So id Software are moving Quake Live from a browser game to a native game, the bad news is they won't be supporting Linux (Or Mac).
This is after their most recent game Rage not getting a Linux client at all.
Source
Is that a joke, Quake Live is not going to support Linux, sadly not a joke. I wonder what exactly they are doing to make it not be compatible with Linux and even Mac.
With so many companies jumping into bed with Linux id's stance lately is quite shocking. One of our previous champions has fallen folks.
With Team Fortress 2 out on Linux now anyway is it really that big of an issue? I find TF2 to be all around a far better game than QL.
What are your thoughts?
This is after their most recent game Rage not getting a Linux client at all.
QuoteWill there be Mac/Linux support?
We will be unable to support Mac and Linux clients with this transition. While we have reports from our testers that the game works through emulation or virtualization software, we are unable to support native Mac and Linux versions. If you’re using Mac and Linux and have a paid subscription, you will only be able to access the game using emulation or virtualization software.
Source
Is that a joke, Quake Live is not going to support Linux, sadly not a joke. I wonder what exactly they are doing to make it not be compatible with Linux and even Mac.
With so many companies jumping into bed with Linux id's stance lately is quite shocking. One of our previous champions has fallen folks.
With Team Fortress 2 out on Linux now anyway is it really that big of an issue? I find TF2 to be all around a far better game than QL.
What are your thoughts?
Some you may have missed, popular articles from the last month:
Quoting: Quote from berarmaHas he ever said he is for directX? I have only ever heard him talk about how he likes opengl.Quoting: Quote from DrMcCoyQuoting: Quote from HamishWhenever I hear Carmack speak it is like a captive man, forced to say things and bend his own thoughts to accept a paradigm he would never have assented to even ten years ago.
Naw. He's just gone completely batty.
I feel like Hamish. Maybe it's just that he's moved on from what he enjoyed in the past. I remember reading he was all for multi-platform programming since it would make code much better and better tested, now it seems he's a Windows/DirectX sales rep.
If anyone is interested in his opinion of the steam machine and steamos that can be found here http://www.youtube.com/watch?v=MH2hjhcfWic&t=29m49s also if you notice the guy on the left mentions linux being the number one consumer operating system in terms of sales month to month and John nods his head in agreement. So we will see what really happens when steamos starts taking off. I bet they will port the games then.
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To hell with ID then.
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Quoting: Quote from edgleyI'd thank Timothee Besset far more for that than iD as a whole.So true!
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Quoting: Quote from philip550cQuoting: Quote from berarmaHas he ever said he is for directX? I have only ever heard him talk about how he likes opengl.Quoting: Quote from DrMcCoyQuoting: Quote from HamishWhenever I hear Carmack speak it is like a captive man, forced to say things and bend his own thoughts to accept a paradigm he would never have assented to even ten years ago.
Naw. He's just gone completely batty.
I feel like Hamish. Maybe it's just that he's moved on from what he enjoyed in the past. I remember reading he was all for multi-platform programming since it would make code much better and better tested, now it seems he's a Windows/DirectX sales rep.
If anyone is interested in his opinion of the steam machine and steamos that can be found here http://www.youtube.com/watch?v=MH2hjhcfWic&t=29m49s also if you notice the guy on the left mentions linux being the number one consumer operating system in terms of sales month to month and John nods his head in agreement. So we will see what really happens when steamos starts taking off. I bet they will port the games then.
I'm sure everyone will port their games when there's lots of money to reap. In the past, he didn't seem so much after the money, instead he took pride on the technical merits of having their games running on different platforms even when it didn't earn him any. I'm more and more aware that he's were the money is.
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As mentioned: It's not id Software, it's their new owners. Apparently the management at Zenimax has something against Linux and OS X -- they're the ones who blocked a Rage port, and although John Carmack is obligated to not publicly criticize his employer, he has given some strong hints about what he thinks of the company.
