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After Reset have launched their website and announced their game "After Reset".

PLOT:
"Planet Earth. 132 years after the "Reset," the thermonuclear apocalypse which ended human civilization. Around one third of the globe is covered by "Yellow Zones," where the ruins of cities are covered with radioactive dust. In these areas, Anarchist "Survivor" groups have taken control, and uncontaminated food and drinking water are valued at parity with human life. Another third of the Earth is in the agony of the "Red Zones," the epicenters of the deadly anomalies which arose as a result of a nuclear chain reaction in the atmosphere, and the morphing of the planet. The majority of terrestrial organisms are not capable of surviving in the "Red Zones," which makes it a perfect home for mutants and "guests" from deep space. The planet is unrecognizable and empty…"

TARGET PLATFORM: Windows, Linux (PC).

GAME ENGINE: Unity 3D.

Sounds very inspired by fallout 2 but that is really not a bad thing, right now the pre-order section on their website does not seem to work though.

Article taken from GamingOnLinux.com.
Tags: Misc
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7 comments

MaximB Feb 24, 2013
TARGET AUDIENCE: males, 21+ y.o., from USA, Canada, Europe and Russia. << That made me LOL :D
What about Asia or Australia?
sobkas Feb 24, 2013
Quoting: MaximBTARGET AUDIENCE: males, 21+ y.o., from USA, Canada, Europe and Russia. << That made me LOL
What about Asia or Australia?
Australia is down there like WTF mates

View video on youtube.com
Hamish Feb 25, 2013
I do not get the point in stating a geographical target audience in the first place myself.
Jean Bertrand Feb 25, 2013
Anarchism =/= roving gangs. Unless of course, these gangs are building democratically run and non-hierarchically organized structures, sharing resources, and dismantling illegitimate authority.
Hamish Feb 25, 2013
True, as long as there is some authority it is no longer anarchistic. That would be more like tribal.
Ba7a7chy Feb 25, 2013
Nice, this game looks cool, is there a Demo or Game-play video ?
malkien Feb 26, 2013
Advice to game developers:
don't state your perceived target audience publicly, those on target will feel pigeonholed, the others will feel excluded.

And as MaximB says, this one was especially ridiculous.
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