Torment: Tides of Numenera can be seen as the follow-up of the legendary Planescape: Torment (which I started a week ago in Wine again), it's developed by inXile who are also working on their Wasteland 2 kickstarter.
Like Wasteland 2 this will also use the Unity engine, so Linux support is confirmed from the get go.
Like Wasteland 2 this will also use the Unity engine, so Linux support is confirmed from the get go.
- Torment is a single-player, isometric role-playing game.
- You will play a single, specific character, though you will encounter optional NPC companions you may choose to include in your party.
- The story-driven game will have a rich dialogue system and approach similar to that of Planescape: Torment.
- The game will be developed in the Unity engine for PC (Windows), Mac, and Linux platforms.
- The game will be available in English, French, German, Italian, Polish, Russian, Spanish.
- The game will be distributed DRM-free. (You’ll be able to get it from Steam, and other DRM-free download options will be made available.)
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As for the kickstarter, almost double in 2 days. scary.
Bumadar, that's totally true. That's why I mentioned GemRB, but didn't claim that people should use it. Just that it's there! I wanted to make the point that even spending a few dollars on GOG to buy Planescape: Torment doesn't mean an experience subject to the complication of Wine. Plus... more players using GemRB means a bigger community to port over good mods and make them work. I might be willing to put some time into that, later this summer... might you, someday? :)