We previously introduced you to Enemy here and they needed to hit $18,000 to get a proper Linux release out, which they hit over and the time is now up!
Enemy is a role playing game, so you will create and gradually level-up your own custom retro game character, with a mix of skills ranging from mental health and reaction time, to the use of blasters and the ability to jump five times your own height. As you explore the world, you'll quickly come across other, randomly-generated, iconic game heroes that can include robots, carpenters, and gorillas. When you recruit them, you'll take over how they level-up and how they behave in and out of combat; so you will soon be coordinating the abilities of your own custom-made squad of game heroes.
They git just over the goal at a total of $18,143!
Bring it on!
Enemy is a role playing game, so you will create and gradually level-up your own custom retro game character, with a mix of skills ranging from mental health and reaction time, to the use of blasters and the ability to jump five times your own height. As you explore the world, you'll quickly come across other, randomly-generated, iconic game heroes that can include robots, carpenters, and gorillas. When you recruit them, you'll take over how they level-up and how they behave in and out of combat; so you will soon be coordinating the abilities of your own custom-made squad of game heroes.
They git just over the goal at a total of $18,143!
QuoteStretch Goal 1: $18000: Simultaneous Mac and Linux release
With $18000, I'll bring on a dedicated Linux/Mac programmer who will focus on only that side of the game. Those platforms will get a simultaneous release with the Windows version and all the attention that they deserve.
Bring it on!
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