SCALE is a first person reality manipulation game that reimagines exploration with a unique resizing mechanic. It's currently on Kickstarter looking for $87K and it's sitting pretty at $41K with plenty of time still left (25 days).
This looks too fun for words, resize everything by the looks of it and then resize it so more! It's yet another title being made using Unity and it will have a Linux version with no stretch goals. I love the fact that they state this directly on the page:
QuoteTargeting Linux means we’ll be on SteamOS/Steam Machines as well.
I expect we will be seeing a lot more of that!
You only need to fork out $10 to secure yourself a digital copy of the game as well so it's quite a cheap one.
The Game
You wield a device that can make any item any size. A tree, a wall, an enemy, a passing cloud, even the levels themselves are all "SCALEable". Space is relative in the game so progress is as much conceptual as it is physical. The unique mechanic of SCALEing is inspired by games like Portal and The Swapper. Progression through the game is freeform and open like Mario 64 or early Zelda overworlds. It’s all about exploring and discovering secrets!
Easily one of the most promising game Kickstarters I've ever seen.
You need to see the video.
This is freaking awesome!
http://www.socallinuxexpo.org/scale12x
Maybe at SCALE 13x?
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