Creative Assembly have said to PCGamesN that a port of Total War: Rome II to Linux to support SteamOS gives them no worries.
So strategy fans it looks like quite a beefy title is heading our way! Creative Assembly the team behind the Total War series visited Valve's offices to play with the Steam Controller and talk about SteamOS/Linux, they then spoke to PCGamesN on it all.
Hopefully if Rome II goes well for them then they will look at porting their older titles over to Linux as well.
About
The award-winning Total War series returns to Rome, setting a brand new quality benchmark for Strategy gaming. Become the world’s first superpower and command the Ancient world’s most incredible war machine. Dominate your enemies by military, economic and political means. Your ascension will bring both admiration and jealousy, even from your closest allies.
Trailer
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So strategy fans it looks like quite a beefy title is heading our way! Creative Assembly the team behind the Total War series visited Valve's offices to play with the Steam Controller and talk about SteamOS/Linux, they then spoke to PCGamesN on it all.
QuoteWe’ve certainly got no worries about Linux as a platform, and as you know, we’ve appeared on the SteamOS page, and our intention is absolutely to support the OS.
Hopefully if Rome II goes well for them then they will look at porting their older titles over to Linux as well.
About
The award-winning Total War series returns to Rome, setting a brand new quality benchmark for Strategy gaming. Become the world’s first superpower and command the Ancient world’s most incredible war machine. Dominate your enemies by military, economic and political means. Your ascension will bring both admiration and jealousy, even from your closest allies.
Trailer
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Direct Link
Features
- Plan your conquest of the known world in a massive sandbox turn-based campaign mode (supporting additional 2-player cooperative & competitive modes). Conspiracies, politics, intrigue, revolts, loyalty, honour, ambition, betrayal. Your decisions will write your own story.
- Build vast armies and take to the battlefield in real-time combat mode. Put your tactical skills to the test as you directly control tens of thousands of men clashing in epic land and sea battles.
- Play for the glory of Rome as one of three families or take command of a huge variety of rival civilisations – each offers a notably different form of gameplay experience with hundreds of unique units from siege engines and heavy cavalry to steel-plated legionaries and barbarian berserkers.
- See exotic ancient cities and colossal armies rendered in incredible detail, as jaw-dropping battles unfold. Detailed camera perspectives allow you to see your men shout in victory or scream in pain on the frontline, while a new tactical cam allows a god’s eye view of the carnage to better inform your strategic decisions.
- Extremely scalable experience, with gameplay and graphics performance optimised to match low and high-end hardware alike.
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I have not bought this game yet, but I have every other Total War game on Steam in my library. If they really do port it, I will buy it [wonder if they'll port some older titles like Total War Battles: Shogun which was made with Unity3D].
I'm still waiting on Metro Last Light and the new Tropico too. I really can't believe how many new and huge titles we are actually getting for Linux since Valve jumped into the picture!
I'm still waiting on Metro Last Light and the new Tropico too. I really can't believe how many new and huge titles we are actually getting for Linux since Valve jumped into the picture!
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The should port Shogun 2. It's more polished and IMO a better title overall. But good news nevertheless.
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This is where things start to get vague (not soecifically talking about this article). If a company says they'll support Linux, but really only mean the streaming through SteamOS, that's really not the same thing. I think the biggest problem with SteamOS is that it doesn't exist yet (public,beta,etc), so a company can't really define what it means to support it natively (I.e Linux as well).
I think the biggest problem is this saying:
Every game works on SteamOS, but not every game on SteamOs works on Linux. This is kind of like "Every square is a rectangle, but not every rectangle is a square."
I think the biggest problem is this saying:
Every game works on SteamOS, but not every game on SteamOs works on Linux. This is kind of like "Every square is a rectangle, but not every rectangle is a square."
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This is where things start to get vague (not soecifically talking about this article). If a company says they'll support Linux, but really only mean the streaming through SteamOS, that's really not the same thing. I think the biggest problem with SteamOS is that it doesn't exist yet (public,beta,etc), so a company can't really define what it means to support it natively (I.e Linux as well).SteamOS it does not exist yet, it shouldnt really a problem I think everyone is aware that it will be based of Ubuntu, so the devs can just aim to make their game work with Ubuntu. Fragmentation in general how always been a source of concern from devs how to supports all of these distros? I think if steamOS becomes the standard for gaming on linux it will be better for everyone.
I think the biggest problem is this saying:
Every game works on SteamOS, but not every game on SteamOs works on Linux. This is kind of like "Every square is a rectangle, but not every rectangle is a square."
I think its clear that valve is aiming for native software coming to Linux otherwise why bother doing all of this work with the drivers, debugging etc, if it was just about a small box for streaming.
