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The Funding Crowd 23.1 (Nov 13th - Nov 17th)

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Welcome to The Funding Crowd, supplementary edition #23.1! We were running a little late on issue #23 (particularly with respect to ending deadlines of a couple Hidden Gems) but there were a few more projects that we really wanted to cover. Now we bring you this fine selection of currently-running relaunches and follow-on campaigns, all for game projects which should look familiar to longtime GOL readers.





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Dropsy

For the coulrophobic among us who were secretly delighted that Jay Tholen's clown-based adventure game had previously failed, I have bad news! Jay is determined to bring Dropsy to our computer screens and has in fact already hit his slightly lower goal of $15k, with another week to make some stretch goals, including a commissioned soundtrack by composer Chris Schlarb of NightSky HD fame.  If you're considering pledging to this one, be sure to check out the utterly awesome "Reward Bot" video for a musical run down of the various tiers!





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Lords of Xulima

Having already secured funds for its game via Indiegogo, Numantian Games has launched a Lords of Xulima follow-on Kickstarter campaign in order to help speed up the time to release. The modest $10k goal was already reached with over a week remaining, and a couple of special tiers have been made available to previous Indiegogo supporters for bonus items exclusive to the new campaign.





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Elliot Quest

Inspired by Zelda II, Elliot Quest is a 2D platforming adventure game with fluidly animated retro pixel art. Having raised $1500 on a flexibly-funded Indiegogo campaign, Ansimuz Games have reached half of their Kickstarter goal to raise the final $5k they need to publish their game. It's already estimated to be around 70% complete and supporters will be likely to see the game in early 2014.





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Bloom: Memories

The third time is a charm for Studio Fawn, who have relaunched their gorgeous and unique exploration and stealth action-RPG, and are progressing well, reaching $25k of the needed $40k. New readers may be interested to know that Bloom: Memories is a story-driven isometric ARPG, with an emphasis on offering both non-violent and combat oriented paths to players, each with it's own strengths and weaknesses.  We've covered it here twice in the past, and look forward to its release.  DRM-free downloads start at $10, and eschewing early-bird tiers, it appears they will remain that way!




See you next week ... In the meantime remember to watch our crowdfunding wiki to keep updated/to keep tabs about the lastest crowdfunded Linux games. Bye! ;)


. Article taken from GamingOnLinux.com.
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13 comments

Liam Dawe Nov 17, 2013
Oops I cleaned up the images, for imgur you need to click on the image to get the correct url :)

Great work!
bcruz111 Nov 17, 2013
thank you for updating the funding crowd, best article series on the net for linux gamers
Speedster Nov 17, 2013
Liam, thanks for fixing the images. Duh, should have realized they were html pages instead of the images themselves.

bcruz111, thanks for your positive feedback on our articles -- we'll use it for inspiration on #24 :)

Also remember you can PM us (speedster, s_d, scaine, muntdefems) when you have a favorite crowd-funding project that you'd like covered in the next issue.
s_d Nov 18, 2013
Good job, Speedster & Liam!  Sorry to have forgotten the Relaunches section... last issue was an odd situation :)
DrMcCoy Nov 18, 2013
Wait, you've put those images on imgur? Why? Are you that desperate to decrease bandwidth? o_O
Liam Dawe Nov 18, 2013
Wait, you've put those images on imgur? Why? Are you that desperate to decrease bandwidth? o_O
We don't currently have an in-article image uploader, it's part of my long todo list.
DrMcCoy Nov 18, 2013
Oh, okay. I can emphasize with having long TODO lists. :)
q4a Nov 18, 2013
Don't forget to add After Reset RPG to the next Funding Crowd.
scaine Nov 18, 2013
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Don't forget to add After Reset RPG to the next Funding Crowd.

It's going to be one of the few Biggies in Funding Crowd #24, q4a, definitely. It looks great and I'll hopefully be writing it up shortly. Sadly, it's also off to a really, horribly slow start and none of the predictors are giving it much hope! :'(

A lot of the big projects are suffering actually. Raindrop failed, The Mandate is struggling, 7th Guest 3, Dino Run 2, Dragons of Elanthia. I dunno if it's just the run up the Christmas season or what, but some of these titles should be run away successes and it's just not happening for some reason.
q4a Nov 18, 2013
I watched for the Obduction. It's big and fully funded, but their FAQ says: "Our Linux support currently depends on Unreal Engine 4 support. It's possible, but we can't promise it, yet."
So I hope, that it will support Linux.
scaine Nov 18, 2013
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Yep, until Unreal add support for Linux to their engine, I'll usually refuse to write about any game that uses it. I'd like to see those devs pressure Unreal to provide that support, or take their business elsewhere, but it seems we're not quite at that tipping point yet! :)

Surprising though. Even Crysis appear to be buckling under the Linux pressure, and Unity is mopping up, so I think it's only a matter of time until all these Windows-only (or heavily Windows-focussed) engines sort it out.
Thirdwiki Nov 19, 2013
Here's an idea for the 1st paragraph:

s/GOL/<a href="http://www.gamingonlinux.com/about-us/">GOL</a> 

  • It would make a definite difference IMO Liam.



PS Did the steampowered addition work out alright liam   ?
s_d Nov 20, 2013
Here's an idea for the 1st paragraph:

Code:
s/GOL/<a href="http://www.gamingonlinux.com/about-us/">GOL</a> 


  • It would make a definite difference IMO Liam.



PS Did the steampowered addition work out alright liam   ?

Thanks for the feedback, we can certainly do that :)
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