As we have reported before about Epic Games adding in Linux support for Unreal Engine 4.1+ it is now a reality. Unreal Engine 4.1 has been released!
Right now the editor is still Windows only, but they are working on Linux support of their tools.
It's funny to see them say "Linux and SteamOS" like they aren't basically the same. We will need to get used to this though as you can bet bigger companies will state SteamOS rather than Linux. It is just the way things go, developers need to feel safe with a single target which they have never had with Linux before.
It really is fantastic to see so many companies pledge support for Linux, eventually it really will be a few clicks away to publish a Linux game.
The only barriers in future will be middleware that doesn't support Linux, but they will eventually have to support Linux too for when more and more games wish to put out Linux versions. Requests from actual game developers to middleware guys are what will push them after-all.
See the UE 4.1 release post here.
Right now the editor is still Windows only, but they are working on Linux support of their tools.
It's funny to see them say "Linux and SteamOS" like they aren't basically the same. We will need to get used to this though as you can bet bigger companies will state SteamOS rather than Linux. It is just the way things go, developers need to feel safe with a single target which they have never had with Linux before.
It really is fantastic to see so many companies pledge support for Linux, eventually it really will be a few clicks away to publish a Linux game.
The only barriers in future will be middleware that doesn't support Linux, but they will eventually have to support Linux too for when more and more games wish to put out Linux versions. Requests from actual game developers to middleware guys are what will push them after-all.
See the UE 4.1 release post here.
Some you may have missed, popular articles from the last month:
Quoting: AnonymousI know you're not argueing. It's just that I've seen too many times some misguided arguments about Linux fragmentation to justify the fact that there is no port for this game or that one.
And for Linux not beeing a scary monster anymore... I'll drink to that! :)
calling them misguided is a bit harsh, especially since community contributes 90% to that opinion. coders have jobs and can't simply go into linux 100%, but what they can do is get into it with leveled up expectations from what they learn reading on internet. same as they decide on how to approach to it
which distro they pick, where they search information, how they approach to solving problems... that is all based on what they read on internet. with right guidance you can make true believer in days, with wrong one you can make enemy in hours
i actually bothered to get 80% of my non-linux coder friends actually admit why the bogus claims and it always comes to exaggeration&expectation by linux zealots. when you get into anything with such high expectation any non trivial unsolvable problem just leads to you feel stupid about your self (it's so easy for everyone else, what am i then? stupid?). and that is one feeling no developer should feel if you want acceptance. sadly, zealoting just creates opposite zealoting
read forums and notice how some people claim "everything just works", "not one problem"... up to the point where linux is the final stand preventing WW3. all you need is look at forums and search "i'm total n00b, which distro..." and watch responses... full of gentoo
whole situation is more like https://xkcd.com/386/
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Are we reaching the point where it's easier to ask what engines are left that don't support Linux (or will Real Soon Now) than which ones do?
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Quoting: AnonymousQuoting: AnonymousI know you're not argueing. It's just that I've seen too many times some misguided arguments about Linux fragmentation to justify the fact that there is no port for this game or that one.calling them misguided is a bit harsh, especially since community contributes 90% to that opinion. coders have jobs and can't simply go into linux 100%, but what they can do is get into it with leveled up expectations from what they learn reading on internet. same as they decide on how to approach to it
And for Linux not beeing a scary monster anymore... I'll drink to that! :)
which distro they pick, where they search information, how they approach to solving problems... that is all based on what they read on internet. with right guidance you can make true believer in days, with wrong one you can make enemy in hours
i actually bothered to get 80% of my non-linux coder friends actually admit why the bogus claims and it always comes to exaggeration&expectation by linux zealots. when you get into anything with such high expectation any non trivial unsolvable problem just leads to you feel stupid about your self (it's so easy for everyone else, what am i then? stupid?). and that is one feeling no developer should feel if you want acceptance. sadly, zealoting just creates opposite zealoting
read forums and notice how some people claim "everything just works", "not one problem"... up to the point where linux is the final stand preventing WW3. all you need is look at forums and search "i'm total n00b, which distro..." and watch responses... full of gentoo
whole situation is more like https://xkcd.com/386/
Who said anybody was wrong? Why always find evil where there is none? Don't interpret what I wrote. Misguided wasn't probably the good term and I surely don't mean to insult anybody.
The main idea is that SteamOS permits developpers to have a clear target for game development. And it's Linux compatible. That was the whole point of the argument.
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Quoting: MohandevirWho said anybody was wrong? Why always find evil where there is none? Don't interpret what I wrote. Misguided wasn't probably the good term and I surely don't mean to insult anybody.