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I would've never believed that Sega would become a Linux publisher and yet here we are with Football Manager 2014, The Cave and now one of the Total War games.
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I agree with you. But I'm not talking about valve games.This is where things start to get vague (not soecifically talking about this article). If a company says they'll support Linux, but really only mean the streaming through SteamOS, that's really not the same thing. I think the biggest problem with SteamOS is that it doesn't exist yet (public,beta,etc), so a company can't really define what it means to support it natively (I.e Linux as well).SteamOS it does not exist yet, it shouldnt really a problem I think everyone is aware that it will be based of Ubuntu, so the devs can just aim to make their game work with Ubuntu. Fragmentation in general how always been a source of concern from devs how to supports all of these distros? I think if steamOS becomes the standard for gaming on linux it will be better for everyone.
I think the biggest problem is this saying:
Every game works on SteamOS, but not every game on SteamOs works on Linux. This is kind of like "Every square is a rectangle, but not every rectangle is a square."
I think its clear that valve is aiming for native software coming to Linux otherwise why bother doing all of this work with the drivers, debugging etc, if it was just about a small box for streaming.
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I was not really talking about valve games(half-life, dota 2 etc) specifically ither, but valve is more or less pawing the road ahead for other game developers such as creative assembly discussed in this article and many others by releasing their games(valve) showing everyone else how its done properly.I agree with you. But I'm not talking about valve games.This is where things start to get vague (not soecifically talking about this article). If a company says they'll support Linux, but really only mean the streaming through SteamOS, that's really not the same thing. I think the biggest problem with SteamOS is that it doesn't exist yet (public,beta,etc), so a company can't really define what it means to support it natively (I.e Linux as well).SteamOS it does not exist yet, it shouldnt really a problem I think everyone is aware that it will be based of Ubuntu, so the devs can just aim to make their game work with Ubuntu. Fragmentation in general how always been a source of concern from devs how to supports all of these distros? I think if steamOS becomes the standard for gaming on linux it will be better for everyone.
I think the biggest problem is this saying:
Every game works on SteamOS, but not every game on SteamOs works on Linux. This is kind of like "Every square is a rectangle, but not every rectangle is a square."
I think its clear that valve is aiming for native software coming to Linux otherwise why bother doing all of this work with the drivers, debugging etc, if it was just about a small box for streaming.
Even if another dev like for example Crytech or Dice were to release some titles for Linux they could still reap the benefits of the work that has already been done by valve and other devs on the Linux side of things.
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"...if we released a version of Rome 2 for SteamOS..."
That "if" doesn't sound like a confirmation to me.
That "if" doesn't sound like a confirmation to me.
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Offtopic:
wait the SteamOS is confirmed to be based on Ubuntu?
Last time i heard about it, it seemed that they were basing it to gentoo
wait the SteamOS is confirmed to be based on Ubuntu?
Last time i heard about it, it seemed that they were basing it to gentoo
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Offtopic:Really, I use Ubuntu as my OS, if Valve choose other distro to be based in no problem for me, I know they will tune everything in to be very optimized, I didn´t read any official statement from Valve about this, so I am treating it as pure rumor (maybe they created their own distro not based on anything, who knows?), the most important for me is that Valve is attracting important game developers that wouldn´t be developing or interested on Linux in another scenario, if some games will work in SteamOS and not in other distros, what is the problem? SteamOS will be free, so we can continue with our preferred distro (Ubuntu, Arch, Gentoo, etc...) and install it too, some things are happening in the Linux game scene that I couldn´t think they would happen some day, Valve is doing an excellent job in my opinion.
wait the SteamOS is confirmed to be based on Ubuntu?
Last time i heard about it, it seemed that they were basing it to gentoo
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what i meant by that was that ubuntu is going their own way, specialy with the Mir and its license. So if SteamOS is based on that and games will be released with only Mir support then other distros are doomed, cause of the Mir's license.
Other than that i dont mind either. if they use "Standards" of linux world then it should be no problem for other distros
Other than that i dont mind either. if they use "Standards" of linux world then it should be no problem for other distros
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Great news! Definite buy for me if it ever makes it to Linux.
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what i meant by that was that ubuntu is going their own way, specialy with the Mir and its license. So if SteamOS is based on that and games will be released with only Mir support then other distros are doomed, cause of the Mir's license.What is the problem with Mir's license? Afaik, it is licensed under the GPL 3.
Other than that i dont mind either. if they use "Standards" of linux world then it should be no problem for other distros
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What is the problem with Mir's license? Afaik, it is licensed under the GPL 3.