So don't blame him for cutting off Linux. Blame him for selling to Zenimax, the rotting skin suit of a video game studio wrapped around a private equity firm, run by an ex-banker who plea bargained his way out of eight felony insider trading charges.
So don't blame him for cutting off Linux. Blame him for selling to Zenimax, the rotting skin suit of a video game studio wrapped around a private equity firm, run by an ex-banker who plea bargained his way out of eight felony insider trading charges.
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Quoting: Quote from philip550cHas he ever said he is for directX? I have only ever heard him talk about how he likes opengl.
Well there was time ( while developing Rage I think ) when John said they would use DX but changing all in house software would need to much time & money.
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Quoting: Quote from nullptrAs mentioned: It's not id Software, it's their new owners. Apparently the management at Zenimax has something against Linux and OS X -- they're the ones who blocked a Rage port, and although John Carmack is obligated to not publicly criticize his employer, he has given some strong hints about what he thinks of the company.In his defence, at the time they probably didn't seem quite as bad as the alternatives (Activision or EA or Ubi); they did at that point assent to the release of id Tech 4. It's only been in the last few years (and especially with Skyrim and beyond) that Zenimax has become much more like them.
So don't blame him for cutting off Linux. Blame him for selling to Zenimax, the rotting skin suit of a video game studio wrapped around a private equity firm, run by an ex-banker who plea bargained his way out of eight felony insider trading charges.
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Quoting: Quote from AnonymousQuoting: Quote from philip550cHas he ever said he is for directX? I have only ever heard him talk about how he likes opengl.
Well there was time ( while developing Rage I think ) when John said they would use DX but changing all in house software would need to much time & money.
I think it was on Twitter that he was praising DirectX11 around that time IIRC.
Quoting: Quote from AnonymousQuoting: Quote from nullptrAs mentioned: It's not id Software, it's their new owners. Apparently the management at Zenimax has something against Linux and OS X -- they're the ones who blocked a Rage port, and although John Carmack is obligated to not publicly criticize his employer, he has given some strong hints about what he thinks of the company.In his defence, at the time they probably didn't seem quite as bad as the alternatives (Activision or EA or Ubi); they did at that point assent to the release of id Tech 4. It's only been in the last few years (and especially with Skyrim and beyond) that Zenimax has become much more like them.
So don't blame him for cutting off Linux. Blame him for selling to Zenimax, the rotting skin suit of a video game studio wrapped around a private equity firm, run by an ex-banker who plea bargained his way out of eight felony insider trading charges.
It's just not selling ID, it's like he's sold his soul too. Maybe it's more healthy for his bank account but we miss the old John Carmack, the indie developer.
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I'm not surprised that they dropped support for Quake live, but they didn't port any games to Linux since many years.
I think that Aspyr probably is going to port Quake Live to Mac. Unfortunately we don't have linux game porters and publishers, so this decision isn't surprising for me.
I think that Aspyr probably is going to port Quake Live to Mac. Unfortunately we don't have linux game porters and publishers, so this decision isn't surprising for me.
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I read some comments on this website and i just want to mention that id software and ported and published only 3 games to Linux:
Quake 1 Macmillan Computer Publishing USA
Quake 2 Macmillan Computer Publishing USA
Quake 3 Loki software
These were games that people could buy a linux version, but the rest rest were unofficial versions for Linux e.g. Quake 4 , Doom 3. How you could pay for Linux version of Quake 4 or Doom 3? They didn't expect any money from linux users, and i can't blame them. Loki software don't exist, and Macmillan Computer Publishing USA
stopped investing money in publishing games for Linux.
Quake 1 Macmillan Computer Publishing USA
Quake 2 Macmillan Computer Publishing USA
Quake 3 Loki software
These were games that people could buy a linux version, but the rest rest were unofficial versions for Linux e.g. Quake 4 , Doom 3. How you could pay for Linux version of Quake 4 or Doom 3? They didn't expect any money from linux users, and i can't blame them. Loki software don't exist, and Macmillan Computer Publishing USA
stopped investing money in publishing games for Linux.
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