Don't want to see articles from a certain category? When logged in, go to your User Settings and adjust your feed in the Content Preferences section where you can block tags!
We do often include affiliate links to earn us some pennies. See more here.
Maia is the fantastic looking space colony sim currently in early access that shows massive promise. A new update is out adding in tons of content, it's worth a looksie.

Trailer, although it is a bit dated now:
http://www.youtube.com/watch?feature=player_embedded&v=kNJR-nxEzc8
Simon I promise I will video it soon!

The new update released today adds some really fun features that make the game far more deadly than it has been before, up until now it has been quite forgiving. Earthquakes will put and end to that I'm sure.

New in 0.41
Fatigue now kills your colonists. Build beds and couches to let them rest, try to manage their workloads by turning off objects that are not in use, reducing build orders and locking doors.
Colonists now have inventories. Ensure they have access to mined minerals so they can use them for producing objects.
Badly damaged items will now require building materials to repair.
Earthquakes can cause cave-ins in excavated areas, build rooms to prevent this rare, but deadly occurrence.
Colonists will now better balance the overall needs of the colony with their own.

Other things to check out:
A new animation system has been added which will remove footslip and several other issues and allow for more procedural animation in the future.
Lots of new animations have been added.
New HD rock models!
The physics mesh on the door frame is finally fixed. Woo!
Multithreaded loading code will improve game startup speeds.
Damage rates on items tweaked to better reflect their usage and to smooth out game play issues.
IMP AI stalls fixed.
Exterior building crash fixed.
Numerous bug fixes.

It's in early access, so just remember to bring your bug nets and mosquito spray and you should survive. I would suggest taking a few spare tanks of oxygen too, just to be sure.

You can grab from them directly (buying direct gives you a Steam key too!), or on Steam:
Article taken from GamingOnLinux.com.
Tags: Indie Game, Steam
0 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
The comments on this article are closed.
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
4 comments

Orkultus Mar 26, 2014
Holy Fawk boys...and girls...facebook is buying Oculus Rift. WTF does facebook want oculus rift for? Now i see this being full of facebook adware. I was really hoping for a true awesome VR headset, but now i have no plans to buy one.
Orkultus Mar 26, 2014
Sorry for Off-Topic comment..but this is big news. This is going to mean alot to people. Like Minecraft is already dropping support for it. I wonder how many games will be doing the same.
s_d Mar 26, 2014
Sorry for Off-Topic comment..but this is big news. This is going to mean alot to people. Like Minecraft is already dropping support for it. I wonder how many games will be doing the same.

Ha, yeah I started a thread that nobody say a few hours ago :P

http://www.gamingonlinux.com/forum/topic/520?page=1
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.