Previously DUELYST wasn't going to include Linux support at all, now the developers have stated it will be in their first stretch goal due to "overwhelming demand", so I dug deeper.
When asking why it was a stretch goal:
QuoteHey Liam,
It's not we don't want to do it. But based on our team / resources /budget, we don't think we'd have the time to do proper QA testing on another platform (and have a developer focus on Linux initially). But if we hit our 1st stretch goal, we'll have more programmer resources dedicated to do a very good support of the Linux platform.
Hope that was helpful,
Keith
It is hard to argue with the extra time and resources needed if a company wants to properly test it and dedicate time to it themselves. It does mean in theory Linux would get a properly rounded port.
The more I think about stretch-goals for Linux, the less I hate them. Although I do still wish Linux was closer to the front of developers minds when they start a project, but that won't happen until we get a bigger market share.
About
Duelyst is a tactical turn-based strategy game with ranked competitive play for PC, Mac, and the web.
The focus is on squad-based combat on a tactical map for intense, fast-paced 1v1 battles with the simple winning objective of defeating your opponent's General.
Duelyst is brought to you by veteran developers and creators from Diablo III, Rogue Legacy, and the Ratchet & Clank series.
The game is not pay 2 win, it is buy once and then earn the units and spells in-game as you play, I am guessing the guys from the Diablo III side on this team didn't like the auction house it had for real money then...
The game does look FANTASTIC, just look at these visuals:
The first stretch goal is $88K which now includes the mentioned Linux support. The good news is that they are extremely close to being funded and trending to way way over even that stretch goal.
Quoting: maokeiLover the art style! This could endup being a really cool game im not sure If I want to contribute yet though 88k is the streetch goal for Linux, "Hopefully" it will be reached otherwise it would be a waste of my money and time.
Well their current trending is to over 200K, so once it reaches 88K be sure to chip in ;)
Quoting: liamdaweQuoting: maokeiLover the art style! This could endup being a really cool game im not sure If I want to contribute yet though 88k is the streetch goal for Linux, "Hopefully" it will be reached otherwise it would be a waste of my money and time.Well their current trending is to over 200K, so once it reaches 88K be sure to chip in ;)
I can garantee you that I will :) I just wanna vote for Linux with my wallet :)
Not unless they are reached early or you have access to other platforms that are supported.
Stretch goals should be used for perks. Being able to play a game is not a perk.
Quoting: minjPlatform stretch goals?
Not unless they are reached early or you have access to other platforms that are supported.
Stretch goals should be used for perks. Being able to play a game is not a perk.
I read that due to high demand for Linux they atleast moved Linux support to the first stretch tier, so atleast the devs seem to care even if it would have been much nicer that they just had it right away.
"We think this game would be awesome for mobile tablets. It's definitely on our priority list once we get past our initial funding target!"
This not needing a stretch goal.
Quoting: OrkultusI like how they make Linux a stretch goal, and say they dont have money / time / resources, but they replied to a comment on their kickstarter about tablet versions.
"We think this game would be awesome for mobile tablets. It's definitely on our priority list once we get past our initial funding target!"
This not needing a stretch goal.
That dosen't really mean that they are going to do it ither, for all we know that could mean the put it up as another stretch goal.
Not really surprised though, considering the whole team is only male, but still...
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