The main idea is that SteamOS permits developpers to have a clear target for game development. And it's Linux compatible. That was the whole point of the argument.
found no evil, lol. probably my bad since english is not my native language
i just explained that misguided would be harsh term, not that it is wrong (at least in my english harsh not negating). you were 100% right. it's just that misguided can be labeled to various attributes which contribute to that point where linux is that monster in the closet.
out of all my coder friends i can't find one who would say "i won't develop for linux", but 80% simply does not know where to turn. steam is practically solving 99% since it is defacto "this is how it is and nothing else"
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Quoting: liamdaweThey never said they will support Linux, but that they want to which are very different things.
I think there are plenty room for interpretation in that quote, Liam.
He say "we" as in the company, not "I" as in a personal opinion or wish. So he speaks on behalf of Dice.
So he states, metaquoted, "DICE strongly want to get into Linux for a reason" -> Meaning this is not just a wish, but there are *reasons* why they want to get into it. And when a company *strongly* want something, they are working on it.
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Quoting: BeamboomQuoting: liamdaweThey never said they will support Linux, but that they want to which are very different things.I think there are plenty room for interpretation in that quote, Liam.
He say "we" as in the company, not "I" as in a personal opinion or wish. So he speaks on behalf of Dice.
So he states, metaquoted, "DICE strongly want to get into Linux for a reason" -> Meaning this is not just a wish, but there are *reasons* why they want to get into it. And when a company *strongly* want something, they are working on it.
The catch is: DICE still has to ask EA for permission.
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Quoting: BeamboomQuoting: liamdaweThey never said they will support Linux, but that they want to which are very different things.I think there are plenty room for interpretation in that quote, Liam.
He say "we" as in the company, not "I" as in a personal opinion or wish. So he speaks on behalf of Dice.
So he states, metaquoted, "DICE strongly want to get into Linux for a reason" -> Meaning this is not just a wish, but there are *reasons* why they want to get into it. And when a company *strongly* want something, they are working on it.
Big +1
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Quoting: entropyThe catch is: DICE still has to ask EA for permission.
... But why wouldn't they get a GO for that? I mean, EA has moved to support Mac, and Mac users are at a mere 3% or therabounts on the Steam network. Yeah Linux is even smaller, but that may very well change very fast once the SteamOS prerigged boxes hits the market.
I know my arguments are based on wishful thinking and little else, but there is *some* logic in all this. It's not totally far fetched that they too will support Linux now that three major competitors have done so - Source, Cryengine and Unreal.
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Quoting: BeamboomQuoting: liamdaweThey never said they will support Linux, but that they want to which are very different things.I think there are plenty room for interpretation in that quote, Liam.
He say "we" as in the company, not "I" as in a personal opinion or wish. So he speaks on behalf of Dice.
So he states, metaquoted, "DICE strongly want to get into Linux for a reason" -> Meaning this is not just a wish, but there are *reasons* why they want to get into it. And when a company *strongly* want something, they are working on it.
The original source (<a href="http://www.polygon.com/2013/10/12/4826190/linux-only-needs-one-killer-game-to-explode-says-battlefield-director">polygon</a> - not really known for being anti-Linux) doesn't come away from the interview with your interpretation.
The actual quote:
Quote"We strongly want to get into Linux for a reason," Gustavsson said. "It took Halo for the first Xbox to kick off and go crazy — usually, it takes one killer app or game and then people are more than willing [to adopt it] — it is not hard to get your hands on Linux, for example, it only takes one game that motivates you to go there."
What he is saying is they want to be a part of Linux because if it gets a "Halo"-level game it will take off. They are not saying that they want to be the Halo-maker, they are saying they want to be there when it happens so they can be a part of it. They are not saying they want to take a risk on Linux, they are saying it is a risk to not be ready for it.
(It probably doesn't hurt that they speak the same language as Linux Torvalds.)
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Quoting: neffoThe actual quote:
This quote were in the article Liam referred to as well (on this site) and is what we do discuss here.
QuoteWhat he is saying is they want to be a part of Linux because if it gets a "Halo"-level game it will take off. They are not saying that they want to be the Halo-maker, they are saying they want to be there when it happens so they can be a part of it.
I agree, that's what he says. But isn't this just a technicality when they first and foremost is an engine maker? So if they make the engine available for this platform, *others* may then make the "Halo" game for this platform.
Add to this the fact that their main competitors - Crytek and Unreal - are already ready with their Linux versions, I'd say it is a pretty safe bet to assume they are doing the same. It's not confirmed, and it can be just talk, but I think there's realistic hope to be found here.
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