Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
We do often include affiliate links to earn us some pennies. See more here.

Rochard "Hard Times" DLC Released

By -

Rochard, the puzzle-platformer that has the distinct honour of being the first ever Unity3D game released for Linux thanks to its inclusion with Humble Indie Bundle 6, now has a little more content. Developer Recoil Games have released their "Hard Times" DLC on Steam for all three supported platforms, including Linux.
 

QuoteToday Recoil Games is excited to announce brand new upcoming DLC for its critically acclaimed puzzle-platformer Rochard. Titled ‘Hard Times’, the new content will be available soon and includes four new, incredibly challenging puzzle levels: ‘Container Chaos’, ‘Shaft Shuffle’, ‘Brainyard’ and ‘Assembly Line’. These levels were created as a response to fans that found the original stages a bit too ‘easy’. The ‘Hard Times’ content is designed to use all of the existing game mechanics, with an emphasis on puzzle-solving as opposed to combat, and offers a difficult test for even the most experienced players.


http://www.rochardthegame.com/en/2013/02/13/hard-times-dlc-and-more

When it comes to people wanting to purchase the DLC through other means, people who have already bought it direct from the developer through their Humble Store widget should receive a copy of it free of charge, while people who own Rochard thanks to Humble Indie Bundle 6 are unfortunately for the moment forced to grab it off of Steam only.

Recoil Games has said that they are still looking for other potential distribution platforms however, and I have already suggested Desura to them as a possible alternative option for those who would like to purchase it outside of Steam.

Article taken from GamingOnLinux.com.
Tags: Platformer, Unity
0 Likes
About the author -
author picture
Hamish Paul Wilson is a free software developer, game critic, amateur writer, cattle rancher, shepherd, and beekeeper living in rural Alberta, Canada. He is an advocate of both DRM free native Linux gaming and the free software movement alongside his other causes, and further information can be found at his icculus.org homepage where he lists everything he is currently involved in: http://icculus.org/~hamish
See more from me
The comments on this article are closed.
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
10 comments

Cheeseness Mar 2, 2013
I'm very much looking forward to check this out.
berarma Mar 3, 2013
We can buy the game (again) directly from Recoil games to get the DLC, right? I'd rather not pay again for the whole thing but I wouldn't mind further supporting this developer this way. I'd liked the game and it worked very well from the start. I haven't read anything negative neither.
Hamish Mar 3, 2013
Yes, that is what the article said. You can find the buying widget here:
http://www.rochardthegame.com/en/store/
Cheeseness Mar 4, 2013
They're not kidding when they say it's challenging :D
achrenico Mar 6, 2013
Currently, due to the platform limitations, only Steam version supports separate DLC purchase. Anyone who paid $1 or more for HiB6 have the Steam key for the original game already. We are considering ways to bring Hard Times to the other distribution platforms, e.g., Desura. The Humble Store version has Hard Times integrated and I hope we can find a solution for Ubuntu Software Center as well.

Jan / Recoil Games
Hamish Mar 6, 2013
They have now committed to a Desura release - awesome! :D
Cheeseness Mar 7, 2013
Neat!

I have to say, Hard Times is doing a good job of making me feel dumb. Thank you :D
Hamish Sep 22, 2013
Well, I have finally gotten the chance to play some of this, and I must admit to not finding it too hard. You need to know Rochard to play it, certainly, but I am making my way through alright.

Although, considering I reviewed it, my knowledge of the game may have been forced to be more extensive than it would be for some other players. :P
Hamish Sep 28, 2013
I might take back a little of what I said, as the last two levels are lot more punishing, primarily because they are less thought puzzles as reflex tests that require a lot more luck. I also hit a bug wherein if the game was full-screen a lot of the effects and lighting would stop functioning about half-way through the level, a problem which I am currently discussing with Recoil Games support.

I am thinking of collecting up some of my thoughts and adding a small addendum to my Rochard review on Hard Times.

EDIT: Addendum added to Rochard review.
Cheeseness Sep 30, 2013
Ah, you edited your post. Here I was waiting for another notification >_<

Here's a link to the review in case anybody has trouble finding it.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.