Well this is fun news, Defenders Quest 2 the sequel to the popular Defenders Quest has been announced and will be coming to Linux and thankfully it will not be using Adobe Air like the first version!
The developer is well worth supporting as well, the developer took to reddit to confirm a few things:
Can't wait, the first one is pretty damn good and I haven't even completed it myself yet.
To see what could await us, here is the trailer with gameplay from the first one:
The developer is well worth supporting as well, the developer took to reddit to confirm a few things:
QuoteYa, DefQ2 will be Haxe/OpenFL
We're specifically using the HaxeFlixel framework, of which I am an active dev contributor. I'm also releasing major components of the engine under MIT license.
Here's a few I've worked on already:
Flixel-UI - my UI library is now the official HaxeFlixel UI system.
Firetongue - localization framework I've been working on.
Supposedly we could re-purpose the DefQ1 data set once the engine work is done and re-release it, but we'll cross that bridge when the time comes.
Can't wait, the first one is pretty damn good and I haven't even completed it myself yet.
To see what could await us, here is the trailer with gameplay from the first one:
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I've just bought the first one a month or so ago, and started playing it recently. Pretty tough Tower Defence, and basic graphics, but actually quite compelling. I was disappointed to have hit up AskUbuntu to figure out how to install Air on my various devices just to play this, so the new toolset is welcome. I'd love to see the Defender's Quest mechanic of levelling up the characters (Fire Emblem style) but with a slicker level of polish on the end product.
Great humour in the game too. Looking forward to this one.
Did they not give any indication of a date for release??
Great humour in the game too. Looking forward to this one.
Did they not give any indication of a date for release??
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