Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
We do often include affiliate links to earn us some pennies. See more here.
http://www.youtube.com/watch?feature=player_embedded&v=B1TR0I1ecF0
A little later than expected, but Ground Pounders the turn-based strategy game now has a Linux version on Steam.

We told you about this before, but sadly the date we gave you was missed, fear not as it came with update #5!

We have been gifted keys as well, so look-out for a future cast from Samsai with a review.

New Stuff
Critical Fixes:
Ground Pounders on Linux!
Fixed tutorial CTD
Fixed end turn CTD

Additions and Changes:
Fixed all units showing up when you load a save game
Update Particle effect for cards
Updates made to AI
Logistics units must be in supply to spawn reinforcements next to them
Fixed air units being able to transport ground units without consuming movement points
Fixed reactionary combat taking place before unit moves, preventing unit from moving
Fixed showing opponent units while they are running their actions
Fixed missing combat backgrounds
Maps adjusted for improved unit visibility
Beta 0.1.2793

I like how Linux is a "critical fix" that made me chuckle.

About
Ground Pounders is a hex-based, turn-based strategy wargame. Inspired by classic strategy games like Panzer General, and steeped in the lore of the Sword of the Stars universe, Ground Pounders offers a new generation of gamers an updated taste of turn-based strategic warfare. Best of all, you can play it cross platform between desktop machine and mobile devices.

Game Features
  • Control one of 2 armies – Human and Hivers
  • 80+ units covering land, sea, and air
  • Battle across alien worlds on exotic battlefields, including airless moons, lava plains, and meteor-blasted wastelands
  • Seize orbital superiority and call down bombardment on your foes
  • Build airfields, fortify areas, and repair or destroy bridges
  • Improve your unit’s experience and abilities over 2 campaigns
  • Unlock and collect combat cards, including faction-unique cards!
  • Build unique combat card decks and even tune them for specific battles
  • Ten scenarios to play in skirmish mode or cross-platform multi-player
  • Enjoy a SotSdex filled with Lore details on famous units, personalities, battles and weapon systems




No word yet on when Sword of the Stars: The Pit will come, but from what we know it is still planned. Article taken from GamingOnLinux.com.
0 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
4 comments

s_d Mar 23, 2014
And while we're at it, we might as well [url=steamcommunity.com/app/233700/discussions/0/864961721807377307/]continue showing support on this thread[/url] for the Linux port of their turn-based roguelike sci-fi title, Sword of the Stars: The Pit.

This especially, since I already own the game via Humble sale :P
Dosil Mar 24, 2014
why can't we have starcraft and C&C style rts's people keep throwing out old board game style strategy games like it's innovative where are the RTS'S!
Liam Dawe Mar 24, 2014
Quoting: Dosilwhy can't we have starcraft and C&C style rts's people keep throwing out old board game style strategy games like it's innovative where are the RTS'S!

An RTS like Starcraft would be incredibly expensive to make and indies just don't have that sort of money.

Check out Planetary Annihilation though, it's close.
s_d Mar 26, 2014
Quoting: Dosilwhy can't we have starcraft and C & C style rts's people keep throwing out old board game style strategy games like it's innovative where are the RTS'S!

I like those too! I don't see why we can't have both. It's not a zero-sum scenario. In this case, this kind of game is what this team was able to build for us.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.
Buy Games
Buy games with our affiliate / partner links: