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Entropy is an open-universe science fiction MMO with a strong focus on freeform gameplay and large-scale space combat. Explore a hostile galaxy filled with over a hundred solar systems, each completely explorable, where you can hunt, trade, mine and salvage in order to survive.

People are already comparing it to Eve Online, it certainly looks interesting and we don't have many MMO games on Linux so I am sure this will excite a few of you. It has been one of me complaints that we are lacking MMO's and now we are starting to see a trickle come in, excellent!

Features
  • Massively multiplayer Space Combat 
  • Entropy finally delivers a true dogfighting experience in an MMO environment. Experience the thrill of skill-based combat set against a massively multiplayer arena, where up to a hundred simultaneous players per instance can fight for supremacy. 
  • Dynamic Trade 
  • Economics is the engine that drives the universe of Entropy, and a good knowledge of supply and demand can make you a fortune. Whether you play the market and trade between different stations, transporting goods across star systems crawling with pirates, mine rich asteroids or loot ancient relics, there are many routes to riches. 
  • Customisation 
  • A deep character development system allows you to customize yours skills and ship modules to be the best possible pilot in the role that you want to play. Offensive, defensive and passive abilities allow you to customise your approach to combat and survival. Add to this a deep avatar creator with infinite variations, and you have a game intent on making each player unique and specialised. 
  • Exploration 
  • Entropy already has 120 explorable star systems that can be interacted with on three different gameplay levels. The Galaxy map allows you to plot routes across the galaxy, through safe or hostile territory. The System map is where you travel between locations, hunt down players with valuable loot, and discover Sectors containing rich mining fields and ancient derelicts. These Sectors are the 3D levels in which the action will take place. Many sectors are permanent features of a system, but there are also dynamic Sectors that will only appear through persistent exploration. 
  • Entropy is a true MMO - not just an arena shooter or a single-player game with added online functionality. You can interact with thousands of other players - some friendly, many hostile. Your actions will shape and influence the persistent universe.


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For £14.99 it looks like a pretty good deal to me. Not sure how they will keep up with server costs though with no monthly fee, I am guessing there will be some sort of real-money shop in the future even though they state there wont be one, although if you dig into the forum the developer states it may not always be the case:

QuoteNo one plans to add MTX now. But i can't guarantee this forever :)

MTX = Micro-transactions.

Article taken from GamingOnLinux.com.
Tags: MMO, Sandbox, Steam
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5 comments

Guest Dec 10, 2013
This is actually pretty nice so far -- not played much (been busy with Starbound to be honest) but the character creation reminds me a lot of EvE Online's new system (though more limited in choices) and the flying / shooting feels good, it's a proper action MMO, without the weird turn-like system most have when fighting.

Biggest issues at the moment are, general FPS lag for no reason (like moving the ship fitting window around), general low level rubber banding and very little help / instructions. All of which I'm sure they will be able to optimise and improve on.
maokei Dec 10, 2013
OMG this looks awesome!
STiAT Dec 10, 2013
I prefer fantasy / middle age RPGs and MMOs. But we'll see a few next year (at least I hope) with shroud of the Avatar and Project Eternity.
Nice for all the people loving star and science fiction RPGs though. And I bet there  are a lot of those ;-).
CFWhitman Dec 11, 2013
This looks pretty interesting.  I would really hate it if they introduced micro-transactions, though.  I'd ten times rather pay a monthly fee than deal with micro-transactions.  They are one of the quickest ways to douse my interest in a game.
mike 11 years Dec 22, 2013
The developer has to have a way to make money..or the game wont make it. I prefer micro transactions as then you have a choice instead of another monthly bill. I hope this one lives as I have been looking for a space mmo, and a good fantasy mmo under linux as I play both. Tired of having to dual boot, this could end my dependence on Windows.
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