http://www.youtube.com/watch?v=SWUP4vdcdFY
Magicite is a very colourful looking RPG that I bet you will love, funded on Kickstarter it is great to see it now playable.
Of course being in early access "playable" is a bit of a lose term, it may work and then it may die horribly, although dying horribly seems to be part of the game anyway.
Inspired by Monster Hunter and Spelunky for the resource collection, crafting and brutal-ness of them.
I look forward to giving this one a test run, not sure how I feel about permanent death although that works for Rogue Legacy, so I am sure it will work for Magicite too.
Features currently implemented:
Randomly Generated Dungeons - Experience a new dungeon each time you play. Expect tons of trees to chop, ores to mine, plants to harvest, and bugs to catch! Oh and giant monsters.
Permanent Death - The game logs all of your stats in a play through, leading the way for achievements and upgrades.
Crafting System - Combine any two items to create a new one! For example, Wood + Wood = Plank. There are tons of combinations to discover!
Combat System - If you plan on just running in and swinging you sword, you're gonna get wrecked. Take time to craft useful items and examine enemy positioning before executing a well timed attack.
Multiplayer - Want to put your friendships to the test? This is the game to do it! Permanent death only occurs when the ENTIRE party has fallen. So if your buddy gets knocked out feel free to run over and help him back up. Or not...
Upcoming/Planned Features:
More Biomes
Unlockable Races & Companions
Bestiary
Achievements
Card Collecting
More Items and Gear!
More Enemies!
Magicite is a very colourful looking RPG that I bet you will love, funded on Kickstarter it is great to see it now playable.
Of course being in early access "playable" is a bit of a lose term, it may work and then it may die horribly, although dying horribly seems to be part of the game anyway.
Inspired by Monster Hunter and Spelunky for the resource collection, crafting and brutal-ness of them.
I look forward to giving this one a test run, not sure how I feel about permanent death although that works for Rogue Legacy, so I am sure it will work for Magicite too.
Features currently implemented:
Randomly Generated Dungeons - Experience a new dungeon each time you play. Expect tons of trees to chop, ores to mine, plants to harvest, and bugs to catch! Oh and giant monsters.
Permanent Death - The game logs all of your stats in a play through, leading the way for achievements and upgrades.
Crafting System - Combine any two items to create a new one! For example, Wood + Wood = Plank. There are tons of combinations to discover!
Combat System - If you plan on just running in and swinging you sword, you're gonna get wrecked. Take time to craft useful items and examine enemy positioning before executing a well timed attack.
Multiplayer - Want to put your friendships to the test? This is the game to do it! Permanent death only occurs when the ENTIRE party has fallen. So if your buddy gets knocked out feel free to run over and help him back up. Or not...
Upcoming/Planned Features:
More Biomes
Unlockable Races & Companions
Bestiary
Achievements
Card Collecting
More Items and Gear!
More Enemies!
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