Every article tag can be clicked to get a list of all articles in that category. Every article tag also has an RSS feed! You can customize an RSS feed too!
We do often include affiliate links to earn us some pennies. See more here.
After deliberation and a community vote, the name for Double Fine's cross-platform crowd funded adventure game has been tentatively set as Broken Age (it may change in the future, but I've got a hunch it will grow on everybody).

Yesterday the teaser trailer was launched at the end of the 2013 IGF / GDC Awards ceremony, which was hosted by Tim Schafer.

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

This is the first public reveal of in-game art, which was inspired by the style of long time Double Fine collaborator Nathan "Bagel" Stapley, and it's looking pretty slick in Double Fine's version of the open source Moai engine.

As a part of the backing community, I feel very excited to be sharing it with our readers here and can't wait to show off more as we get closer to release!

You can read a little more (and become a late backer) on the new Broken Age website: http://www.brokenagegame.com/ Article taken from GamingOnLinux.com.
Tags: Misc
0 Likes
About the author -
author picture
Game developer, Linux helper person, and independent writer/interviewer.

Currently working on Winter's Wake, a first person text adventure thing and its engine Icicle. Also making a little bee themed base builder called Hive Time :)

I do more stuff than could ever fit into a bio.
See more from me
The comments on this article are closed.
3 comments

Sabun Mar 29, 2013
QuoteNative apps with smooth performance on iOS, Android, Chrome, PC, Mac, and soon, Linux
From the Moai website. That's kinda risky. Soon for Linux could mean anything. Is there a possible ETA for Linux support? Not dissing, I'm just curious. LOVE2D is also Lua based, so I wonder how different Moai is from LOVE2D. The art definitely looks nice.
Cheeseness Mar 29, 2013
Quoting: SabunQuoteNative apps with smooth performance on iOS, Android, Chrome, PC, Mac, and soon, Linux
From the Moai website. That's kinda risky. Soon for Linux could mean anything. Is there a possible ETA for Linux support? Not dissing, I'm just curious. LOVE2D is also Lua based, so I wonder how different Moai is from LOVE2D. The art definitely looks nice.

The plan is simultaneous release on all platforms, though I'm not aware if their plans to have the beta of Broken Age Windows/Mac only have changed now that Steam is on Linux.

Some of the recent backer-only content included a photo of Broken Age running on all target platforms (since they were all running full screen, I can't say for sure that one was Linux, but it certainly seemed to be what they were saying ^_^ ).

Edit: For anybody hunting for it, it can be found in Greg's Production Update #5 post, though the thread is only visible to people who have backed the project.
Sabun Mar 29, 2013
More games for Linux means more games for me to play, which is all good :)
It would be awesome if it could truly be same day release. Keep us posted if you can :D
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.