http://www.youtube.com/watch?feature=player_embedded&v=1Wev_IuwA-g
Game Develop is an interesting bit of kit, as it's like GameMaker, Clickteam's Fusion and Scirra's Construct 2 in the way of letting you create games without programming. They need funding to make their Ubuntu support better.
I will be the first to say that stating just Ubuntu is annoying, I don't even use Ubuntu myself, I actually dislike Canonical the parent company of Ubuntu for a lot of their decisions and the way they have gone with Ubuntu, luckily Game Develop I have tested and it does work on other distributions, you just need to open the .deb file and take the contents out.
I asked the developer "Why only Ubuntu?" and got this answer:
I hope some of you with the know-how can suggest easy ways to support more than Ubuntu, I hear all too-often from Linux gurus that distro support is easy. Packaging in a tar rather than a .deb is a good way to start hint, hint guys.
Game Develop is a little bit on the rough side compared to things like Scirra's Construct 2 (which doesn't have a Linux editor), but Game Develop is already Linux-native, it just needs improving and quite frankly I have yet to find another tool like it that supports Linux for creating and publishing games on.
They have requested at least €2,200 to hit their goals, not a lot for a tool I feel is quite important for lots of little indie/freeware games that could come our way with it.
I guess the developer forgot they have a download button on their home-page for Ubuntu...
The developer does state they may open-source it in future too, here's to hoping they do.
Anyway if you wish to support them the links are below:
Official Site: http://www.en.compilgames.net/
Indiegogo campaign: http://www.indiegogo.com/projects/game-develop
Game Develop is an interesting bit of kit, as it's like GameMaker, Clickteam's Fusion and Scirra's Construct 2 in the way of letting you create games without programming. They need funding to make their Ubuntu support better.
I will be the first to say that stating just Ubuntu is annoying, I don't even use Ubuntu myself, I actually dislike Canonical the parent company of Ubuntu for a lot of their decisions and the way they have gone with Ubuntu, luckily Game Develop I have tested and it does work on other distributions, you just need to open the .deb file and take the contents out.
I asked the developer "Why only Ubuntu?" and got this answer:
QuoteHi Liam,
Thanks for your quick answer! :D
Concerning Linux, I'm targeting only Ubuntu for now to be sure that I got a polished software on this operating system (instead of a software that is available on more distributions but that randomly crash!).
Concerning MacOS, I plan to do myself the port of GD to MacOS if the campaign is successful.
If I get enough money to work more on Game Develop or to hire third party developers, I could hire someone to maintain a version of GD for more linux distro!
But the main goal is MacOS + Ubuntu so as to get a real polished software! :)
I'll let you know as soon as I launch the campaign! GD needs lots of visibility so that the whole campaign is a success :)
Florian
I hope some of you with the know-how can suggest easy ways to support more than Ubuntu, I hear all too-often from Linux gurus that distro support is easy. Packaging in a tar rather than a .deb is a good way to start hint, hint guys.
Game Develop is a little bit on the rough side compared to things like Scirra's Construct 2 (which doesn't have a Linux editor), but Game Develop is already Linux-native, it just needs improving and quite frankly I have yet to find another tool like it that supports Linux for creating and publishing games on.
They have requested at least €2,200 to hit their goals, not a lot for a tool I feel is quite important for lots of little indie/freeware games that could come our way with it.
QuoteHere is an awesome fact: Game Develop is already available as a "Pay What You Want" software for Windows!
I guess the developer forgot they have a download button on their home-page for Ubuntu...
The developer does state they may open-source it in future too, here's to hoping they do.
Anyway if you wish to support them the links are below:
Official Site: http://www.en.compilgames.net/
Indiegogo campaign: http://www.indiegogo.com/projects/game-develop
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15 comments
Many thanks Liam for this article! :D
I just wanted to add that if I get enough feedback from people using other distro, I could try to support them also. I just prefer to make sure that the Ubuntu version is fully working and polished before doing anything else. But it seems that GD already work on other recent distro! :)
The goal is not too high indeed, but I prefered setting it to a reasonable amount, as lots of successful crowdfunding campaign manage to overcome this amount anyway!
