Deceptively simple. Infinitely complex. LYNE is a minimalist puzzle game that will knot your brain as it calms your soul or so they claim!
Not usually a fan of casual puzzle games like this myself, they tend to frustrate me too much!
About the developer
Thomas Bowker cut his teeth working at SeeThrough Studios on games like Particulars and Flatland: Fallen Angle. LYNE is his first solo game. In designing it, he wanted to focus on intuitive interaction design, accessibility and flow. But mostly he just wanted to finish something on his own that he could be proud of.
Features
- Hundreds of pre-built puzzles
- An infinite number of procedurally-generated puzzles, released daily
- Slick, intuitive interface
- Soothing dynamic audio
- Unlockable colour palettes
You can also grab it from the developers directly on their website using the Humble Store widget or even the Itch.io widget, or just grab it on Steam below:
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5 comments
indeed looks nice.
here's also another linux game that could use some help to get on steam:
http://steamcommunity.com/sharedfiles/filedetails/?id=214144938
here's also another linux game that could use some help to get on steam:
http://steamcommunity.com/sharedfiles/filedetails/?id=214144938
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Quoting: mannyindeed looks nice.link gives an error
here's also another linux game that could use some help to get on steam:
http://steamcommunity.com/sharedfiles/filedetails/?id=214144938
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ok now it doesn't anymore o.O
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Just got it and played first 2 sets.
It's beautiful, it's a little bit challenging at times and I think daily set generation is it's killer feature, it will likely keep me playing it for months.. 3 sets are generated daily, and days differ in difficulty. Wednesday is "regular", thursday will be "complex" or something like that.
Feels a bit like a mobile game though.
Not that it really takes anything from gameplay.
It's beautiful, it's a little bit challenging at times and I think daily set generation is it's killer feature, it will likely keep me playing it for months.. 3 sets are generated daily, and days differ in difficulty. Wednesday is "regular", thursday will be "complex" or something like that.
Feels a bit like a mobile game though.
Not that it really takes anything from gameplay.
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Quoting: DannyFeels a bit like a mobile game though.Because it is. :P
But I agree with you - for a couple bucks, it's pretty cool, and when I unlocked the dailies, I was kind of surprised (in a good way) that they actually put that in there.
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