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LucasArts veterans craft a retro side-scrolling RTS that takes place in a multi-layered, 3D world set in Ancient Rome.

Super Roman Conquest is a side-scrolling strategy game that gives you full control of your troops within a multi-layered, 3D landscape. Developed by veterans of LucasArts, SRC blends the nostalgia of our formative PC-gaming past with modern RTS design elements and a meta-game progression reminiscent of our favorite indie strategy games like FTL.  

Well that sounds pretty fun!

They are looking for $30,000 and currently have $6,000+ with 27 days left to go, so they should easily hit that goal!

Matt emailed it in and had this to say:
QuoteHi, my name is Matt and I’m a former LucasArts employee. Most recently I was a designer on Star Wars: 1313 and worked heavily on our E3 2012 demo. I've been working with another long-time Lucas veteran, Tim, on a multi-layered 3D side-scroller called Super Roman Conquest. 

Tim’s last project at Lucas was Star Wars: First Assault, the proclaimed successor to Battlefront. We worked at LucasArts for a combined 16 years until the Mouse closed us down earlier this year.

We've teamed up to build Super Roman Conquest which is a mix of Total War and FTL wrapped in a 16-bit side-scrolling package. The 3D environments allow units to be moved deeper into the landscape -- you aren't bound to a single axis like most side-scrollers. I've included our debut trailer, Kickstarter link, and press kit for further info. Feel free to contact us with any questions.


Sounds like quite a team, very interested in seeing how this one works out for them.

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I love the multi-layered look to the game, makes it look really interesting. Article taken from GamingOnLinux.com.
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4 comments

Apopas Oct 28, 2013
Looks funny!
Lord Avallon Oct 29, 2013
I like what I see!
HadBabits Oct 29, 2013
Definitely something to keep an eye on :)
s_d Nov 1, 2013
The team stated that the gameplay footage is using placeholder graphics for the background layers... and that they're planning to have FEZ-level pixel graphics to match the sprites.  For a pixel-art fan, that sounds gobsmackingly amazing!  FEZ is gorgeous in that regard, and the faux-3D parallaxing works really well in that game.  If they can even come close to that level with Super Roman Combat, I'll be a very happy backer indeed.
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