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PixelJunk Shooter Released On Steam

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Remember we told you this would come to Linux? Well now it has!

In PixelJunk™ Shooter, you must pilot your spacecraft through a range of cavernous environments in a bid to save the scientists trapped underground. Making your way through the game will rely on your keen sense of observation and the ability to manipulate your surroundings.

We should be getting a review code so that our caster Samsai can give it a video for you folks, so look out for that in future!

About
In PixelJunk™ Shooter, you must pilot your spacecraft through a range of cavernous environments in a bid to save the scientists trapped underground. Making your way through the game will rely on your keen sense of observation and the ability to manipulate your surroundings. Add in a swarm of dangerous enemies, hazardous substances and stranded survivors in need of your help and your mission objectives are pretty clear! 

Action, adventure and entertainment await you. Be the hero and rescue the stranded scientists while enjoying a world of fun retro visuals and a dynamic soundtrack that reacts to the level of danger that you find yourself in!

Key Features
  • Battle across 15 stages with your spacecraft to save the scientists 
  • Navigate cavernous puzzles by manipulating water, magma and even a strange magnetic black liquid 
  • Recruit a friend and play local coop




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Looking forward to trying this one out myself, looks pretty interesting and the graphic style is quite stylish. Article taken from GamingOnLinux.com.
Tags: Action, Steam
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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HadBabits Nov 13, 2013
Quoting: Quote from Swiftpaw
Quoting: Quote from HadBabits
Quoting: Quote from Swiftpaw
Quoting: Quote from HadBabitsThe game is currently broken for me :(
Was it working before?  Might need to try a delete local content in Steam and re-download it.  I found an issue in Monsters where they said Steam's OpenAl library in the Steam Runtime libraries was cause of my game saves being corrupted sometimes.

I've got more details here: http://steamcommunity.com/app/255870/discussions/0/666825525419441072/?tscn=1384281731

I did as you said, the first mission looks a bit more as it should, I can progress for a bit and there are enemies and guys I'm supposed to save. But there are still invisible walls in random places. I couldn't save one guy because he was right behind one. Which was just as well because the same barriers prevented me from going any farther into the cave.
Sounds like all blastable "sand" is invisible for you.  I can't imagine it being anything other than a graphics driver issue or corrupted files, both of which are verifiable.  Steam can do a file integrity check, and you can swap between closed and open drivers.  Using nVidia GTX 680 w/ closed drivers, no issue here.

I don't believe so. I watched a playthrough and there's nothing where I keep seeming to hit walls. As for the drivers, I'll have to play with it and see what I get. If all else fails, I'll just throw my hands up and swear at AMD :P
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