Good news open source gaming fans, KeeperRL has officially hit 100% on indiegogo which will hopefully give the developer plenty of room to improve the project.
About
KeeperRL is an open source dungeon simulation game inspired by Dungeon Keeper and Dwarf Fortress. You are an evil wizard seeking the ultimate knowledge of destruction. You can control your minions, and explore and conquer the world in a roguelike fashion. Combat is turn-based and very tactical. The whole world is procedurally generated.
Here's what the money is going towards:
-Big, persistent map (about 10 times bigger than now, area-wise), where you can build as many dungeons and play as many adventurers as you like. All the previous Keepers, if they are still alive, are now your enemies.
-In-game exchange of maps through an online server. Let other players try to assault your dungeon with their army or an adventurer. Various statistics and a scoreboard of the most deadly dungeons.
-Many special locations to explore. Go on quests, recruit more minions and find unique items to boost your black magic.
-Much more content: special armor, weapons, items, special attacks, artifacts.
-Lot's of work put into balancing and fun gameplay. Big part of this will be listening to user feedback.
-Graphics and UI overhaul.
-Original soundtrack.
-Android port.
Personally I am looking forward to the graphics and UI overhaul to make the game more accessible for people who don't usually play this style of game.
Good news eh!
About
KeeperRL is an open source dungeon simulation game inspired by Dungeon Keeper and Dwarf Fortress. You are an evil wizard seeking the ultimate knowledge of destruction. You can control your minions, and explore and conquer the world in a roguelike fashion. Combat is turn-based and very tactical. The whole world is procedurally generated.
Here's what the money is going towards:
-Big, persistent map (about 10 times bigger than now, area-wise), where you can build as many dungeons and play as many adventurers as you like. All the previous Keepers, if they are still alive, are now your enemies.
-In-game exchange of maps through an online server. Let other players try to assault your dungeon with their army or an adventurer. Various statistics and a scoreboard of the most deadly dungeons.
-Many special locations to explore. Go on quests, recruit more minions and find unique items to boost your black magic.
-Much more content: special armor, weapons, items, special attacks, artifacts.
-Lot's of work put into balancing and fun gameplay. Big part of this will be listening to user feedback.
-Graphics and UI overhaul.
-Original soundtrack.
-Android port.
Personally I am looking forward to the graphics and UI overhaul to make the game more accessible for people who don't usually play this style of game.
Good news eh!
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