So once again the world relies upon my puzzle solving skills. I feel sorry for the world already. At least we can take a look at what these interesting environments have to offer before certain doom. Let's see what TRI is all about...
TRI is a first-person puzzle platformer made by Rat King in which you must solve puzzles and explore interesting environments to find three keys in each map. Finding these keys is going to save the universe, though I have no idea why exactly, but it's important. Some of the puzzles are simple button/switch things, but sometimes you have to use the triangle power you get later in the game to reach places you wouldn't otherwise be able to.
The game is currently in beta, with the full release coming out in May/June.
Some of you might remember the video I made about Kairo. TRI reminds me of that game a lot. Both games involve simplistic and interestingly designed environments with their own sets of puzzles, that need to be solved to progress into the next map. What is different about TRI is that the puzzles make more sense, so to speak and exploration is more rewarding. TRI also seems to be more atmospheric to me than Kairo.
Even though TRI is still in beta, you can get the pre-order version with the beta version included, which includes all of the levels in the full version, minus some polish and a few possible bugs.
TRI's home page: http://www.tri-game.com/index.html
IndieGameStand: https://indiegamestand.com/store/223/tri/
itch.io: http://ratking.itch.io/tri
GamersGate: http://se.gamersgate.com/DD-TRI/tri
TRI is a first-person puzzle platformer made by Rat King in which you must solve puzzles and explore interesting environments to find three keys in each map. Finding these keys is going to save the universe, though I have no idea why exactly, but it's important. Some of the puzzles are simple button/switch things, but sometimes you have to use the triangle power you get later in the game to reach places you wouldn't otherwise be able to.
The game is currently in beta, with the full release coming out in May/June.
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Some of you might remember the video I made about Kairo. TRI reminds me of that game a lot. Both games involve simplistic and interestingly designed environments with their own sets of puzzles, that need to be solved to progress into the next map. What is different about TRI is that the puzzles make more sense, so to speak and exploration is more rewarding. TRI also seems to be more atmospheric to me than Kairo.
Even though TRI is still in beta, you can get the pre-order version with the beta version included, which includes all of the levels in the full version, minus some polish and a few possible bugs.
TRI's home page: http://www.tri-game.com/index.html
IndieGameStand: https://indiegamestand.com/store/223/tri/
itch.io: http://ratking.itch.io/tri
GamersGate: http://se.gamersgate.com/DD-TRI/tri
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