https://www.youtube.com/watch?feature=player_embedded&v=eVP1en-H1ZM
Project NEX makes some pretty bold statements about bringing arena FPS games into the modern gaming circuit, but can they hit their mark?
They plan to offer a free 2 play multiplayer supported by paid-for cosmetic items (so no pay 2 win), and a single-player version.
While similar to both Xonotic and Warsow, Project NEX will offer full matchmaking support with a ranking system, so no hunting for servers needed.
Features
They are looking to get onto Steam's greenlight, so if you like the look & sound of Project NEX then go give them a vote.
Project NEX makes some pretty bold statements about bringing arena FPS games into the modern gaming circuit, but can they hit their mark?
They plan to offer a free 2 play multiplayer supported by paid-for cosmetic items (so no pay 2 win), and a single-player version.
While similar to both Xonotic and Warsow, Project NEX will offer full matchmaking support with a ranking system, so no hunting for servers needed.
Features
- A handful of familiar weapons to unleash on your enemy including the rail gun, the rocket launcher and the plasma repeater
- 8 unique maps, as well as the ready made tools for fan made maps
- Combination of wall jumping, wall riding and smooth first person shooter mechanics
- Fully customisable multiplayer avatars
- An ELO based ranking system
- An expansive single player with a rich lore that carries over into the multiplayer
- Windows / Mac / Linux cross-platform support
- Built in the Unity 3D engine, allowing for easy access for modders to create new and exciting content for Project Nex
They are looking to get onto Steam's greenlight, so if you like the look & sound of Project NEX then go give them a vote.
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7 comments
Finally an arena FPS not built with outdated (in terms of features) builds of Quake2!
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Finally an arena FPS not built with outdated (in terms of features) builds of Quake2!Performance may take a hit though, since it is Unity which isn't the fastest engine around especially for a fast paced FPS.
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Mm, we will see. It's refreshing to see a full time developed Arena game.Finally an arena FPS not built with outdated (in terms of features) builds of Quake2!Performance may take a hit though, since it is Unity which isn't the fastest engine around especially for a fast paced FPS.
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The movement looks similar to Warsow.
I don't think the video mentioned strafe jumping/bunnyhopping but I am a huge fan of this in arena shooters, I hope it's included although I suppose I could possibly live without it.
Looking forward to the weapons demonstration video
I don't think the video mentioned strafe jumping/bunnyhopping but I am a huge fan of this in arena shooters, I hope it's included although I suppose I could possibly live without it.
Looking forward to the weapons demonstration video
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am more of the UT2004+ type / style ...
hope to see a game like that come to linux.
hope to see a game like that come to linux.
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It does look very similar to warsow, hopefully they make enough improvements to justify a switch.
No serverhopping sounds great, that's the kind of stuff they should focus on.
Gamemodes, huds, maps and other smallball stuff can be easily be provided by the community if the underlying game is worth it.
No serverhopping sounds great, that's the kind of stuff they should focus on.
Gamemodes, huds, maps and other smallball stuff can be easily be provided by the community if the underlying game is worth it.
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atm i'm a huge quake live fan(runs perfectly in wine, so it's not much of an issue there's not a native version, since it pretty much runs just as well as on windows), i simply love arena shooters, loved unreal tournament 1999 as well, both were great games, tried warsow and xonotic too, were good but really dead, maybe 1 or 2 maps were populated on warsow, on xonotic 5-10 maps had some players on
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