The one we have all been waiting for will warp-in for Starbound next week, this patch will be the long awaited backwards-compatibility patch!
This will be the last patch that will wipe your characters and ships, which is the reason a lot of people (me included) stopped playing. It's a truely amazing game that I have been quite struck by in terms of how much there is to see and do. If you haven't check it out yet see the trailer:
Full Notes
If you haven't picked it up yet, next week would be a great time!
This will be the last patch that will wipe your characters and ships, which is the reason a lot of people (me included) stopped playing. It's a truely amazing game that I have been quite struck by in terms of how much there is to see and do. If you haven't check it out yet see the trailer:
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Direct Link
Direct Link
Full Notes
QuoteFixes:
.ds_store issue affecting OSX 9.1 users (A bug where Finder created an invisible file called .ds_store in the player folder which caused the game to crash).
A number of character creation/selection screen crashes related to loading corrupted save files
An issue that could prevent the launcher from starting (MSVCRT.dll)
DirectX crash bug (303 bug)
Several memory leaks, including the slow-but-significant server memory leak a lot of people were experiencing and GUI memory leak
Fixed a crash bug related to GUI controls
Reduced memory load of FTL animation
.abc files with comments no longer crash the game, plus various .abc fixes as far as key signatures/timing
A number of issues with players spawning underground
A bug where players spawned outside the ship if they’d previously saved the game while in the Captain’s Chair
Right shift key was not working as a shift key, now it is
An issue tech slots were unusable under certain conditions
Wiring system fixes– wires are rendered below UI elements, wires no longer break when crossed into an unloaded sector
Added image metadata caching, improved assets caching
Added a jeep mech that was supposed to have been in the last patch, but had mysteriously gone missing!
Object flipping issues
Sped up the crafting window
Fixed a sound issue that occurred after many concurrent weapon hits
Characters no longer blink while sleeping in beds
Assorted minor performance improvements
Additions:
New game modes! Permadeath and drop-everything-on-death modes.
Revolvers, pulse rifles, hand grenades, shivs, Floran needlers, Floran thorn hammer
Human guards now wear soldier uniforms
More decorative hats! Yay, hats!
More random encounters
Possibly more content, if it’s finished on time!
If you haven't picked it up yet, next week would be a great time!
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1 comment
The reason I haven't bought the game yet is because of the wipes with every update. The last thing I need in my life is a game that gives me stress by destroying my progress. It's like having your kids destroy everything you love. *sigh*
But this update is good news. I might give it a go when this patch lands.
But this update is good news. I might give it a go when this patch lands.
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