The boy ate too much FUD for his own good. He should use his Google-fu and find the Mir repository. GPL3 and LGPL.
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What is the problem with Mir's license? Afaik, it is licensed under the GPL 3.
They are talking about Canonical's Contributor Licence Agreement. The previous version of it the Canonical contributor agreement had the owner assigned copyright to Canonical and understandably this annoyed some people.
However in 2011 changed to the Harmony CLA, this changed the CLA:
"the contributor gives Canonical a licence to use their contributions. The contributor continues to own the copyright in the contribution, with full rights to re-use, re-distribute, and continue modifying the contributed code, allowing them to also share that contribution with other projects."
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so wikipedia is pure lies?
"Longtime Linux kernel developer Matthew Garrett criticized choice of licensing for Canonical's software projects, particularly Mir. Unlike X.Org Server and Wayland, both under MIT License, Mir is licensed under GPLv3 – "an odd one" for "GPLv3-hostile markets" – but contributors are required to sign an agreement that "grants Canonical the right to relicense your contribution under their choice of license. This means that, despite not being the sole copyright holder, Canonical are free to relicense your code under a proprietary license". He concludes that this creates asymmetry where "you end up with a situation that looks awfully like Canonical wanting to squash competition by making it impossible for anyone else to sell modified versions of Canonical's software in the same market".[30][31][32][33] Garrett’s concerns were echoed by Bradley M. Kuhn,[34][35] Executive Director of the Software Freedom Conservancy.[36]"
"Longtime Linux kernel developer Matthew Garrett criticized choice of licensing for Canonical's software projects, particularly Mir. Unlike X.Org Server and Wayland, both under MIT License, Mir is licensed under GPLv3 – "an odd one" for "GPLv3-hostile markets" – but contributors are required to sign an agreement that "grants Canonical the right to relicense your contribution under their choice of license. This means that, despite not being the sole copyright holder, Canonical are free to relicense your code under a proprietary license". He concludes that this creates asymmetry where "you end up with a situation that looks awfully like Canonical wanting to squash competition by making it impossible for anyone else to sell modified versions of Canonical's software in the same market".[30][31][32][33] Garrett’s concerns were echoed by Bradley M. Kuhn,[34][35] Executive Director of the Software Freedom Conservancy.[36]"
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so wikipedia is pure lies?
I read it on the internet, therefore it must be true!
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OMG! Why would I want this piece of overrated/-hyped crap on Linux? They should fix the huge mountain of bugs first before porting it. No, thank you Creative Assemble! Not on my Linux machine!
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so wikipedia is pure lies?
"Longtime Linux kernel developer Matthew Garrett criticized choice of licensing for Canonical's software projects, particularly Mir. Unlike X.Org Server and Wayland, both under MIT License, Mir is licensed under GPLv3 – "an odd one" for "GPLv3-hostile markets" – but contributors are required to sign an agreement that "grants Canonical the right to relicense your contribution under their choice of license. This means that, despite not being the sole copyright holder, Canonical are free to relicense your code under a proprietary license". He concludes that this creates asymmetry where "you end up with a situation that looks awfully like Canonical wanting to squash competition by making it impossible for anyone else to sell modified versions of Canonical's software in the same market".[30][31][32][33] Garrett’s concerns were echoed by Bradley M. Kuhn,[34][35] Executive Director of the Software Freedom Conservancy.[36]"
Seeing as both our sources are Wikipedia one of them is clearly wrong.
**Edit: seems both are correct, just read through the Harmony CLA:
(a) You retain ownership of the Copyright in Your
Contribution and have the same rights to use or license the
Contribution which You would have had without entering
into the Agreement.
(b) To the maximum extent permitted by the relevant law,
You grant to Us a perpetual, worldwide, non-exclusive,
transferable, royalty-free, irrevocable license under the
Copyright covering the Contribution, with the right to
sublicense such rights through multiple tiers of
sublicensees, to reproduce, modify, display, perform and
distribute the Contribution as part of the Material; provided
that this license is conditioned upon compliance with
Section 2.3.
Based on the grant of rights in Sections 2.1 and 2.2, if We
include Your Contribution in a Material, We may license the
Contribution under any license, including copyleft,
permissive, commercial, or proprietary licenses. As a
condition on the exercise of this right, We agree to also
license the Contribution under the terms of the license or
licenses which We are using for the Material on the
Submission Date.
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if some games will work in SteamOS and not in other distros, what is the problem? SteamOS will be free, so we can continue with our preferred distro (Ubuntu, Arch, Gentoo, etc...) and install it too
And here I was thinking the reason why people were celebrating was because they no longer felt compelled to dual boot...
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