Horse (Alice: Madness Returns) are set on delivering players a uniquely enthralling free to play action role-playing experience.
We want to provide players with an ARPG that doesn't ever end, and doesn't have you waiting around for a year on an expansion that you finish in 2 weeks. After release, we'll strive to push the boundaries of our world further with each passing month.
They are looking to get at least $200,000 with Linux as an undefined stretch goal, I have contacted them to get more information on that. Looks fun though, love the graphics.
Update: American replied to me on Kickstarter with this
Official Website: http://www.angry-red.com/
Kickstarter Link: http://www.kickstarter.com/projects/spicyhorse/akaneiro-demon-hunters
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We want to provide players with an ARPG that doesn't ever end, and doesn't have you waiting around for a year on an expansion that you finish in 2 weeks. After release, we'll strive to push the boundaries of our world further with each passing month.
They are looking to get at least $200,000 with Linux as an undefined stretch goal, I have contacted them to get more information on that. Looks fun though, love the graphics.
Update: American replied to me on Kickstarter with this
QuoteLiam,
Excellent questions. I just posted a FAQ in response to similar ones from other backers. Here it is:
Linux is listed as a potential Stretch Goal. As with Ouya, Vita and other devices/platforms we're going to wait until we have a better understanding of demand before cementing particular goals. That being said, I (American) am a *huge* fan of Linux and have *three* machines at home running Ubuntu. I'd love access to Akaneiro on Linux too! Fortunately for all, Unity3D just added support for Linux builds - and Spicy Horse just hired a Linux-crazy Russian programmer. We just need to see meaningful noise/support so that we know how to prioritize this effort. So, make noise, people of Linux!
As for web vs. client... Unity3D on Linux means client-only... no in-browser support there yet.
Let me know if there's anything else I can help answer :)
Cheers,
-a
Official Website: http://www.angry-red.com/
Kickstarter Link: http://www.kickstarter.com/projects/spicyhorse/akaneiro-demon-hunters
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8 comments
They are looking to get at least $200,000 with Linux as an undefined stretch goal
and there I stopped reading and did not click to the kickstarter page, shame :/
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Well considering who it's being done by they will easily reach their goal. I am hoping they will message me back with the details soon.
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I just wish they would offer Linux support from start, it still feels like many studios use kickstarter to milk potential Linux customers instead of just going for crossplatform tools from the beginning.
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I didn't read Linux support I read free to play...why would I crowdfund a free to play game? Which is a shame because there is nothing in that Video I do not love.
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So they are wanting extra money to export a Linux version in a 3d engine that already supports Linux? I dont know how difficult it is in unity to package up a linux binary with 3d, but from what i have heard from other unity 3d developers, that it's actually pretty easy. I have even seen videos. I dont understand how they would want so much more money to just click a button.
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http://www.reddit.com/r/linux_gaming/comments/15y97b/american_mcgees_kickstarter_positive_about_linux/c7r73ze
The developer responded at reddit, very interesting to read!
The developer responded at reddit, very interesting to read!
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American actually responded to my questions directly on Kickstarter so post updated with his reply.
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They have said Update #4 will contain Linux info, apparently we are a vocal bunch.
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