And I've added "Ubuntu" to the description of the download ;)
4ian
I just wanted to add that if I get enough feedback from people using other distro, I could try to support them also. I just prefer to make sure that the Ubuntu version is fully working and polished before doing anything else. But it seems that GD already work on other recent distro! :)
The goal is not too high indeed, but I prefered setting it to a reasonable amount, as lots of successful crowdfunding campaign manage to overcome this amount anyway!
And I've added "Ubuntu" to the description of the download ;)
4ian
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"Packaging in a tar rather than a .deb is a good way to start hint, hint guys."
I'm kind of a Linux amateur and I could never figure out how to install tar files :/
I'm kind of a Linux amateur and I could never figure out how to install tar files :/
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well i got it running on Manjaro with one problem (missing lib at first, easy fix) And I did actually used that .deb file (not a problem with dpkg installed, but might be a problem for beginners). Time to see what this baby can do:)
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Funny thing. I exported one of the examples to see what the engine can do. Compiling went OK. But upon executing the file all I got was an error message in terminal "/home/michal/Downloads/ExeLinux: error while loading shared libraries: libGDCpp.so: cannot open shared object file: No such file or directory". Just for lols I added the game to my steam library and boom! works fine, with overlay and everything. hmmmmmm...
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"Packaging in a tar rather than a .deb is a good way to start hint, hint guys."
I'm kind of a Linux amateur and I could never figure out how to install tar files :/
I'm sure you could with a quick search ;) I've only been using Linux for over a year, and while there is quite a bit to learn there are also plenty of resources. Here's a great place to start http://linuxcommand.org/ :D
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I'm sure you could with a quick search ;) I've only been using Linux for over a year, and while there is quite a bit to learn there are also plenty of resources. Here's a great place to start http://linuxcommand.org/ :D
Wait! don't make it look harder than it is, "right click -> extract" is sufficient to install a tarfile for a closed-source product in most cases.
For open source programs, forget the tar and use the package manager. My Linux amateur users are able to survive without the command line nowadays.
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This is awesome and I plan to follow (and quite likely support) it, but Stencyl also runs on Linux and is a very nice and accessible platform for making 2D games - absolutely comparable to Construct 2.
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Ubuntu only no think you...
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tossed em some money :)
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Lapinopl: You should launch GameLinux not ExeLinux ! ;)
Many thanks CorvusE and maokei! :D
Many thanks CorvusE and maokei! :D
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well i got it running on Manjaro with one problem (missing lib at first, easy fix) And I did actually used that .deb file (not a problem with dpkg installed, but might be a problem for beginners). Time to see what this baby can do:)can you install .deb files in manjaro? i'm using it too but never heard of installing deb files in it, how do you do that? also which libraries were missing?
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Lapinopl: You should launch GameLinux not ExeLinux ! ;)
Many thanks CorvusE and maokei! :D
Game Linux does not work at all, I just can't get it to execute:/
well i got it running on Manjaro with one problem (missing lib at first, easy fix) And I did actually used that .deb file (not a problem with dpkg installed, but might be a problem for beginners). Time to see what this baby can do:)can you install .deb files in manjaro? i'm using it too but never heard of installing deb files in it, how do you do that? also which libraries were missing?
You just need to install dpkg from AUR , tho it's not recommend, or just open .deb as a archive,:) As to which lib was missing... I honestly don't remember:/
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Game Linux does not work at all, I just can't get it to execute:/
Could you try launch a terminal, go to the game directory (cd /the/path/to/the/dir), launch the GameLinux script (./GameLinux) and send me the errors displayed to [email protected]? :)
It should help me to identify the problem.
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@4ian, It would be much nicer if you just put up a standard tar.gz package for non-ubuntu distros.
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well i got it running on Manjaro with one problem (missing lib at first, easy fix) And I did actually used that .deb file (not a problem with dpkg installed, but might be a problem for beginners). Time to see what this baby can do:)can you install .deb files in manjaro? i'm using it too but never heard of installing deb files in it, how do you do that? also which libraries were missing?
Yeah I am using it on manjaro atm and seems fine.
Install dpkg with yaourt, then use it to install the gamedevelop deb file.
After you are done, run gamedevelop from terminal. It will tell you which libraries are missing. You might need to create a symbolic link if you already have a library, but it's named differently.
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