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System Shock 2 FPS Now Available On Linux

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https://www.youtube.com/watch?feature=player_embedded&v=a3__6BknDHc
System Shock 2 as promised some-time ago is now on Linux, one thing to note is that this game is a wine-port.

Now, before you go getting in a huff at the use of Wine, the publisher did state the actual source-code had been lost, so they couldn't port it even if they wanted to. At least for this developer and publisher if we buy it then can see first hand the demand for Linux games to port future games that they do still have the source code for.

I also spoke to the developer of the wine-port today who also confirmed that the source is infact lost.

About
"Remember, it is my will that guided you here. It is my will that gave you your cybernetic implants, the only beauty in that meat you call a body. If you value that meat... you will do as I tell you."

The cult classic sci-fi horror FPS-RPG has returned.

You awake from the cold chill of your cryo-tube to discover cybernetic implants grafted to your flesh and the crew of the starship Von Braun slaughtered. The infected roam the halls, their screams and moans beckoning you to join them as the rogue artificial intelligence known as SHODAN taunts and ridicules your feeble attempt to unravel the horrifying mystery of the derelict starship Von Braun.

Article taken from GamingOnLinux.com.
Tags: FPS, RPG, Steam, Wine
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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32 comments
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マオケイ Apr 1, 2014
Finally I can play system shock 2 and have it register as a Linux game :)
Rocky Apr 1, 2014
Awesome! Hopefully they do Bioshock next :D
Guest Apr 1, 2014
Wine obviously isn't ideal, but they have a legitimate reason for it and at least this is their officially support version now.
SangeetKhatri Apr 1, 2014
How can someone lose the Source Code? This is extent of carelessness.
Beamboom Apr 1, 2014
Wow, bought this game on Steam sale a year or so ago, never gotten to play it due to not bothering booting up the Windows partition.

Now I'm glad I didn't!
Liam Dawe Apr 1, 2014
Quoting: SangeetKhatriHow can someone lose the Source Code? This is extent of carelessness.

Many ways after 15 years of moving around offices, developers, publishers etc.
Hamish Apr 1, 2014
Quoting: SangeetKhatriHow can someone lose the Source Code? This is extent of carelessness.

It has been known to happen. There is a reason why Strife had to be reverse engineered using the Doom engine code, for instance.

https://en.wikipedia.org/wiki/Strife_(video_game)#Development
Guest Apr 1, 2014
Quoting: SangeetKhatriHow can someone lose the Source Code? This is extent of carelessness.

If a company owns the rights to the code and then goes bust, unless someone buys it (or an employee decides to steal it) before liquidation, the code will be lost. This has happened to a number of games as well as Strife and a number of Apogee / 3D Realms Games older games.

Bear in mind the times these games were developed as well, no cloud storage, volatile storage mediums and gaming was still very much a niche; with the games being developed by small companies that couldn't afford / didn't have the foresight for proper data protection.
DrMcCoy Apr 1, 2014
As others have said, source code being lost actually happens quite often, yes.

Quoteso they couldn't port it even if they wanted to

Well, they could have reverse-engineered it. I'm pretty sure there are people willing to do that if you pay them.

Hell, I'd be down for such jobs myself, provided the engine code gets released under the terms of the GPLv3. Well, maybe not System Shock 2; I never played that game after all and feel no connection to it.
WorMzy Apr 1, 2014
I wonder if this isn't an April Fools joke as well. How long does it take to make a wine port? 10 minutes, including the time it takes to eat the pizza?

I'm not complaining, I just find it odd that they took half a year.

Also, didn't the SS2 sources get leaked recently, or was that just a rumour?
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