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https://www.youtube.com/watch?feature=player_embedded&v=Ls8FBFFjMxk
Well now, this was annoyingly missed by myself. The developer of Banished a pretty big indie hit stated openly on his blog that he will be porting to Linux & Mac!

Two prize quotes from the developer:
QuoteA big push at the conference was obviously moving games toward Linux and OpenGL to support the Steam Box and Steam OS. Since I’ve been thinking about Mac and Linux versions of the game anyway, being an early entry into games that will run on Steam OS probably won’t hurt and not take much extra time. Plus playing Banished on my couch in front of a large TV is pretty amazing.


And also this one in the Port section.

QuotePorting to Mac and Linux

So porting. It’s not the most glamorous of coding, but I’ve done it many times on consoles. I haven’t ever coded on a Mac (unless an Apple IIgs counts), but really it can’t be much worse than my experience of getting a PS3 out of the box for the first time and making a game run on it. I’ve used GCC and Unix previously so the learning curve on Linux shouldn’t be quite as high.

Source

If you keep reading it gets even more interesting too:
QuoteThe upside of all this work is that any future games will already just work on all platforms, and I only have to worry about the generic code that compiles on all systems.


So, future games from Shining Rock Software should also be on Linux.

The blog post is from the end of January, so we are a bit late on bringing this news to you, so apologies due there, but with all of the game engine news lately I think you will forgive us. It has actually been on my todo-list for a over a month, but kept getting pushed back.

I really do love city-builders and we just don't have many good ones, I look forward to this very much. What do you guys think of it?

About Banished
In this city-building strategy game, you control a group of exiled travelers who decide to restart their lives in a new land. They have only the clothes on their backs and a cart filled with supplies from their homeland.

The townspeople of Banished are your primary resource. They are born, grow older, work, have children of their own, and eventually die. Keeping them healthy, happy, and well-fed are essential to making your town grow. Building new homes is not enough—there must be enough people to move in and have families of their own.

Banished has no skill trees. Any structure can be built at any time, provided that your people have collected the resources to do so. There is no money. Instead, your hard-earned resources can be bartered away with the arrival of trade vessels. These merchants are the key to adding livestock and annual crops to the townspeople’s diet; however, their lengthy trade route comes with the risk of bringing illnesses from abroad.

There are twenty different occupations that the people in the city can perform from farming, hunting, and blacksmithing, to mining, teaching, and healing. No single strategy will succeed for every town. Some resources may be more scarce from one map to the next. The player can choose to replant forests, mine for iron, and quarry for rock, but all these choices require setting aside space into which you cannot expand.

The success or failure of a town depends on the appropriate management of risks and resources. Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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Xpander Apr 13, 2014
View video on youtube.com

worked like native in wine as well tbh..
but yeah native is always better...

but this game was quite "short", i mean you start with same stuff every time and there is no multiplayer. not much variety.. but ofc one man made it and the price isnt that high so its still worth it.
STiAT Apr 13, 2014
@Xpander i'm just sick of "getting games in wine to work". I've by now 17 different wine prefixes and configurations for different games, and I just decided I won't buy games to play in wine anymore. As well as buying on windows (wine) it counts as windows for steam sales.
Xpander Apr 13, 2014
Quoting: STiAT@Xpander i'm just sick of "getting games in wine to work". I've by now 17 different wine prefixes and configurations for different games, and I just decided I won't buy games to play in wine anymore. As well as buying on windows (wine) it counts as windows for steam sales.

i hear you ..i feel quite same lately.. but if theres a game i really want to play and its known to work in wine. then i will still do it.. at least we have the option to do that.

as for prefixes..i usualy make standalone packages ... making new perfix and special wine version and putting inside the game directory.. then running a script that runs all those files.. so i dont f up with wine updates or what not
Apopas Apr 13, 2014
Good news! I had seen this one in Steam and I envied to play it on Linux.
paupav Apr 14, 2014
Gaming on linux logo is male penguin that relies on linuxes simplicity and want to represent linux as modern "OS". Also gamingonlinux reporter loves flat themes.
MrTennessee17 Apr 15, 2014
Quoting: ApopasGood news! I had seen this one in Steam and I envied to play it on Linux.
Same here. I'm going to wait to purchase it until I see the penguin logo underneath it.
kevie Jun 6, 2014
This is great news, I signed onto here looking to see if Banished runs well in wine and now I find out that a native port will be avialable soon. I'll wait for this to be released on Linux before parting with my hard earned cash :D
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