INSURGENCY a team-based realistic FPS has popped up on Steam's Early Access with a promise of Linux support in the future! Hell yeah!
About the Game
INSURGENCY is a first-person team-based shooter for up to 32 players designed for Windows® PC and Mac OS X (and in the future, Linux), using Valve’s Source Engine. INSURGENCY is based on the popular total conversion for Half-Life 2 – Insurgency: Modern Infantry Combat – that saw more than a million free downloads and was awarded the ModDB “Player’s Choice Mod of the Year” in 2007. It is a highly intense, realistic experience. This means no cross-hairs, realistic weapon damage, and careful maneuvering.
Key Features
Teaser Trailer:
This is the type of FPS I have been saying Linux needed and it's on it's way, I have added it to my wish-list that's for sure!
Although one thing bugs me, please developers PLEASE stop saying "PC", you mean Windows. PC = Personal Computer which covers nearly everything nowadays. My phone is a PC for example.
I have reached out to the developers for comments on when the Linux release will happen, details when I have it folks.
UPDATE from the developers:
So folks after CS:GO is out on Linux they can work on this title, so let's keep waiting and hoping for that to be released. Source is my topic on their forum.
Thanks to Yulike from the Linux_Gaming reddit for pointing it out and exciting me.
About the Game
INSURGENCY is a first-person team-based shooter for up to 32 players designed for Windows® PC and Mac OS X (and in the future, Linux), using Valve’s Source Engine. INSURGENCY is based on the popular total conversion for Half-Life 2 – Insurgency: Modern Infantry Combat – that saw more than a million free downloads and was awarded the ModDB “Player’s Choice Mod of the Year” in 2007. It is a highly intense, realistic experience. This means no cross-hairs, realistic weapon damage, and careful maneuvering.
Key Features
- Experience intense 32 player online action with a focus on teamwork
- Rack up supply for your team and customize the game’s arsenal to your unique play style
- Several multiplayer game types and game modes including the intense online co-op experience “Insurgent Hunt” and a “Realism” mode crafted by the community
- Multiple environments that span several unique settings and play styles
- Three unique player classes that affect movement and gameplay on the battlefield
- Highly immersive audio with 3D VOIP to coordinate with and track other players
- Help the development team prototype new maps and game modes
- Create custom maps and content using the Insurgency SDK
- Playable on both PC and Mac OSX and supports multiplayer cross-compatibility
- Dedicated Server Support for PC and Linux
Teaser Trailer:
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Direct Link
Direct Link
Although one thing bugs me, please developers PLEASE stop saying "PC", you mean Windows. PC = Personal Computer which covers nearly everything nowadays. My phone is a PC for example.
I have reached out to the developers for comments on when the Linux release will happen, details when I have it folks.
UPDATE from the developers:
QuoteWe are waiting for Valve to release CSGO on Linux before we will get the code we need to get started on this.
So folks after CS:GO is out on Linux they can work on this title, so let's keep waiting and hoping for that to be released. Source is my topic on their forum.
Thanks to Yulike from the Linux_Gaming reddit for pointing it out and exciting me.
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The biggest problem is that Linux users cannot even get along with each other even when they same the same thing, want the same thing, struggling towards the same goal.
It is also the biggest advantage that everyone can fix it the way they want, so they do not really need to get along, for the most parts.
XKCD covered it pretty good in 3 frames.
http://xkcd.com/927/
It is also the biggest advantage that everyone can fix it the way they want, so they do not really need to get along, for the most parts.
XKCD covered it pretty good in 3 frames.
http://xkcd.com/927/
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Quoting: SameSameThe biggest problem is that Linux users cannot even get along with each other even when they same the same thing, want the same thing, struggling towards the same goal.
It is also the biggest advantage that everyone can fix it the way they want, so they do not really need to get along, for the most parts.
XKCD covered it pretty good in 3 frames.
http://xkcd.com/927/
I haven't seen that from anyone apart from Canonical and Gnome devs, those guys have a serious NIH syndrome. Rest of the guys can usually get along with each other pretty nicely.
And BTW, may I ask how this is relevant to this article?
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