Goscurry is a small, hard game, developed by Daniele Giardini with beats by Isak J Martinsson, where you must relax and follow the rhythm (except for speedfreak modes, where things go crazy). Try to go as far as you can by piloting a ship on an infinite road, suspended over a stylized and eerie landscape, while taking sharp corners, evading hazards, and delivering packages around.
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The game looks like it can get pretty hectic with a track that unfolds as you progress and with sweet music the $4.50 it will set you back is a small sum.
They are looking for help getting onto Steam on greenlight as well, so spare them a vote.
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They are looking for help getting onto Steam on greenlight as well, so spare them a vote.
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